Player Matchup

Ah Puch
Ah Puch
HeavyD_YT1
Ah Puch
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 42L
1,669 Elo+
Solo
Jing Wei
Jing Wei
IIIKevinlIl
Jing Wei
Level 29
God Stats
15W - 16L
1,595 SR
Queue Stats
64W - 64L
1,663 Elo+
Solo
Nike
Nike
JPKingx
Nike
Level 25
God Stats
9W - 6L
1,602 SR
Queue Stats
29W - 33L
1,535 Elo+
Solo
Ares
Ares
imZ40I
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,772 Elo+
Solo
Nemesis
Nemesis
imainem
Nemesis
Level 27
God Stats
15W - 13L
1,580 SR
Queue Stats
34W - 32L
1,606 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,649 Elo+

VS

Team Averages
Level 15
1,575 SR
1,679 Elo+
Artio
Artio
Afronippels
Artio
Level 8
God Stats
2W - 1L
1,698 SR
Queue Stats
79W - 70L
1,608 Elo+
Solo
Xbalanque
Xbalanque
DiamondHands2TM
Xbalanque
Level 17
God Stats
2W - 7L
1,253 SR
Queue Stats
87W - 79L
1,658 Elo+
Solo
Hun Batz
Hun Batz
Hangloosebruh23
Hun Batz
Level 4
God Stats
3W - 2L
1,890 SR
Queue Stats
3W - 3L
1,845 Elo+
Solo
Cthulhu
Cthulhu
Mumkeyman09
Cthulhu
Level 18
God Stats
54W - 49L
1,574 SR
Queue Stats
555W - 471L
1,652 Elo+
Solo
Danzaburou
Danzaburou
Yahshua121
Danzaburou
Level 28
God Stats
8W - 11L
1,462 SR
Queue Stats
121W - 108L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HeavyD_YT1
Ah Puch
13
7 / 4 / 1
7,906
565
11,047
7,242
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IIIKevinlIl
Jing Wei
14
1 / 2 / 2
8,214
587
2,353
6,170
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
JPKingx
Nike
13
2 / 0 / 2
7,591
542
4,483
8,003
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
imZ40I
Ares
10
1 / 0 / 6
6,981
499
5,059
10,161
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
imainem
Nemesis
12
3 / 1 / 2
7,173
512
4,397
7,924
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,575
398
1,834
12,712
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
DiamondHands2TM
Xbalanque
15
2 / 2 / 2
8,274
591
3,128
8,110
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
11
3 / 3 / 0
6,958
497
4,333
8,489
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mumkeyman09
Cthulhu
11
1 / 2 / 1
6,425
459
7,669
9,739
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Yahshua121
Danzaburou
8
1 / 3 / 2
5,787
413
3,737
5,600
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
7
7
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Xbalanque
DiamondHands2TM
Xbalanque
2
2
2
1.5
L
Hun Batz
3
3
0
1
W
Ah Puch
HeavyD_YT1
Ah Puch
7
4
1
1.88
W
Jing Wei
IIIKevinlIl
Jing Wei
1
2
2
1
W
Nike
JPKingx
Nike
2
0
2
3
L
Cthulhu
Mumkeyman09
Cthulhu
1
2
1
0.75
L
Danzaburou
Yahshua121
Danzaburou
1
3
2
0.67
W
Ares
imZ40I
Ares
1
0
6
4
W
Nemesis
imainem
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
20,701
39,500
Taken
44,650
15,861
Mitigated
19,680
12,013
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,834
297
442
3,963
12,712
6,237
0
5,387
7,103
17,931
0
L
Xbalanque
DiamondHands2TM
Xbalanque
3,128
876
0
2,706
8,110
2,946
660
198
7,887
0
55,044
L
Hun Batz
4,333
248
0
2,192
8,489
2,562
0
4,491
3,774
0
26,666
W
Ah Puch
HeavyD_YT1
Ah Puch
11,047
463
0
1,150
7,242
2,127
350
881
6,215
45,176
0
W
Jing Wei
IIIKevinlIl
Jing Wei
2,353
1,426
0
1,097
6,170
1,785
296
56
6,104
0
48,082
W
Nike
JPKingx
Nike
4,483
228
0
3,066
8,003
4,725
288
3,907
3,721
0
33,555
L
Cthulhu
Mumkeyman09
Cthulhu
7,669
718
107
3,079
9,739
5,424
0
2,872
6,506
29,030
0
L
Danzaburou
Yahshua121
Danzaburou
3,737
849
0
820
5,600
2,511
0
2,490
2,896
0
24,743
W
Ares
imZ40I
Ares
5,059
376
0
3,182
10,161
4,413
0
2,125
7,836
24,950
0
W
Nemesis
imainem
Nemesis
4,397
1,832
0
3,518
7,924
2,811
0
1,518
6,121
0
42,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,865
Gold Earned
33,019
332
Minions Killed
296
0
Camps Cleared
0
1,331,415
Distance Traveled
1,193,133
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,575
398
30
2
0
244,393
2
L
Xbalanque
8,274
591
110
8
0
213,960
6
L
Hun Batz
6,958
497
62
4
0
296,852
0
W
Ah Puch
7,906
565
79
6
0
247,766
1
W
Jing Wei
8,214
587
91
7
0
250,902
2
W
Nike
7,591
542
54
4
0
224,514
1
L
Cthulhu
6,425
459
51
4
0
275,913
7
L
Danzaburou
5,787
413
43
3
0
162,015
4
W
Ares
6,981
499
33
2
0
304,631
6
W
Nemesis
7,173
512
75
5
0
303,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role