Player Matchup

Cerberus
Cerberus
Beny73
Cerberus
Level 17
God Stats
21W - 30L
1,394 SR
Queue Stats
27W - 39L
1,301 Elo+
Solo
Neith
Neith
ElKano98
Neith
Level 24
God Stats
8W - 14L
1,597 SR
Queue Stats
120W - 133L
1,471 Elo+
Solo
Ravana
Ravana
Urlaubär
Ravana
Level 126
God Stats
0W - 1L
1,706 SR
Queue Stats
53W - 44L
1,507 Elo+
Party 2
Chronos
Chronos
kotimschlund
Chronos
Level 15
God Stats
8W - 8L
1,565 SR
Queue Stats
13W - 21L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
todernst18
Guan Yu
Level 15
God Stats
4W - 2L
1,955 SR
Queue Stats
12W - 18L
1,435 Elo+
Party 2
Team Averages
Level 39
1,643 SR
1,424 Elo+

VS

Team Averages
Level 25
1,492 SR
1,437 Elo+
Sun Wukong
Sun Wukong
Cachitas
Sun Wukong
Level 20
God Stats
11W - 13L
1,158 SR
Queue Stats
68W - 91L
1,276 Elo+
Solo
Cernunnos
Cernunnos
HatsuneMikuFR
Cernunnos
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 53L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
Nakeau
Xing Tian
Level 28
God Stats
2W - 0L
1,766 SR
Queue Stats
51W - 67L
1,386 Elo+
Party 1
Freya
Freya
nequjeager
Freya
Level 25
God Stats
15W - 6L
1,714 SR
Queue Stats
49W - 44L
1,553 Elo+
Party 3
Nemesis
Nemesis
vequackermann
Nemesis
Level 17
God Stats
1W - 1L
1,323 SR
Queue Stats
29W - 29L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beny73
Cerberus
12
2 / 11 / 3
8,573
390
6,313
19,632
2,641
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
ElKano98
Neith
16
3 / 6 / 6
9,852
448
16,505
17,153
6,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Urlaubär
Ravana
17
6 / 4 / 5
11,139
506
14,209
16,895
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
kotimschlund
Chronos
14
5 / 9 / 0
9,551
434
7,844
13,477
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
todernst18
Guan Yu
18
0 / 3 / 1
10,765
489
3,119
11,200
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cachitas
Sun Wukong
20
5 / 1 / 2
13,550
616
7,874
9,171
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
HatsuneMikuFR
Cernunnos
17
7 / 5 / 7
11,152
507
10,672
18,302
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Nakeau
Xing Tian
17
3 / 5 / 13
11,484
522
9,800
18,356
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
20
13 / 4 / 3
13,908
632
17,569
19,680
8,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
18
5 / 1 / 10
11,958
544
14,754
15,435
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
16
Kills
33
33
Deaths
16
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beny73
Cerberus
2
11
3
0.32
W
Sun Wukong
Cachitas
Sun Wukong
5
1
2
6
L
Neith
ElKano98
Neith
3
6
6
1
W
Cernunnos
HatsuneMikuFR
Cernunnos
7
5
7
2.1
W
Xing Tian
Nakeau
Xing Tian
3
5
13
1.9
L
Ravana
Urlaubär
Ravana
6
4
5
2.13
L
Chronos
kotimschlund
Chronos
5
9
0
0.56
W
Freya
13
4
3
3.63
L
Guan Yu
todernst18
Guan Yu
0
3
1
0.17
W
Nemesis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,990
Damage
60,669
78,357
Taken
80,944
32,041
Mitigated
43,996
17,041
Healing
30,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beny73
Cerberus
6,313
542
675
3,487
19,632
2,641
757
9,893
9,531
20,639
0
W
Sun Wukong
Cachitas
Sun Wukong
7,874
1,576
0
624
9,171
7,992
2,633
440
8,581
0
83,567
L
Neith
ElKano98
Neith
16,505
6,566
270
5,832
17,153
6,834
1,850
4,041
13,061
0
68,724
W
Cernunnos
HatsuneMikuFR
Cernunnos
10,672
3,754
0
6,113
18,302
6,606
4,619
1,692
16,610
0
47,306
W
Xing Tian
Nakeau
Xing Tian
9,800
690
855
2,302
18,356
15,044
471
3,936
14,420
34,012
0
L
Ravana
Urlaubär
Ravana
14,209
4,271
0
4,694
16,895
7,176
0
4,714
11,937
0
74,976
L
Chronos
kotimschlund
Chronos
7,844
1,892
0
915
13,477
6,377
1,782
7,143
5,995
42,894
1,534
W
Freya
17,569
6,097
405
11,771
19,680
8,341
3,651
5,367
14,288
92,375
0
L
Guan Yu
todernst18
Guan Yu
3,119
354
0
1,168
11,200
9,013
145
879
9,941
10,803
61,195
W
Nemesis
14,754
9,065
0
8,607
15,435
6,013
0
2,980
12,430
0
87,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
62,052
520
Minions Killed
564
0
Camps Cleared
0
1,798,212
Distance Traveled
2,100,085
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,573
390
49
2
0
342,127
0
W
Sun Wukong
13,550
616
188
9
0
396,021
3
L
Neith
9,852
448
102
5
0
341,684
1
W
Cernunnos
11,152
507
80
4
0
365,123
5
W
Xing Tian
11,484
522
36
2
0
423,802
9
L
Ravana
11,139
506
129
6
0
405,340
2
L
Chronos
9,551
434
82
4
0
298,156
1
W
Freya
13,908
632
136
6
0
402,866
1
L
Guan Yu
10,765
489
158
7
0
410,905
1
W
Nemesis
11,958
544
124
6
0
512,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role