Player Matchup

Yemoja
Yemoja
DJCornerYoghurt
Yemoja
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 82L
1,689 Elo+
Party 1
Discordia
Discordia
DarkMatterSpookz
Discordia
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 212L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
ItaIianDan
Heimdallr
Level 20
God Stats
20W - 10L
1,442 SR
Queue Stats
165W - 125L
1,283 Elo+
Party 1
Team Averages
Level 59
1,481 SR
1,480 Elo+

VS

Team Averages
Level 90
1,639 SR
1,833 Elo+
Ah Muzen Cab
Ah Muzen Cab
CraggleDaggle
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,833 Elo+
Party 2
Nu Wa
Nu Wa
Hel
Nu Wa
Level 156
God Stats
6W - 3L
1,917 SR
Queue Stats
165W - 113L
1,833 Elo+
Solo
Ymir
Ymir
Wilco_El
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
11,418
634
5,683
14,335
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
14
4 / 4 / 2
11,078
615
15,700
13,059
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
ItaIianDan
Heimdallr
12
0 / 6 / 6
9,784
544
8,948
14,086
4,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CraggleDaggle
Ah Muzen Cab
15
7 / 2 / 4
11,889
661
11,067
13,494
5,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Hel
Nu Wa
16
3 / 3 / 8
11,512
640
16,917
11,229
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
15
4 / 1 / 10
12,968
720
9,357
18,389
19,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
14
14
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CraggleDaggle
Ah Muzen Cab
7
2
4
4.5
L
2
4
4
1
L
Discordia
4
4
2
1.25
W
Nu Wa
Hel
Nu Wa
3
3
8
2.33
L
Heimdallr
ItaIianDan
Heimdallr
0
6
6
0.5
W
Ymir
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
37,341
41,480
Taken
43,112
20,636
Mitigated
29,309
10,144
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CraggleDaggle
Ah Muzen Cab
11,067
4,244
0
3,468
13,494
5,492
1,840
6,952
6,018
0
62,601
L
5,683
1,217
3,037
4,613
14,335
12,110
0
8,444
5,371
21,121
0
L
Discordia
15,700
427
0
598
13,059
4,072
50
7,595
5,004
58,431
0
W
Nu Wa
Hel
Nu Wa
16,917
3,205
0
2,279
11,229
4,560
1,016
5,661
4,999
59,524
0
L
Heimdallr
ItaIianDan
Heimdallr
8,948
3,712
0
1,896
14,086
4,454
0
8,883
4,803
0
32,367
W
Ymir
9,357
352
0
2,409
18,389
19,257
413
7,153
10,653
31,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
36,369
201
Minions Killed
201
0
Camps Cleared
0
879,117
Distance Traveled
927,508
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,889
661
87
5
0
310,405
3
L
Yemoja
11,418
634
44
2
0
280,440
1
L
Discordia
11,078
615
93
5
0
302,061
2
W
Nu Wa
11,512
640
77
4
0
290,839
1
L
Heimdallr
9,784
544
64
4
0
296,616
2
W
Ymir
12,968
720
37
2
0
326,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role