Player Matchup

Guan Yu
Guan Yu
Godzilla448
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Chang'e
Chang'e
GreenCunning
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,663 Elo+
Solo
Horus
Horus
JikoHakai
Horus
Level 5
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 3L
1,751 Elo+
Solo
Ullr
Ullr
Whitehammer29200
Ullr
Level 29
God Stats
39W - 41L
1,766 SR
Queue Stats
361W - 368L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Wonkabar12
Ratatoskr
Level 28
God Stats
27W - 27L
1,609 SR
Queue Stats
258W - 264L
1,524 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,541 Elo+

VS

Team Averages
Level 20
1,489 SR
1,584 Elo+
Achilles
Achilles
Astez-11
Achilles
Level 48
God Stats
3W - 1L
1,515 SR
Queue Stats
117W - 90L
1,673 Elo+
Party 1
Ares
Ares
Dogdogdogs
Ares
Level 16
God Stats
14W - 11L
1,641 SR
Queue Stats
73W - 56L
1,680 Elo+
Party 1
Xbalanque
Xbalanque
NiReds
Xbalanque
Level 18
God Stats
1W - 1L
1,546 SR
Queue Stats
109W - 92L
1,660 Elo+
Party 1
Apollo
Apollo
OmniGodz
Apollo
Level 6
God Stats
1W - 0L
1,242 SR
Queue Stats
6W - 8L
1,397 Elo+
Solo
Pele
Pele
SleepyReapy
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Godzilla448
Guan Yu
7
0 / 13 / 4
6,108
321
2,179
15,776
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
GreenCunning
Chang'e
11
3 / 3 / 5
8,026
422
6,706
7,283
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
JikoHakai
Horus
10
1 / 10 / 7
7,547
397
5,145
20,654
11,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 4 / 2
10,760
566
14,576
13,967
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ratatoskr
Wonkabar12
Ratatoskr
17
7 / 4 / 5
10,628
559
11,885
18,669
10,274
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astez-11
Achilles
15
3 / 1 / 5
9,829
517
5,472
9,567
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 10
11,284
594
12,706
19,277
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
NiReds
Xbalanque
16
10 / 5 / 9
10,744
565
17,946
13,841
5,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
OmniGodz
Apollo
15
9 / 8 / 7
10,183
536
13,365
10,768
4,436
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 2
10,234
539
5,280
11,815
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
18
Kills
33
34
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astez-11
Achilles
3
1
5
5.5
W
7
2
10
6
L
Guan Yu
Godzilla448
Guan Yu
0
13
4
0.15
L
Chang'e
GreenCunning
Chang'e
3
3
5
1.83
L
Horus
JikoHakai
Horus
1
10
7
0.45
W
Xbalanque
NiReds
Xbalanque
10
5
9
2.9
W
Apollo
OmniGodz
Apollo
9
8
7
1.56
W
4
2
2
2.5
L
7
4
2
2
L
Ratatoskr
Wonkabar12
Ratatoskr
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
54,769
76,349
Taken
65,268
36,433
Mitigated
42,664
13,721
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astez-11
Achilles
5,472
2,073
0
3,046
9,567
12,521
992
974
8,468
0
40,843
W
12,706
2,391
226
8,023
19,277
13,296
94
739
18,388
42,426
0
L
Guan Yu
Godzilla448
Guan Yu
2,179
1,108
0
864
15,776
6,939
124
1,984
13,667
0
5,728
L
Chang'e
GreenCunning
Chang'e
6,706
1,175
900
2,023
7,283
2,546
429
612
6,621
26,713
0
L
Horus
JikoHakai
Horus
5,145
3,165
655
2,485
20,654
11,693
167
2,651
17,978
0
10,332
W
Xbalanque
NiReds
Xbalanque
17,946
11,753
549
5,966
13,841
5,783
1,046
1,112
12,729
0
62,703
W
Apollo
OmniGodz
Apollo
13,365
7,900
0
518
10,768
4,436
2,480
2,477
8,266
0
48,284
W
5,280
1,250
0
4,778
11,815
6,628
104
1,573
10,220
0
91,212
L
14,576
6,815
0
267
13,967
4,981
2,759
4,667
9,250
0
81,170
L
Ratatoskr
Wonkabar12
Ratatoskr
11,885
4,363
0
6,527
18,669
10,274
0
2,792
15,702
0
74,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
52,274
337
Minions Killed
411
0
Camps Cleared
0
1,587,692
Distance Traveled
1,725,758
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,829
517
75
4
0
301,138
0
W
Ares
11,284
594
40
2
0
357,559
6
L
Guan Yu
6,108
321
4
0
0
269,078
2
L
Chang'e
8,026
422
50
3
0
211,239
5
L
Horus
7,547
397
13
1
0
368,491
3
W
Xbalanque
10,744
565
77
4
0
367,768
2
W
Apollo
10,183
536
81
4
0
322,889
0
W
Pele
10,234
539
138
7
0
376,404
7
L
Ullr
10,760
566
150
8
0
340,407
4
L
Ratatoskr
10,628
559
120
6
0
398,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role