Player Matchup

Merlin
Merlin
Bronze III
DESPA1Rx
Merlin
Bronze III
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 130L
1,413 MMR
Party 1
Thor
Thor
Silver I
MIXEDBTW
Thor
Silver I
Level 81
God Stats
18W - 17L
1,510 SR
Queue Stats
164W - 145L
1,390 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Oneshipnew
Danzaburou
Bronze III
Level 128
God Stats
3W - 5L
1,515 SR
Queue Stats
243W - 246L
1,365 MMR
Party 2
Anubis
Anubis
Bronze III
ProjectFerris
Anubis
Bronze III
Level 42
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TheStacherNew
Sun Wukong
Bronze III
Level 81
God Stats
39W - 35L
1,796 SR
Queue Stats
46W - 43L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,600 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,563 SR
1,414 MMR
Heimdallr
Heimdallr
Gold V
MushInGames
Heimdallr
Gold V
Level 72
God Stats
9W - 10L
1,370 SR
Queue Stats
171W - 168L
1,421 MMR
Solo
Khepri
Khepri
Gold V
SrAkris
Khepri
Gold V
Level 142
God Stats
8W - 6L
1,591 SR
Queue Stats
337W - 335L
1,418 MMR
Solo
Vamana
Vamana
Bronze III
Swaayze
Vamana
Bronze III
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 106L
1,398 MMR
Solo
Aphrodite
Aphrodite
Gold IV
TrueManiac
Aphrodite
Gold IV
Level 70
God Stats
1W - 1L
1,807 SR
Queue Stats
52W - 50L
1,440 MMR
Solo
Mercury
Mercury
Gold IV
alejandro03
Mercury
Gold IV
Level 146
God Stats
0W - 1L
1,548 SR
Queue Stats
72W - 66L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DESPA1Rx
Merlin
20
11 / 3 / 13
14,264
594
23,301
12,393
6,209
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
20
11 / 0 / 9
14,396
600
14,707
16,169
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Oneshipnew
Danzaburou
19
8 / 5 / 15
13,292
554
24,935
20,023
8,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 11 / 15
11,083
462
18,800
16,427
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheStacherNew
Sun Wukong
19
1 / 2 / 6
12,786
533
12,714
20,306
16,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ScyllaPersephoneNu WaSetTsukuyomi

VS

Bans
CupidKing ArthurYemojaYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MushInGames
Heimdallr
18
6 / 9 / 5
11,389
475
12,519
22,506
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SrAkris
Khepri
14
3 / 8 / 13
10,065
419
8,311
30,463
31,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Swaayze
Vamana
20
5 / 4 / 1
12,823
534
16,168
25,003
27,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TrueManiac
Aphrodite
17
2 / 6 / 9
10,727
447
8,276
17,376
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
alejandro03
Mercury
18
5 / 7 / 7
11,715
488
10,709
18,098
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
34
Kills
21
21
Deaths
34
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
DESPA1Rx
Merlin
11
3
13
5.83
W
Thor
11
0
9
15.5
L
Heimdallr
MushInGames
Heimdallr
6
9
5
0.94
W
Danzaburou
Oneshipnew
Danzaburou
8
5
15
3.1
W
3
11
15
0.95
L
Khepri
SrAkris
Khepri
3
8
13
1.19
L
Vamana
Swaayze
Vamana
5
4
1
1.38
W
Sun Wukong
TheStacherNew
Sun Wukong
1
2
6
2
L
Aphrodite
TrueManiac
Aphrodite
2
6
9
1.08
L
Mercury
alejandro03
Mercury
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,457
Damage
55,983
85,318
Taken
113,446
46,573
Mitigated
82,887
28,634
Healing
30,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DESPA1Rx
Merlin
23,301
2,158
974
3,226
12,393
6,209
1,666
2,713
9,588
101,509
0
W
Thor
14,707
4,208
0
5,390
16,169
7,709
331
3,520
12,501
0
95,514
L
Heimdallr
MushInGames
Heimdallr
12,519
6,945
0
3,836
22,506
10,889
818
5,924
16,483
0
74,076
W
Danzaburou
Oneshipnew
Danzaburou
24,935
14,623
0
8,073
20,023
8,537
3,601
3,733
16,238
0
92,173
W
18,800
690
0
3,549
16,427
7,503
813
3,998
12,349
40,659
0
L
Khepri
SrAkris
Khepri
8,311
1,155
0
4,633
30,463
31,310
0
14,504
15,641
27,056
0
L
Vamana
Swaayze
Vamana
16,168
8,163
0
9,010
25,003
27,401
0
8,697
16,171
0
103,204
W
Sun Wukong
TheStacherNew
Sun Wukong
12,714
3,261
0
7,422
20,306
16,615
3,461
2,149
18,055
105
92,119
L
Aphrodite
TrueManiac
Aphrodite
8,276
1,645
6,830
6,537
17,376
7,518
0
6,942
10,154
67,577
0
L
Mercury
alejandro03
Mercury
10,709
3,932
0
145
18,098
5,769
0
5,175
12,791
0
84,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,821
Gold Earned
56,719
665
Minions Killed
619
0
Camps Cleared
0
2,269,600
Distance Traveled
2,249,409
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,264
594
170
7
0
452,250
2
W
Thor
14,396
600
150
6
0
518,550
4
L
Heimdallr
11,389
475
123
5
0
416,593
1
W
Danzaburou
13,292
554
116
5
0
430,020
3
W
Anubis
11,083
462
45
2
0
396,186
3
L
Khepri
10,065
419
24
1
0
433,904
1
L
Vamana
12,823
534
198
8
0
440,089
10
W
Sun Wukong
12,786
533
184
8
0
472,594
4
L
Aphrodite
10,727
447
149
6
0
434,368
6
L
Mercury
11,715
488
125
5
0
524,455
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role