Player Matchup

Apollo
Apollo
Aly0n
Apollo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo
Chronos
Chronos
Strawnan
Chronos
Level 111
God Stats
5W - 6L
1,500 SR
Queue Stats
591W - 572L
1,479 Elo+
Party 2
Da Ji
Da Ji
Zombiesnake0097
Da Ji
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 91L
1,432 Elo+
Solo
Geb
Geb
macha32390
Geb
Level 104
God Stats
7W - 3L
1,698 SR
Queue Stats
240W - 262L
1,430 Elo+
Solo
Danzaburou
Danzaburou
thejwiz
Danzaburou
Level 58
God Stats
18W - 24L
1,517 SR
Queue Stats
298W - 333L
1,489 Elo+
Party 2
Team Averages
Level 94
1,543 SR
1,466 Elo+

VS

Team Averages
Level 61
1,523 SR
1,477 Elo+
Fenrir
Fenrir
AceThePrince
Fenrir
Level 40
God Stats
3W - 6L
1,408 SR
Queue Stats
91W - 132L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
BigDaddyBCS
Nu Wa
Level 102
God Stats
7W - 9L
1,534 SR
Queue Stats
47W - 56L
1,609 Elo+
Party 3
Osiris
Osiris
KarasuGoh
Osiris
Level 43
God Stats
26W - 40L
1,409 SR
Queue Stats
91W - 115L
1,392 Elo+
Party 1
Cerberus
Cerberus
MonkaZoinks
Cerberus
Level 67
God Stats
1W - 2L
1,763 SR
Queue Stats
32W - 25L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
ZHoliday
Danzaburou
Level 55
God Stats
31W - 34L
1,500 SR
Queue Stats
196W - 214L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aly0n
Apollo
10
3 / 2 / 0
5,835
584
5,884
5,482
1,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Strawnan
Chronos
11
2 / 0 / 0
6,116
612
4,346
4,580
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 0
5,463
546
2,158
4,501
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 1 / 2
5,123
512
1,092
5,793
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
thejwiz
Danzaburou
10
4 / 0 / 0
6,474
647
2,221
3,357
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 2 / 1
4,652
465
618
3,811
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,220
522
3,725
5,029
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
KarasuGoh
Osiris
8
0 / 2 / 3
4,915
492
4,816
5,985
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
MonkaZoinks
Cerberus
7
0 / 2 / 0
4,337
434
1,850
5,936
3,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ZHoliday
Danzaburou
7
1 / 3 / 1
4,491
449
3,075
5,970
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
11
Kills
3
3
Deaths
11
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
1
0.75
W
Apollo
Aly0n
Apollo
3
2
0
1.5
L
1
2
0
0.5
L
Osiris
KarasuGoh
Osiris
0
2
3
0.75
L
Cerberus
MonkaZoinks
Cerberus
0
2
0
0
W
Chronos
Strawnan
Chronos
2
0
0
2
L
Danzaburou
ZHoliday
Danzaburou
1
3
1
0.5
W
2
0
0
2
W
0
1
2
1
W
Danzaburou
thejwiz
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,701
Damage
14,084
23,713
Taken
26,731
9,354
Mitigated
10,961
8,769
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
618
54
0
1,678
3,811
926
0
248
3,563
0
11,069
W
Apollo
Aly0n
Apollo
5,884
3,668
0
2,673
5,482
1,331
914
103
5,348
0
35,827
L
3,725
1,048
0
479
5,029
1,338
0
402
4,627
28,926
0
L
Osiris
KarasuGoh
Osiris
4,816
2,436
0
1,843
5,985
3,533
11
707
5,278
0
17,399
L
Cerberus
MonkaZoinks
Cerberus
1,850
144
0
1,934
5,936
3,934
0
3,218
2,718
18,127
0
W
Chronos
Strawnan
Chronos
4,346
1,787
0
2,442
4,580
2,078
45
2,243
2,274
33,219
4,162
L
Danzaburou
ZHoliday
Danzaburou
3,075
1,286
0
2,212
5,970
1,230
100
286
5,684
0
15,595
W
2,158
654
0
117
4,501
2,683
0
482
3,951
0
25,966
W
1,092
293
159
1,464
5,793
2,465
0
365
5,354
8,609
0
W
Danzaburou
thejwiz
Danzaburou
2,221
561
0
1,914
3,357
797
0
1,918
1,211
0
28,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
23,615
291
Minions Killed
173
0
Camps Cleared
0
921,324
Distance Traveled
829,652
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,652
465
29
3
0
193,534
0
W
Apollo
5,835
584
74
7
0
171,343
1
L
Nu Wa
5,220
522
46
5
0
173,994
3
L
Osiris
4,915
492
24
2
0
191,803
3
L
Cerberus
4,337
434
51
5
0
122,943
1
W
Chronos
6,116
612
83
8
0
188,827
1
L
Danzaburou
4,491
449
23
2
0
147,378
1
W
Da Ji
5,463
546
48
5
0
190,780
2
W
Geb
5,123
512
16
2
0
191,951
1
W
Danzaburou
6,474
647
70
7
0
178,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role