Player Matchup

Sobek
Sobek
Im shnagy
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,174 Elo+
Party 2
Izanami
Izanami
LazyMills24
Izanami
Level 48
God Stats
13W - 15L
1,654 SR
Queue Stats
32W - 33L
1,567 Elo+
Party 3
Thanatos
Thanatos
TexanTrue
Thanatos
Level 109
God Stats
6W - 7L
1,544 SR
Queue Stats
78W - 62L
1,591 Elo+
Party 3
Odin
Odin
TheErodite
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,472 Elo+
Party 2
Merlin
Merlin
kresbo
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,543 Elo+
Party 2
Team Averages
Level 67
1,540 SR
1,469 Elo+

VS

Team Averages
Level 66
1,553 SR
1,493 Elo+
King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 82
God Stats
113W - 102L
1,588 SR
Queue Stats
348W - 390L
1,461 Elo+
Party 1
Janus
Janus
LetsMakeASeal-_-
Janus
Level 45
God Stats
15W - 19L
1,416 SR
Queue Stats
619W - 660L
1,463 Elo+
Party 1
Ymir
Ymir
MrCrazies
Ymir
Level 67
God Stats
160W - 116L
1,794 SR
Queue Stats
726W - 770L
1,538 Elo+
Party 1
Pele
Pele
popsdapop
Pele
Level 49
God Stats
12W - 7L
1,500 SR
Queue Stats
206W - 206L
1,499 Elo+
Solo
Danzaburou
Danzaburou
vampirewolf493
Danzaburou
Level 87
God Stats
11W - 20L
1,466 SR
Queue Stats
587W - 650L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Im shnagy
Sobek
13
0 / 6 / 2
7,940
397
3,623
16,304
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
LazyMills24
Izanami
14
1 / 8 / 1
8,287
414
4,049
12,589
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
TexanTrue
Thanatos
13
2 / 7 / 2
8,520
426
7,106
16,228
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 2
8,726
436
3,747
12,427
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
kresbo
Merlin
17
4 / 1 / 1
10,354
518
10,225
7,929
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGONIOD101
King Arthur
19
5 / 3 / 1
12,102
605
8,469
12,377
9,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 1 / 3
11,243
562
7,613
8,806
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
2 / 2 / 16
11,313
566
8,340
14,526
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
18
4 / 3 / 9
11,395
570
9,915
14,929
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
vampirewolf493
Danzaburou
20
13 / 0 / 3
13,715
686
14,730
9,311
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
27
27
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DRAGONIOD101
King Arthur
5
3
1
1.83
L
Sobek
Im shnagy
Sobek
0
6
2
0.17
L
Izanami
LazyMills24
Izanami
1
8
1
0.19
W
3
1
3
4.5
W
Ymir
2
2
16
5
L
Thanatos
TexanTrue
Thanatos
2
7
2
0.43
L
2
5
2
0.6
L
Merlin
kresbo
Merlin
4
1
1
4.5
W
Pele
4
3
9
2.83
W
Danzaburou
vampirewolf493
Danzaburou
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,750
Damage
49,067
65,477
Taken
59,949
30,952
Mitigated
38,267
15,787
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DRAGONIOD101
King Arthur
8,469
1,220
0
2,754
12,377
9,293
361
630
11,423
0
73,337
L
Sobek
Im shnagy
Sobek
3,623
233
0
3,026
16,304
11,848
0
4,714
11,508
23,383
0
L
Izanami
LazyMills24
Izanami
4,049
2,629
513
3,210
12,589
3,812
0
3,429
9,160
0
53,914
W
7,613
418
0
702
8,806
2,756
648
3,584
4,912
68,517
0
W
Ymir
8,340
1,591
780
2,435
14,526
16,066
987
4,744
9,588
30,176
0
L
Thanatos
TexanTrue
Thanatos
7,106
1,266
0
6,541
16,228
5,177
0
3,630
12,364
0
44,219
L
3,747
1,348
0
1,291
12,427
6,990
502
903
11,466
0
34,202
L
Merlin
kresbo
Merlin
10,225
330
0
1,206
7,929
3,125
0
2,863
4,972
67,903
0
W
Pele
9,915
1,742
279
6,389
14,929
6,127
1,349
1,940
12,875
0
88,053
W
Danzaburou
vampirewolf493
Danzaburou
14,730
8,546
0
5,409
9,311
4,025
6,266
2,337
6,935
0
98,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
59,768
423
Minions Killed
635
0
Camps Cleared
0
1,733,336
Distance Traveled
1,980,781
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,102
605
148
7
0
390,535
4
L
Sobek
7,940
397
34
2
0
321,014
2
L
Izanami
8,287
414
110
6
0
312,142
3
W
Janus
11,243
562
133
7
0
413,964
1
W
Ymir
11,313
566
35
2
0
358,443
2
L
Thanatos
8,520
426
64
3
0
363,083
0
L
Odin
8,726
436
66
3
0
370,918
2
L
Merlin
10,354
518
149
7
0
366,179
5
W
Pele
11,395
570
147
7
0
443,408
1
W
Danzaburou
13,715
686
172
9
0
374,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role