Player Matchup

Ganesha
Ganesha
CupcakeLaggaman
Ganesha
Level 128
God Stats
2W - 2L
1,632 SR
Queue Stats
44W - 41L
1,583 Elo+
Party 2
Erlang Shen
Erlang Shen
Daftey
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 253L
1,600 Elo+
Party 2
Cernunnos
Cernunnos
PonDeDuck
Cernunnos
Level 160
God Stats
8W - 5L
1,726 SR
Queue Stats
501W - 318L
1,630 Elo+
Party 2
Fafnir
Fafnir
YoungWhitey
Fafnir
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
568W - 353L
1,594 Elo+
Party 2
Fenrir
Fenrir
scalpingsnake
Fenrir
Level 141
God Stats
7W - 8L
1,723 SR
Queue Stats
578W - 566L
1,573 Elo+
Solo
Team Averages
Level 142
1,616 SR
1,596 Elo+

VS

Team Averages
Level 143
1,558 SR
1,704 Elo+
Sylvanus
Sylvanus
Byalex09DC
Sylvanus
Level 79
God Stats
5W - 2L
1,292 SR
Queue Stats
234W - 223L
1,588 Elo+
Solo
Janus
Janus
ChadBanner
Janus
Level 160
God Stats
1W - 0L
1,590 SR
Queue Stats
186W - 55L
1,800 Elo+
Party 1
Medusa
Medusa
Dekaya
Medusa
Level 160
God Stats
11W - 4L
1,909 SR
Queue Stats
312W - 95L
1,805 Elo+
Party 1
Osiris
Osiris
TheNordic1
Osiris
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fhsegre
Tsukuyomi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 48L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
8,278
436
5,409
20,037
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Daftey
Erlang Shen
15
1 / 5 / 1
9,104
479
7,219
17,848
13,040
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
PonDeDuck
Cernunnos
15
1 / 6 / 2
9,349
492
11,803
17,218
6,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
3 / 4 / 0
9,150
482
7,913
14,921
9,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 7 / 4
9,964
524
7,503
18,309
10,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Byalex09DC
Sylvanus
15
2 / 3 / 16
10,128
533
9,277
16,160
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
18
8 / 1 / 11
11,029
580
18,353
12,346
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dekaya
Medusa
20
8 / 2 / 3
12,738
670
15,154
11,848
5,399
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
TheNordic1
Osiris
19
4 / 2 / 11
11,375
599
11,078
11,751
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
fhsegre
Tsukuyomi
18
7 / 2 / 4
11,154
587
15,799
15,551
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
10
Kills
29
29
Deaths
10
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Byalex09DC
Sylvanus
2
3
16
3.33
W
Janus
8
1
11
13.5
L
0
7
6
0.43
L
Erlang Shen
Daftey
Erlang Shen
1
5
1
0.3
W
Medusa
Dekaya
Medusa
8
2
3
4.75
L
Cernunnos
PonDeDuck
Cernunnos
1
6
2
0.33
W
Osiris
TheNordic1
Osiris
4
2
11
4.75
L
Fafnir
3
4
0
0.75
W
Tsukuyomi
fhsegre
Tsukuyomi
7
2
4
4.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
69,661
88,333
Taken
67,656
52,193
Mitigated
45,801
23,814
Healing
30,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Byalex09DC
Sylvanus
9,277
2,090
4,021
6,184
16,160
13,861
567
4,543
11,617
29,880
0
W
Janus
18,353
2,240
317
4,397
12,346
5,263
837
3,608
8,738
85,098
0
L
5,409
741
0
3,787
20,037
13,376
0
8,471
11,174
29,136
0
L
Erlang Shen
Daftey
Erlang Shen
7,219
3,492
0
4,998
17,848
13,040
496
3,332
13,982
125
47,080
W
Medusa
Dekaya
Medusa
15,154
8,791
0
4,755
11,848
5,399
1,450
385
11,463
0
103,322
L
Cernunnos
PonDeDuck
Cernunnos
11,803
7,511
0
6,895
17,218
6,172
0
3,123
14,010
0
67,550
W
Osiris
TheNordic1
Osiris
11,078
4,228
0
4,390
11,751
7,876
1,057
2,198
9,553
0
75,813
L
Fafnir
7,913
1,445
0
3,612
14,921
9,405
0
5,836
8,893
56,520
0
W
Tsukuyomi
fhsegre
Tsukuyomi
15,799
3,826
0
6,816
15,551
13,402
1,583
2,658
12,893
0
72,635
L
7,503
1,586
0
4,522
18,309
10,200
0
6,007
11,948
0
59,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
56,424
461
Minions Killed
621
0
Camps Cleared
0
1,730,307
Distance Traveled
1,937,872
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,128
533
37
2
0
346,942
7
W
Janus
11,029
580
163
9
0
410,192
3
L
Ganesha
8,278
436
4
0
0
345,012
3
L
Erlang Shen
9,104
479
93
5
0
366,481
1
W
Medusa
12,738
670
173
9
0
378,278
6
L
Cernunnos
9,349
492
143
8
0
295,437
7
W
Osiris
11,375
599
123
6
0
403,485
4
L
Fafnir
9,150
482
115
6
0
350,408
1
W
Tsukuyomi
11,154
587
125
7
0
398,975
4
L
Fenrir
9,964
524
106
6
0
372,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role