Player Matchup

Anhur
Anhur
FattySlayer
Anhur
Level 29
God Stats
19W - 26L
1,509 SR
Queue Stats
225W - 251L
1,585 Elo+
Party 1
Ymir
Ymir
Haylo899
Ymir
Level 27
God Stats
16W - 9L
1,863 SR
Queue Stats
90W - 85L
1,643 Elo+
Party 1
Izanami
Izanami
I-StoleYoChicken
Izanami
Level 26
God Stats
15W - 12L
1,733 SR
Queue Stats
29W - 20L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VYBERink
Tsukuyomi
Level 29
God Stats
15W - 8L
1,662 SR
Queue Stats
92W - 84L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
mj60494
Baron Samedi
Level 27
God Stats
38W - 34L
1,743 SR
Queue Stats
91W - 101L
1,604 Elo+
Party 1
Team Averages
Level 28
1,702 SR
1,608 Elo+

VS

Team Averages
Level 22
1,430 SR
1,470 Elo+
Agni
Agni
JDNV27
Agni
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 132L
1,578 Elo+
Solo
Bellona
Bellona
MyNameaCheffff
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShockyRock
Danzaburou
Level 28
God Stats
36W - 38L
1,554 SR
Queue Stats
219W - 229L
1,536 Elo+
Solo
Fenrir
Fenrir
XYUS666
Fenrir
Level 6
God Stats
1W - 8L
1,097 SR
Queue Stats
125W - 176L
1,228 Elo+
Solo
Hou Yi
Hou Yi
sunrisers21
Hou Yi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 519L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 5
9,161
573
10,924
8,564
2,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
2 / 1 / 8
8,578
536
7,078
10,380
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
11 / 5 / 3
11,112
695
12,365
12,350
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
VYBERink
Tsukuyomi
15
7 / 3 / 3
9,639
602
3,725
10,423
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
mj60494
Baron Samedi
15
3 / 1 / 8
9,049
566
6,189
5,274
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JDNV27
Agni
15
4 / 7 / 2
8,677
542
7,084
8,334
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 1
7,549
472
6,451
13,385
10,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ShockyRock
Danzaburou
12
3 / 8 / 1
7,894
493
6,442
13,543
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
XYUS666
Fenrir
13
1 / 7 / 4
7,944
497
6,019
13,720
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
9
0 / 9 / 2
6,067
379
2,778
12,541
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
35
Kills
11
12
Deaths
36
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
W
Ymir
2
1
8
6
W
11
5
3
2.5
L
Agni
JDNV27
Agni
4
7
2
0.71
L
3
5
1
0.7
L
Danzaburou
ShockyRock
Danzaburou
3
8
1
0.44
W
Tsukuyomi
VYBERink
Tsukuyomi
7
3
3
2.83
L
Fenrir
XYUS666
Fenrir
1
7
4
0.43
W
Baron Samedi
mj60494
Baron Samedi
3
1
8
7
L
Hou Yi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,281
Damage
28,774
46,991
Taken
61,523
21,304
Mitigated
26,370
10,757
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,924
6,591
0
1,786
8,564
2,814
1,618
18
8,396
0
29,076
W
Ymir
7,078
1,858
0
2,622
10,380
6,546
672
552
9,665
23,232
0
W
12,365
10,746
0
0
12,350
4,941
2,917
4,098
8,177
0
69,740
L
Agni
JDNV27
Agni
7,084
163
0
10
8,334
2,358
800
1,492
6,767
48,992
0
L
6,451
2,600
0
645
13,385
10,613
1,675
2,682
10,703
0
28,316
L
Danzaburou
ShockyRock
Danzaburou
6,442
2,636
183
3,491
13,543
4,599
0
4,411
8,782
0
29,881
W
Tsukuyomi
VYBERink
Tsukuyomi
3,725
764
0
2,726
10,423
4,322
2,650
1,096
9,327
0
51,949
L
Fenrir
XYUS666
Fenrir
6,019
1,200
0
1,405
13,720
5,652
314
1,149
12,546
0
36,914
W
Baron Samedi
mj60494
Baron Samedi
6,189
475
968
2,655
5,274
2,681
1,179
1,320
3,954
36,769
0
L
Hou Yi
2,778
1,572
0
2,236
12,541
3,148
15
3,008
9,458
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
38,131
409
Minions Killed
277
0
Camps Cleared
0
1,474,354
Distance Traveled
1,386,437
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,161
573
46
3
0
298,829
1
W
Ymir
8,578
536
31
2
0
299,137
3
W
Izanami
11,112
695
145
9
0
269,577
0
L
Agni
8,677
542
89
6
0
271,637
0
L
Bellona
7,549
472
44
3
0
320,999
0
L
Danzaburou
7,894
493
50
3
0
276,590
0
W
Tsukuyomi
9,639
602
111
7
0
312,619
2
L
Fenrir
7,944
497
53
3
0
280,294
0
W
Baron Samedi
9,049
566
76
5
0
294,192
6
L
Hou Yi
6,067
379
41
3
0
236,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role