Player Matchup

Arachne
Arachne
GoIfXwang
Arachne
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 47L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
Kozvkks
Aphrodite
Level 92
God Stats
2W - 3L
1,350 SR
Queue Stats
39W - 53L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Snowstorm1104
Cu Chulainn
Level 69
God Stats
3W - 6L
1,749 SR
Queue Stats
56W - 77L
1,479 Elo+
Party 2
Yemoja
Yemoja
Velxea
Yemoja
Level 40
God Stats
10W - 13L
1,606 SR
Queue Stats
107W - 110L
1,517 Elo+
Party 2
Neith
Neith
oompaloofa
Neith
Level 27
God Stats
3W - 19L
1,262 SR
Queue Stats
4W - 26L
1,278 Elo+
Party 2
Team Averages
Level 58
1,493 SR
1,456 Elo+

VS

Team Averages
Level 90
1,538 SR
1,471 Elo+
Skadi
Skadi
Bielplay320
Skadi
Level 82
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 1
Nike
Nike
GUIGOLZIN
Nike
Level 29
God Stats
18W - 15L
1,668 SR
Queue Stats
92W - 94L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
LinkgamesRJ
Nu Wa
Level 129
God Stats
1W - 0L
1,738 SR
Queue Stats
18W - 14L
1,466 Elo+
Party 1
Ra
Ra
Nargetzzzz
Ra
Level 89
God Stats
5W - 3L
1,591 SR
Queue Stats
88W - 99L
1,493 Elo+
Party 1
Kali
Kali
Troll_Player-_
Kali
Level 122
God Stats
4W - 5L
1,435 SR
Queue Stats
217W - 221L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoIfXwang
Arachne
19
1 / 9 / 3
12,035
463
6,068
26,253
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Kozvkks
Aphrodite
17
1 / 8 / 1
11,639
448
15,231
29,200
11,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Snowstorm1104
Cu Chulainn
19
2 / 7 / 1
12,583
484
15,208
24,158
12,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Velxea
Yemoja
17
3 / 6 / 5
11,263
433
14,702
23,853
30,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
17
5 / 9 / 4
11,794
454
13,522
26,888
8,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,977
422
8,745
14,989
4,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
20
5 / 0 / 8
13,467
518
9,337
15,973
14,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 2 / 17
14,234
547
34,667
16,064
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 4 / 15
13,300
512
12,633
14,609
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 1 / 13
16,439
632
34,121
34,628
18,053
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
12
Kills
39
39
Deaths
12
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
W
Nike
5
0
8
9
L
Arachne
GoIfXwang
Arachne
1
9
3
0.28
L
Aphrodite
Kozvkks
Aphrodite
1
8
1
0.19
W
11
2
17
9.75
W
5
4
15
3.13
L
Cu Chulainn
Snowstorm1104
Cu Chulainn
2
7
1
0.36
W
14
1
13
20.5
L
Yemoja
Velxea
Yemoja
3
6
5
0.92
L
Neith
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
99,503
130,352
Taken
96,263
70,492
Mitigated
55,895
49,690
Healing
37,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,745
3,816
0
1,208
14,989
4,580
2,343
5,576
9,413
0
45,176
W
Nike
9,337
1,966
359
1,051
15,973
14,629
1,153
978
14,995
0
73,876
L
Arachne
GoIfXwang
Arachne
6,068
2,778
0
9,815
26,253
8,066
309
8,389
17,460
0
85,825
L
Aphrodite
Kozvkks
Aphrodite
15,231
902
5,951
14,901
29,200
11,182
1,059
11,258
17,424
88,770
0
W
34,667
7,180
0
3,378
16,064
6,906
1,514
5,727
10,337
111,879
0
W
12,633
839
5,555
5,729
14,609
11,727
1,695
7,227
7,382
71,628
0
L
Cu Chulainn
Snowstorm1104
Cu Chulainn
15,208
7,619
123
5,768
24,158
12,398
610
7,444
16,415
0
99,516
W
34,121
18,252
0
20,019
34,628
18,053
2,431
10,425
24,203
0
136,399
L
Yemoja
Velxea
Yemoja
14,702
2,060
3,336
1,714
23,853
30,019
528
9,597
13,664
59,181
0
L
Neith
13,522
8,525
630
7,452
26,888
8,827
1,347
9,120
17,400
0
67,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,314
Gold Earned
68,417
612
Minions Killed
608
0
Camps Cleared
0
2,179,361
Distance Traveled
2,464,797
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,977
422
67
3
0
443,591
1
W
Nike
13,467
518
151
6
0
514,921
0
L
Arachne
12,035
463
128
5
0
515,287
2
L
Aphrodite
11,639
448
141
5
0
406,425
5
W
Nu Wa
14,234
547
133
5
0
480,782
8
W
Ra
13,300
512
94
4
0
514,475
5
L
Cu Chulainn
12,583
484
158
6
0
456,160
2
W
Kali
16,439
632
163
6
0
511,028
1
L
Yemoja
11,263
433
79
3
0
409,330
2
L
Neith
11,794
454
106
4
0
392,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role