Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Coloringclass
Apollo
Bronze III
Level 104
God Stats
7W - 7L
1,338 SR
Queue Stats
44W - 32L
1,500 MMR
Party 2
Mercury
Mercury
Bronze III
Gammerking226
Mercury
Bronze III
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 33L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
WhereRYouJESUS
Ymir
Bronze III
Level 58
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
XOEMIPECK
Kukulkan
Gold II
Level 107
God Stats
9W - 5L
1,376 SR
Queue Stats
199W - 189L
1,502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,489 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,591 SR
1,501 MMR
Ares
Ares
Bronze III
AndrewMagnum
Ares
Bronze III
Level 30
God Stats
0W - 2L
1,620 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
FeetSniffer2725
King Arthur
Bronze III
Level 30
God Stats
20W - 19L
1,551 SR
Queue Stats
239W - 239L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
JosueJoJo04
Merlin
Bronze III
Level 108
God Stats
2W - 3L
1,704 SR
Queue Stats
60W - 59L
1,504 MMR
Solo
Artemis
Artemis
Bronze III
TedYettis34
Artemis
Bronze III
Level 30
God Stats
0W - 3L
1,802 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Kali
Kali
Bronze III
The_MazMan
Kali
Bronze III
Level 86
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 0
6,546
504
5,955
11,810
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 5
6,747
519
4,178
7,468
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
15
8 / 0 / 4
8,643
665
8,745
9,157
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 4
7,146
550
4,100
6,596
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
XOEMIPECK
Kukulkan
13
3 / 1 / 4
7,883
606
3,748
4,590
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CthulhuNemesisCu ChulainnHeraAphrodite

VS

Bans
ArachneIzanamiDanzaburouKhepriAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,307
408
3,045
8,455
4,080
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
FeetSniffer2725
King Arthur
13
3 / 0 / 0
6,997
538
8,379
8,242
6,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
12
1 / 4 / 0
6,641
511
3,601
6,822
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TedYettis34
Artemis
9
1 / 4 / 0
5,277
406
4,109
6,570
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 2
5,826
448
2,697
8,912
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
0
0.33
L
0
3
1
0.17
W
1
0
5
3.5
L
King Arthur
FeetSniffer2725
King Arthur
3
0
0
3
W
Mercury
8
0
4
10
L
Merlin
1
4
0
0.25
L
Artemis
TedYettis34
Artemis
1
4
0
0.25
L
0
4
2
0.25
W
2
1
4
4
W
Kukulkan
XOEMIPECK
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
21,831
39,621
Taken
39,001
17,138
Mitigated
18,498
16,157
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,955
1,806
0
5,990
11,810
6,446
156
0
11,810
0
35,208
L
3,045
35
197
2,115
8,455
4,080
0
3,194
5,261
15,617
0
W
4,178
3,171
0
4,998
7,468
2,277
999
1,295
6,173
0
47,457
L
King Arthur
FeetSniffer2725
King Arthur
8,379
1,347
294
1,744
8,242
6,693
490
0
8,242
0
41,140
W
Mercury
8,745
5,652
0
2,269
9,157
2,941
0
778
8,379
0
71,132
L
Merlin
3,601
169
0
489
6,822
2,459
0
2,417
4,405
43,026
0
L
Artemis
TedYettis34
Artemis
4,109
1,555
0
882
6,570
2,080
0
1,676
4,894
0
20,021
L
2,697
1,547
0
2,311
8,912
3,186
0
561
8,351
0
23,661
W
4,100
268
159
1,764
6,596
3,773
185
1,703
4,893
21,474
0
W
Kukulkan
XOEMIPECK
Kukulkan
3,748
669
0
977
4,590
1,701
888
2,870
1,720
47,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,965
Gold Earned
30,048
416
Minions Killed
296
0
Camps Cleared
0
1,212,152
Distance Traveled
1,196,352
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,546
504
77
6
0
241,481
3
L
Ares
5,307
408
38
3
0
248,864
5
W
Apollo
6,747
519
85
7
0
202,686
5
L
King Arthur
6,997
538
78
6
0
269,188
5
W
Mercury
8,643
665
116
9
0
299,470
2
L
Merlin
6,641
511
88
7
0
205,103
2
L
Artemis
5,277
406
32
2
0
201,381
0
L
Kali
5,826
448
60
5
0
271,816
1
W
Ymir
7,146
550
38
3
0
233,765
1
W
Kukulkan
7,883
606
100
8
0
234,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role