Player Matchup

Fenrir
Fenrir
CAP_FernandoHS
Fenrir
Level 13
God Stats
16W - 11L
1,471 SR
Queue Stats
25W - 25L
1,362 Elo+
Solo
Kukulkan
Kukulkan
DavidAttenbruh44
Kukulkan
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 150L
1,447 Elo+
Solo
Achilles
Achilles
IVI-FEAR-IVI
Achilles
Level 22
God Stats
14W - 9L
1,456 SR
Queue Stats
149W - 163L
1,353 Elo+
Solo
Bellona
Bellona
TheSlab2
Bellona
Level 24
God Stats
12W - 10L
1,471 SR
Queue Stats
53W - 57L
1,371 Elo+
Solo
Olorun
Olorun
junior87756
Olorun
Level 7
God Stats
7W - 6L
1,441 SR
Queue Stats
15W - 22L
1,352 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,377 Elo+

VS

Team Averages
Level 6
1,475 SR
1,315 Elo+
Jormungandr
Jormungandr
Kingly4G_God
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,302 Elo+
Party 1
Thanatos
Thanatos
LakerGang524
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
LegendofThad_YT
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,340 Elo+
Party 1
Hera
Hera
canto-terso270
Hera
Level 14
God Stats
15W - 18L
1,375 SR
Queue Stats
35W - 46L
1,220 Elo+
Solo
Bakasura
Bakasura
gugu3000
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 14
15,541
1,036
28,255
14,312
7,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 4
11,263
751
1,354
203
47
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
IVI-FEAR-IVI
Achilles
20
14 / 0 / 22
17,758
1,184
28,220
20,546
28,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
TheSlab2
Bellona
20
14 / 0 / 14
14,998
1,000
23,038
10,881
13,297
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
17
1 / 3 / 6
11,794
786
3,810
5,951
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kingly4G_God
Jormungandr
18
0 / 8 / 2
12,116
808
7,257
19,237
19,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LakerGang524
Thanatos
17
1 / 8 / 0
12,103
807
2,965
12,898
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 6 / 3
12,641
843
11,828
14,980
16,883
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 8 / 2
13,066
871
18,731
20,243
8,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
gugu3000
Bakasura
18
0 / 15 / 3
11,983
799
2,296
30,446
14,619

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
44
Kills
5
5
Deaths
45
60
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
2
14
10.5
W
1
0
4
3
W
Achilles
IVI-FEAR-IVI
Achilles
14
0
22
25
L
Jormungandr
Kingly4G_God
Jormungandr
0
8
2
0.13
L
Thanatos
LakerGang524
Thanatos
1
8
0
0.13
L
1
6
3
0.42
W
Bellona
TheSlab2
Bellona
14
0
14
21
L
3
8
2
0.5
L
Bakasura
gugu3000
Bakasura
0
15
3
0.1
W
Olorun
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,677
Damage
43,077
51,893
Taken
97,804
50,914
Mitigated
65,926
8,472
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,255
13,260
0
4,321
14,312
7,388
0
6,768
7,389
0
50,414
W
1,354
354
0
0
203
47
0
124
54
2,510
0
W
Achilles
IVI-FEAR-IVI
Achilles
28,220
15,094
0
198
20,546
28,086
0
10,208
9,241
0
76,070
L
Jormungandr
Kingly4G_God
Jormungandr
7,257
2,024
0
1,146
19,237
19,951
0
1,198
15,984
30,531
0
L
Thanatos
LakerGang524
Thanatos
2,965
1,420
0
3,455
12,898
5,638
0
1,270
11,628
0
19,559
L
11,828
4,633
0
2,722
14,980
16,883
0
960
14,020
0
32,608
W
Bellona
TheSlab2
Bellona
23,038
5,775
303
2,187
10,881
13,297
0
4,821
5,888
0
38,891
L
18,731
7,354
316
996
20,243
8,835
0
491
19,752
57,397
0
L
Bakasura
gugu3000
Bakasura
2,296
1,961
0
325
30,446
14,619
0
1,245
29,201
0
7,073
W
Olorun
3,810
1,822
258
1,205
5,951
2,096
0
3,417
2,509
7,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,354
Gold Earned
61,909
217
Minions Killed
235
6
Camps Cleared
5
917,443
Distance Traveled
1,042,609
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,541
1,036
56
4
1
213,885
0
W
Kukulkan
11,263
751
4
0
0
35,925
0
W
Achilles
17,758
1,184
121
8
2
286,708
0
L
Jormungandr
12,116
808
49
3
0
187,723
2
L
Thanatos
12,103
807
35
2
2
189,570
2
L
Fenrir
12,641
843
54
4
2
192,565
4
W
Bellona
14,998
1,000
29
2
2
300,268
0
L
Hera
13,066
871
87
6
0
232,796
1
L
Bakasura
11,983
799
10
1
1
239,955
2
W
Olorun
11,794
786
7
0
1
80,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role