Player Matchup

Apollo
Apollo
Afro19872015
Apollo
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,418 Elo+
Party 2
Raijin
Raijin
Aleksey__1987
Raijin
Level 101
God Stats
10W - 8L
1,715 SR
Queue Stats
1,046W - 1,058L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
JeremyFisher
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,153 Elo+
Solo
Sylvanus
Sylvanus
darkwonderer123
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 194L
1,450 Elo+
Party 2
Ullr
Ullr
АНДРОПОГЕН
Ullr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
565W - 552L
1,361 Elo+
Party 1
Team Averages
Level 94
1,543 SR
1,348 Elo+

VS

Team Averages
Level 70
1,532 SR
1,409 Elo+
Arachne
Arachne
ScOrP_023
Arachne
Level 69
God Stats
4W - 3L
1,805 SR
Queue Stats
361W - 353L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tigzor
Tsukuyomi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
569W - 563L
1,414 Elo+
Solo
Geb
Geb
UndecidedDevil
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,251 Elo+
Solo
Guan Yu
Guan Yu
VANDRAAKEN
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,660 Elo+
Solo
Cupid
Cupid
btw_filip_fort
Cupid
Level 43
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
12 / 8 / 16
16,086
731
34,750
28,206
15,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 5 / 18
14,814
673
25,679
22,077
11,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
JeremyFisher
Ah Puch
20
8 / 1 / 23
15,930
724
30,482
12,411
5,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
20
4 / 5 / 22
13,917
633
13,591
32,536
44,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 7 / 16
13,129
597
15,608
24,222
11,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ScOrP_023
Arachne
20
2 / 4 / 11
12,239
556
12,855
15,963
8,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Tigzor
Tsukuyomi
20
9 / 10 / 11
14,180
645
27,300
30,452
18,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 8 / 11
12,276
558
11,586
26,836
24,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
VANDRAAKEN
Guan Yu
20
4 / 8 / 14
13,108
596
12,473
37,508
33,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 9
14,339
652
40,077
24,270
11,497
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
82
34
Kills
26
26
Deaths
34
95
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Apollo
12
8
16
2.5
W
6
5
18
3
W
Ah Puch
JeremyFisher
Ah Puch
8
1
23
19.5
L
Arachne
ScOrP_023
Arachne
2
4
11
1.88
L
Tsukuyomi
Tigzor
Tsukuyomi
9
10
11
1.45
L
0
8
11
0.69
L
Guan Yu
VANDRAAKEN
Guan Yu
4
8
14
1.38
L
11
4
9
3.88
W
Sylvanus
4
5
22
3
W
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,110
Damage
104,291
119,452
Taken
135,029
88,722
Mitigated
96,252
58,244
Healing
55,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
34,750
22,214
2,623
6,333
28,206
15,399
2,810
4,720
23,486
0
69,343
W
25,679
1,203
4,853
6,276
22,077
11,845
270
721
21,356
65,132
0
W
Ah Puch
JeremyFisher
Ah Puch
30,482
2,177
1,844
3,323
12,411
5,201
398
489
11,922
66,081
0
L
Arachne
ScOrP_023
Arachne
12,855
9,493
1,871
4,152
15,963
8,445
330
9,520
6,443
0
18,508
L
Tsukuyomi
Tigzor
Tsukuyomi
27,300
5,668
1,519
3,825
30,452
18,540
0
17,979
12,473
0
42,465
L
11,586
620
905
1,575
26,836
24,246
0
11,958
14,878
37,888
0
L
Guan Yu
VANDRAAKEN
Guan Yu
12,473
2,252
11,596
15,508
37,508
33,524
0
15,212
22,296
275
30,695
L
40,077
18,960
4,872
10,039
24,270
11,497
560
15,083
9,187
0
72,479
W
Sylvanus
13,591
6,116
12,108
10,543
32,536
44,451
2,297
3,843
28,693
24,945
0
W
15,608
7,222
4,280
6,061
24,222
11,826
203
2,064
22,158
0
37,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,876
Gold Earned
66,142
310
Minions Killed
252
0
Camps Cleared
0
1,650,834
Distance Traveled
1,724,536
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,086
731
65
3
0
267,096
0
W
Raijin
14,814
673
71
3
0
384,891
2
W
Ah Puch
15,930
724
85
4
0
360,368
0
L
Arachne
12,239
556
31
1
0
346,297
0
L
Tsukuyomi
14,180
645
43
2
0
351,546
0
L
Geb
12,276
558
44
2
0
281,131
0
L
Guan Yu
13,108
596
39
2
0
375,587
0
L
Cupid
14,339
652
95
4
0
369,975
1
W
Sylvanus
13,917
633
27
1
0
261,484
1
W
Ullr
13,129
597
62
3
0
376,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role