Player Matchup

Odin
Odin
AdriusVale
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Solo
Neith
Neith
BayBDaddy
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 153L
1,465 Elo+
Solo
Loki
Loki
BrodyPokeMaster
Loki
Level 17
God Stats
1W - 1L
1,270 SR
Queue Stats
102W - 93L
1,448 Elo+
Party 1
Horus
Horus
SmitePlayer112
Horus
Level 21
God Stats
7W - 4L
1,723 SR
Queue Stats
64W - 84L
1,426 Elo+
Solo
Nu Wa
Nu Wa
yimplu
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,493 Elo+
Party 1
Team Averages
Level 16
1,499 SR
1,470 Elo+

VS

Team Averages
Level 28
1,413 SR
1,507 Elo+
Bellona
Bellona
Cannius66
Bellona
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 206L
1,502 Elo+
Solo
Nemesis
Nemesis
Kein_Engel25
Nemesis
Level 24
God Stats
3W - 4L
1,245 SR
Queue Stats
72W - 70L
1,506 Elo+
Solo
Medusa
Medusa
S1LL3R
Medusa
Level 52
God Stats
8W - 12L
1,257 SR
Queue Stats
138W - 138L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
einMarf
Kukulkan
Level 23
God Stats
18W - 12L
1,580 SR
Queue Stats
153W - 142L
1,486 Elo+
Party 2
Chang'e
Chang'e
yvemagkekse
Chang'e
Level 19
God Stats
22W - 23L
1,480 SR
Queue Stats
118W - 116L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
6,461
404
4,127
13,728
5,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
BayBDaddy
Neith
12
0 / 5 / 0
7,080
443
6,811
13,184
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 0
8,217
514
5,765
11,793
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
4,921
308
146
761
194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
yimplu
Nu Wa
13
0 / 1 / 4
7,652
478
7,850
4,915
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cannius66
Bellona
16
5 / 1 / 3
9,374
586
4,308
5,477
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Kein_Engel25
Nemesis
15
3 / 1 / 3
8,673
542
5,435
9,624
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
S1LL3R
Medusa
13
4 / 2 / 5
7,998
500
11,591
11,605
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
einMarf
Kukulkan
15
2 / 1 / 1
9,224
577
4,419
4,683
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
yvemagkekse
Chang'e
13
3 / 0 / 5
7,916
495
3,773
8,194
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
17
17
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Neith
BayBDaddy
Neith
0
5
0
0
L
5
3
0
1.67
W
Bellona
Cannius66
Bellona
5
1
3
6.5
W
Nemesis
Kein_Engel25
Nemesis
3
1
3
4.5
W
Medusa
S1LL3R
Medusa
4
2
5
3.25
L
0
1
0
0
W
Kukulkan
einMarf
Kukulkan
2
1
1
2.5
L
Nu Wa
yimplu
Nu Wa
0
1
4
2
W
Chang'e
yvemagkekse
Chang'e
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
29,526
44,381
Taken
39,583
15,626
Mitigated
16,658
9,143
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,127
487
330
1,668
13,728
5,488
0
2,597
11,131
0
20,405
L
Neith
BayBDaddy
Neith
6,811
2,376
0
3,378
13,184
4,245
936
925
12,259
0
49,167
L
5,765
1,696
0
2,892
11,793
3,987
0
3,076
8,717
0
45,873
W
Bellona
Cannius66
Bellona
4,308
1,307
0
1,186
5,477
4,879
1,404
567
4,801
0
44,516
W
Nemesis
Kein_Engel25
Nemesis
5,435
1,112
0
3,902
9,624
3,509
860
1,006
8,490
0
50,031
W
Medusa
S1LL3R
Medusa
11,591
4,963
862
3,192
11,605
3,938
2,816
2,144
9,289
0
46,775
L
146
113
0
14
761
194
0
0
761
0
1,794
W
Kukulkan
einMarf
Kukulkan
4,419
0
0
0
4,683
1,559
1,475
1,685
2,754
63,473
0
L
Nu Wa
yimplu
Nu Wa
7,850
1,454
0
861
4,915
1,712
1,088
1,594
3,321
46,568
0
W
Chang'e
yvemagkekse
Chang'e
3,773
1,119
3,106
4,005
8,194
2,773
1,701
1,621
6,399
23,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
43,185
302
Minions Killed
439
0
Camps Cleared
0
1,252,559
Distance Traveled
1,558,588
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,461
404
40
3
0
316,279
0
L
Neith
7,080
443
80
5
0
276,829
2
L
Loki
8,217
514
75
5
0
329,583
0
W
Bellona
9,374
586
94
6
0
321,480
0
W
Nemesis
8,673
542
89
6
0
336,019
1
W
Medusa
7,998
500
70
4
0
291,431
4
L
Horus
4,921
308
5
0
0
25,765
0
W
Kukulkan
9,224
577
136
9
0
291,938
1
L
Nu Wa
7,652
478
102
6
0
304,103
0
W
Chang'e
7,916
495
50
3
0
317,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role