Player Matchup

Fenrir
Fenrir
Rudenok97
Fenrir
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
passi_1_2
Jormungandr
Level 26
God Stats
0W - 2L
1,364 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Hachiman
Hachiman
tjderboy
Hachiman
Level 7
God Stats
2W - 4L
1,264 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 1
Team Averages
Level 12
1,303 SR
1,322 Elo+

VS

Team Averages
Level 30
1,503 SR
1,369 Elo+
Agni
Agni
CoD_Turfu62317
Agni
Level 48
God Stats
19W - 22L
1,404 SR
Queue Stats
126W - 135L
1,405 Elo+
Party 2
Cerberus
Cerberus
Massi_729-
Cerberus
Level 15
God Stats
14W - 4L
1,729 SR
Queue Stats
18W - 15L
1,422 Elo+
Party 2
Fenrir
Fenrir
SB20__
Fenrir
Level 28
God Stats
8W - 20L
1,377 SR
Queue Stats
57W - 64L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rudenok97
Fenrir
13
0 / 7 / 2
11,059
481
6,958
16,971
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
passi_1_2
Jormungandr
16
4 / 4 / 0
12,445
541
12,098
15,730
17,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
tjderboy
Hachiman
16
0 / 5 / 3
11,852
515
11,300
17,547
5,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 8
14,694
639
17,607
11,054
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Massi_729-
Cerberus
17
0 / 2 / 15
12,987
565
7,533
12,846
12,533
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
SB20__
Fenrir
18
8 / 1 / 6
14,334
623
14,806
17,848
8,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Cerberus
Massi_729-
Cerberus
0
2
15
3.75
L
Fenrir
Rudenok97
Fenrir
0
7
2
0.14
W
Fenrir
SB20__
Fenrir
8
1
6
11
L
Jormungandr
passi_1_2
Jormungandr
4
4
0
1
L
Hachiman
tjderboy
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
39,946
50,248
Taken
41,748
32,004
Mitigated
26,701
3,952
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,607
1,969
231
7,374
11,054
5,577
1,672
2,472
8,582
96,686
0
W
Cerberus
Massi_729-
Cerberus
7,533
512
0
3,407
12,846
12,533
146
5,237
7,609
31,993
0
L
Fenrir
Rudenok97
Fenrir
6,958
1,226
0
1,188
16,971
8,346
0
9,386
7,585
0
25,452
W
Fenrir
SB20__
Fenrir
14,806
5,230
1,465
5,989
17,848
8,591
139
4,473
13,375
0
87,168
L
Jormungandr
passi_1_2
Jormungandr
12,098
2,333
621
531
15,730
17,860
0
6,434
9,296
48,045
0
L
Hachiman
tjderboy
Hachiman
11,300
5,347
0
1,612
17,547
5,798
216
9,378
8,169
0
58,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
42,015
180
Minions Killed
274
0
Camps Cleared
0
975,961
Distance Traveled
1,259,102
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,694
639
126
5
0
383,763
3
W
Cerberus
12,987
565
56
2
0
385,807
4
L
Fenrir
11,059
481
33
1
0
326,302
1
W
Fenrir
14,334
623
92
4
0
489,532
4
L
Jormungandr
12,445
541
46
2
0
316,336
2
L
Hachiman
11,852
515
101
4
0
333,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role