Player Matchup

Nox
Nox
Silver II
SNAKESKIN61
Nox
Silver II
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 48L
1,490 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
StealthyAsherz
Kumbhakarna
Silver II
Level 126
God Stats
12W - 8L
1,279 SR
Queue Stats
30W - 31L
1,490 MMR
Party 2
Achilles
Achilles
Bronze III
xTezqah
Achilles
Bronze III
Level 89
God Stats
2W - 3L
1,290 SR
Queue Stats
3W - 4L
1,451 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,356 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,573 SR
1,417 MMR
Hercules
Hercules
Gold V
Vanillefee
Hercules
Gold V
Level 80
God Stats
1W - 3L
1,731 SR
Queue Stats
12W - 6L
1,640 MMR
Party 1
Anhur
Anhur
Silver II
icemateGER
Anhur
Silver II
Level 108
God Stats
0W - 6L
1,477 SR
Queue Stats
17W - 18L
1,305 MMR
Party 1
Hera
Hera
Silver II
wifemate GER
Hera
Silver II
Level 104
God Stats
2W - 6L
1,511 SR
Queue Stats
17W - 18L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 6
14,270
751
18,777
13,502
7,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
StealthyAsherz
Kumbhakarna
16
0 / 1 / 19
13,336
702
6,674
18,935
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
xTezqah
Achilles
17
7 / 3 / 10
12,904
679
16,105
16,447
17,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ZeusAphroditeDiscordiaCthulhuCabrakan

VS

Bans
ChaacDanzaburouMedusaCupidApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Vanillefee
Hercules
13
2 / 5 / 2
10,723
564
10,127
21,820
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
14
1 / 7 / 4
10,966
577
8,859
15,965
5,260
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 8 / 2
11,061
582
13,794
12,616
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
6
6
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
2
6
8
W
Kumbhakarna
StealthyAsherz
Kumbhakarna
0
1
19
9.5
L
Hercules
Vanillefee
Hercules
2
5
2
0.6
L
Anhur
1
7
4
0.43
L
3
8
2
0.5
W
Achilles
xTezqah
Achilles
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
32,780
48,884
Taken
50,401
44,124
Mitigated
27,131
14,872
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,777
797
484
4,717
13,502
7,074
1,450
3,689
9,418
99,824
0
W
Kumbhakarna
StealthyAsherz
Kumbhakarna
6,674
729
0
4,433
18,935
19,664
624
4,025
14,394
24,084
0
L
Hercules
Vanillefee
Hercules
10,127
3,705
0
6,056
21,820
17,612
258
9,346
11,809
0
27,115
L
Anhur
8,859
5,056
0
1,789
15,965
5,260
427
9,147
6,314
0
48,038
L
13,794
1,974
0
818
12,616
4,259
443
6,307
5,884
52,278
0
W
Achilles
xTezqah
Achilles
16,105
5,557
0
5,238
16,447
17,386
801
5,737
9,970
0
56,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
32,750
204
Minions Killed
197
0
Camps Cleared
0
1,095,535
Distance Traveled
859,516
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,270
751
138
7
0
340,053
1
W
Kumbhakarna
13,336
702
18
1
0
395,166
0
L
Hercules
10,723
564
41
2
0
320,372
3
L
Anhur
10,966
577
71
4
0
253,295
5
L
Hera
11,061
582
85
4
0
285,849
6
W
Achilles
12,904
679
48
3
0
360,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role