Player Matchup

Cupid
Cupid
Platinum III
 
Cupid
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
DBX Chief
Sun Wukong
Gold III
Level 145
God Stats
1W - 4L
1,419 SR
Queue Stats
70W - 79L
1,679 MMR
Solo
Nu Wa
Nu Wa
Platinum V
GaboLito3429
Nu Wa
Platinum V
Level 150
God Stats
15W - 8L
1,837 SR
Queue Stats
149W - 138L
1,704 MMR
Solo
Ganesha
Ganesha
Gold II
J Peeeeeezy
Ganesha
Gold II
Level 87
God Stats
48W - 37L
1,722 SR
Queue Stats
95W - 95L
1,680 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
Rexymandias
Erlang Shen
Gold III
Level 120
God Stats
1W - 1L
1,745 SR
Queue Stats
82W - 69L
1,680 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,645 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,451 SR
1,686 MMR
Apollo
Apollo
Platinum III
APOLO xToxiicx
Apollo
Platinum III
Level 147
God Stats
15W - 15L
1,429 SR
Queue Stats
322W - 323L
1,740 MMR
Party 3
Chaac
Chaac
Gold IV
I Enjoy Smite
Chaac
Gold IV
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,689 MMR
Party 2
Janus
Janus
Gold IV
MarvelMidXD
Janus
Gold IV
Level 37
God Stats
9W - 6L
1,500 SR
Queue Stats
35W - 24L
1,726 MMR
Party 2
Thor
Thor
Platinum IV
Rah_Bands4X
Thor
Platinum IV
Level 143
God Stats
9W - 7L
1,499 SR
Queue Stats
554W - 531L
1,673 MMR
Solo
Ymir
Ymir
Platinum V
kemonito
Ymir
Platinum V
Level 160
God Stats
9W - 10L
1,329 SR
Queue Stats
375W - 391L
1,603 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 2
6,739
518
5,379
6,889
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DBX Chief
Sun Wukong
10
0 / 6 / 0
6,087
468
4,886
13,224
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 5 / 1
6,461
497
7,505
7,161
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
J Peeeeeezy
Ganesha
9
0 / 5 / 4
5,870
452
2,560
11,008
6,556
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Rexymandias
Erlang Shen
9
0 / 4 / 3
5,758
443
2,663
8,861
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouCu ChulainnCthulhuTsukuyomiSet

VS

Bans
ScyllaKing ArthurAthenaChang'eSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,076
544
4,663
8,024
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 0 / 7
8,701
669
13,775
10,436
6,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 1
8,451
650
6,606
5,834
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 3
7,829
602
6,352
9,406
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
11
0 / 1 / 6
7,011
539
3,152
6,909
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
21
21
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
2
2
W
3
2
2
2
L
Sun Wukong
DBX Chief
Sun Wukong
0
6
0
0
L
4
5
1
0.9
W
6
0
7
9.5
L
Ganesha
J Peeeeeezy
Ganesha
0
5
4
0.4
W
6
1
1
6.5
W
6
1
3
7.5
L
Erlang Shen
Rexymandias
Erlang Shen
0
4
3
0.38
W
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
34,548
47,143
Taken
40,609
22,744
Mitigated
19,723
11,289
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,379
3,005
178
4,247
6,889
1,811
0
1,403
5,482
0
44,134
W
4,663
3,020
0
2,880
8,024
3,678
0
2,419
5,494
0
38,084
L
Sun Wukong
DBX Chief
Sun Wukong
4,886
713
0
2,923
13,224
7,045
0
497
12,727
1,834
29,291
L
7,505
1,320
0
761
7,161
2,154
54
2,197
4,854
34,842
0
W
13,775
3,421
0
6,539
10,436
6,521
0
1,082
9,236
0
59,652
L
Ganesha
J Peeeeeezy
Ganesha
2,560
477
0
1,952
11,008
6,556
0
3,280
7,634
14,728
0
W
6,606
944
0
1,684
5,834
1,905
0
1,676
4,012
65,422
0
W
6,352
1,364
0
3,980
9,406
3,309
0
1,861
7,329
0
47,135
L
Erlang Shen
Rexymandias
Erlang Shen
2,663
1,079
0
1,228
8,861
5,178
0
2,108
6,688
0
28,913
W
Ymir
3,152
338
0
1,141
6,909
4,310
0
2,636
4,145
33,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
39,068
298
Minions Killed
468
0
Camps Cleared
0
1,197,795
Distance Traveled
1,365,875
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,739
518
114
9
0
216,169
1
W
Apollo
7,076
544
89
7
0
239,228
5
L
Sun Wukong
6,087
468
63
5
0
259,233
2
L
Nu Wa
6,461
497
58
4
0
232,852
2
W
Chaac
8,701
669
116
9
0
288,426
2
L
Ganesha
5,870
452
3
0
0
233,306
6
W
Janus
8,451
650
138
11
0
289,890
4
W
Thor
7,829
602
79
6
0
288,333
3
L
Erlang Shen
5,758
443
60
5
0
256,235
6
W
Ymir
7,011
539
46
4
0
259,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role