Player Matchup

Ymir
Ymir
ABAMLGPRO
Ymir
Level 24
God Stats
8W - 4L
1,623 SR
Queue Stats
123W - 124L
1,513 Elo+
Party 3
Scylla
Scylla
AaronFive
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aharen
Nike
Level 126
God Stats
7W - 2L
1,660 SR
Queue Stats
110W - 114L
1,519 Elo+
Party 3
Susano
Susano
Pineda4
Susano
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
2,000 Elo+
Party 1
Ullr
Ullr
TrashTfue
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,557 SR
1,606 Elo+

VS

Team Averages
Level 87
1,521 SR
1,595 Elo+
Achilles
Achilles
Griffith1257
Achilles
Level 35
God Stats
4W - 8L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Ravana
Ravana
IDontDiddleKids
Ravana
Level 68
God Stats
10W - 10L
1,500 SR
Queue Stats
137W - 100L
1,765 Elo+
Party 2
Athena
Athena
JoeBidensLegHair
Athena
Level 29
God Stats
42W - 27L
1,660 SR
Queue Stats
185W - 171L
1,516 Elo+
Party 2
Artemis
Artemis
KaldrsChewToy
Artemis
Level 147
God Stats
6W - 1L
1,500 SR
Queue Stats
285W - 237L
1,605 Elo+
Party 2
Olorun
Olorun
Shawtywitabawdy
Olorun
Level 156
God Stats
8W - 11L
1,447 SR
Queue Stats
228W - 212L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 2 / 5
5,433
543
4,471
6,367
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
AaronFive
Scylla
9
1 / 3 / 0
5,249
525
1,974
4,992
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Aharen
Nike
10
2 / 1 / 1
5,609
561
4,538
6,459
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Pineda4
Susano
10
1 / 1 / 0
5,409
541
3,629
6,492
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
8 / 1 / 2
7,134
713
7,627
5,612
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Griffith1257
Achilles
9
1 / 3 / 0
5,204
520
3,969
8,667
4,083
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 2 / 3
5,559
556
2,733
4,731
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 4
4,712
471
2,676
7,738
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
8
1 / 3 / 1
4,888
489
3,014
4,947
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
5,876
588
4,216
5,182
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
14
Kills
8
8
Deaths
14
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
5
2.25
W
Scylla
AaronFive
Scylla
1
3
0
0.33
W
Nike
Aharen
Nike
2
1
1
2.5
L
Achilles
Griffith1257
Achilles
1
3
0
0.33
L
3
2
3
2.25
L
0
5
4
0.4
L
Artemis
1
3
1
0.5
W
Susano
Pineda4
Susano
1
1
0
1
L
3
1
2
4
W
Ullr
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
16,608
29,922
Taken
31,265
11,507
Mitigated
11,815
5,839
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,471
968
0
683
6,367
2,523
0
2,155
4,126
7,546
0
W
Scylla
AaronFive
Scylla
1,974
300
0
500
4,992
1,225
0
845
4,043
24,953
0
W
Nike
Aharen
Nike
4,538
654
0
2,050
6,459
4,018
158
0
6,459
0
25,359
L
Achilles
Griffith1257
Achilles
3,969
581
0
2,631
8,667
4,083
0
658
7,684
0
20,732
L
2,733
570
0
1,255
4,731
1,608
0
1,242
3,423
0
23,367
L
2,676
981
0
564
7,738
3,249
0
2,641
5,085
9,149
0
L
Artemis
3,014
1,574
0
873
4,947
1,128
0
1,122
3,825
0
19,590
W
Susano
Pineda4
Susano
3,629
524
0
2,046
6,492
2,103
0
1,725
4,657
0
27,718
L
4,216
1,566
133
1,948
5,182
1,747
0
684
4,478
29,354
0
W
Ullr
7,627
3,572
0
560
5,612
1,638
2,070
1,835
3,745
0
37,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
26,239
245
Minions Killed
211
0
Camps Cleared
0
919,476
Distance Traveled
914,541
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,433
543
7
1
0
195,315
1
W
Scylla
5,249
525
48
5
0
181,933
3
W
Nike
5,609
561
52
5
0
175,125
0
L
Achilles
5,204
520
40
4
0
156,229
1
L
Ravana
5,559
556
49
5
0
204,811
0
L
Athena
4,712
471
17
2
0
201,651
0
L
Artemis
4,888
489
37
4
0
166,191
2
W
Susano
5,409
541
70
7
0
191,036
4
L
Olorun
5,876
588
68
7
0
185,659
5
W
Ullr
7,134
713
68
7
0
176,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role