Player Matchup

Sylvanus
Sylvanus
DarkMist9
Sylvanus
Level 46
God Stats
9W - 7L
1,500 SR
Queue Stats
179W - 191L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Demi2OP
Sun Wukong
Level 120
God Stats
8W - 5L
1,870 SR
Queue Stats
299W - 255L
1,528 Elo+
Party 2
Skadi
Skadi
Gryffindork8
Skadi
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
166W - 195L
1,483 Elo+
Solo
Janus
Janus
WowYourTrashKid4
Janus
Level 29
God Stats
5W - 6L
1,630 SR
Queue Stats
53W - 57L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
imeltinpubs
Erlang Shen
Level 68
God Stats
0W - 2L
1,281 SR
Queue Stats
50W - 63L
1,321 Elo+
Party 2
Team Averages
Level 60
1,556 SR
1,442 Elo+

VS

Team Averages
Level 60
1,642 SR
1,577 Elo+
Kuzenbo
Kuzenbo
Gjeta
Kuzenbo
Level 107
God Stats
7W - 3L
1,871 SR
Queue Stats
230W - 161L
1,704 Elo+
Party 1
Izanami
Izanami
SantoPierre
Izanami
Level 24
God Stats
6W - 5L
1,447 SR
Queue Stats
18W - 12L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
SosaUpNext
Danzaburou
Level 80
God Stats
33W - 14L
1,838 SR
Queue Stats
103W - 69L
1,635 Elo+
Party 1
Ao Kuang
Ao Kuang
jd2playya
Ao Kuang
Level 47
God Stats
39W - 26L
1,556 SR
Queue Stats
212W - 218L
1,492 Elo+
Solo
Awilix
Awilix
lil Nitsuj
Awilix
Level 43
God Stats
18W - 9L
1,499 SR
Queue Stats
351W - 346L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkMist9
Sylvanus
15
0 / 7 / 3
9,843
410
6,742
21,819
22,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Demi2OP
Sun Wukong
19
6 / 3 / 4
12,946
539
19,299
24,935
16,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 2
10,730
447
9,412
13,257
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 10 / 2
11,607
484
7,309
12,957
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
imeltinpubs
Erlang Shen
17
1 / 7 / 4
11,180
466
7,044
19,285
11,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gjeta
Kuzenbo
16
4 / 3 / 17
11,121
463
12,719
22,053
25,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SantoPierre
Izanami
17
4 / 3 / 8
11,396
475
14,845
13,889
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SosaUpNext
Danzaburou
19
10 / 3 / 11
13,065
544
17,100
17,730
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
jd2playya
Ao Kuang
16
3 / 2 / 4
10,869
453
7,742
9,207
3,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
lil Nitsuj
Awilix
19
12 / 1 / 6
13,237
552
13,447
16,597
8,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
33
33
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DarkMist9
Sylvanus
0
7
3
0.21
L
Sun Wukong
Demi2OP
Sun Wukong
6
3
4
2.67
W
Kuzenbo
Gjeta
Kuzenbo
4
3
17
4.17
L
1
6
2
0.33
W
Izanami
SantoPierre
Izanami
4
3
8
2.67
W
Danzaburou
SosaUpNext
Danzaburou
10
3
11
5.17
L
4
10
2
0.5
L
Erlang Shen
imeltinpubs
Erlang Shen
1
7
4
0.43
W
Ao Kuang
jd2playya
Ao Kuang
3
2
4
2.5
W
Awilix
lil Nitsuj
Awilix
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
65,853
92,253
Taken
79,476
59,506
Mitigated
54,273
16,925
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DarkMist9
Sylvanus
6,742
3,178
723
2,261
21,819
22,851
335
3,114
18,705
39,508
17,769
L
Sun Wukong
Demi2OP
Sun Wukong
19,299
3,622
0
9,402
24,935
16,787
0
5,519
19,416
0
92,297
W
Kuzenbo
Gjeta
Kuzenbo
12,719
4,601
553
4,113
22,053
25,415
617
3,742
18,169
50,788
0
L
9,412
2,236
0
250
13,257
4,610
2,691
2,927
10,330
0
70,982
W
Izanami
SantoPierre
Izanami
14,845
8,981
0
3,610
13,889
8,916
1,499
2,634
11,234
0
86,321
W
Danzaburou
SosaUpNext
Danzaburou
17,100
6,959
0
8,185
17,730
8,626
6,999
3,476
14,055
0
85,312
L
7,309
233
0
299
12,957
3,748
0
2,778
10,179
52,734
0
L
Erlang Shen
imeltinpubs
Erlang Shen
7,044
2,723
0
3,990
19,285
11,510
0
6,123
13,162
0
69,863
W
Ao Kuang
jd2playya
Ao Kuang
7,742
1,300
267
1,695
9,207
3,281
1,412
1,318
7,825
30,756
0
W
Awilix
lil Nitsuj
Awilix
13,447
5,065
0
6,704
16,597
8,035
959
1,766
14,761
0
73,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
59,688
543
Minions Killed
454
0
Camps Cleared
0
1,986,766
Distance Traveled
2,229,957
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,843
410
80
3
0
380,540
0
L
Sun Wukong
12,946
539
165
7
0
494,269
4
W
Kuzenbo
11,121
463
55
2
0
465,041
2
L
Skadi
10,730
447
128
5
0
356,185
4
W
Izanami
11,396
475
123
5
0
399,020
1
W
Danzaburou
13,065
544
112
5
0
407,122
3
L
Janus
11,607
484
74
3
0
314,121
0
L
Erlang Shen
11,180
466
96
4
0
441,651
3
W
Ao Kuang
10,869
453
58
2
0
402,541
2
W
Awilix
13,237
552
106
4
0
556,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role