Player Matchup

Sun Wukong
Sun Wukong
OGainz
Sun Wukong
Level 27
God Stats
14W - 39L
1,202 SR
Queue Stats
21W - 62L
1,183 Elo+
Party 3
Ares
Ares
antibiotiq33
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
ciza1995
Kukulkan
Level 27
God Stats
12W - 34L
1,207 SR
Queue Stats
29W - 76L
1,162 Elo+
Party 3
Medusa
Medusa
link554
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Fenrir
Fenrir
xBiMix
Fenrir
Level 24
God Stats
3W - 8L
1,192 SR
Queue Stats
89W - 137L
1,291 Elo+
Party 3
Team Averages
Level 24
1,320 SR
1,327 Elo+

VS

Team Averages
Level 19
1,398 SR
1,347 Elo+
Guan Yu
Guan Yu
FeedKing
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,175 Elo+
Party 1
King Arthur
King Arthur
IlIIlIII
King Arthur
Level 17
God Stats
2W - 4L
1,283 SR
Queue Stats
31W - 26L
1,405 Elo+
Party 1
Pele
Pele
IplayDareDevil
Pele
Level 25
God Stats
3W - 2L
1,850 SR
Queue Stats
85W - 75L
1,378 Elo+
Party 2
Jing Wei
Jing Wei
Lesnaa
Jing Wei
Level 18
God Stats
1W - 6L
1,121 SR
Queue Stats
84W - 75L
1,378 Elo+
Party 2
Anubis
Anubis
Vettel23
Anubis
Level 7
God Stats
2W - 5L
1,237 SR
Queue Stats
52W - 47L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OGainz
Sun Wukong
9
0 / 3 / 1
6,784
357
3,872
8,237
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 9 / 4
8,362
440
3,842
18,907
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ciza1995
Kukulkan
12
2 / 8 / 4
7,949
418
13,342
12,658
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
link554
Medusa
11
0 / 9 / 1
6,814
359
1,738
11,889
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xBiMix
Fenrir
14
6 / 10 / 1
9,765
514
10,739
19,737
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FeedKing
Guan Yu
14
7 / 3 / 11
10,339
544
10,507
11,645
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
IlIIlIII
King Arthur
15
4 / 2 / 12
9,592
505
8,817
18,891
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
19 / 0 / 4
13,438
707
21,747
13,882
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Lesnaa
Jing Wei
15
4 / 0 / 11
10,037
528
4,499
8,502
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Vettel23
Anubis
15
5 / 4 / 15
10,365
546
11,847
10,683
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
9
Kills
39
39
Deaths
9
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FeedKing
Guan Yu
7
3
11
4.17
W
King Arthur
IlIIlIII
King Arthur
4
2
12
5
W
19
0
4
21
W
Jing Wei
Lesnaa
Jing Wei
4
0
11
9.5
L
Sun Wukong
OGainz
Sun Wukong
0
3
1
0.17
W
Anubis
Vettel23
Anubis
5
4
15
3.13
L
1
9
4
0.33
L
Kukulkan
ciza1995
Kukulkan
2
8
4
0.5
L
Medusa
link554
Medusa
0
9
1
0.06
L
Fenrir
xBiMix
Fenrir
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
57,417
71,428
Taken
63,603
29,767
Mitigated
43,129
6,976
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FeedKing
Guan Yu
10,507
2,295
1,040
2,595
11,645
13,956
1,172
3,404
8,080
0
38,137
W
King Arthur
IlIIlIII
King Arthur
8,817
2,185
0
6,521
18,891
15,099
1,001
4,242
14,257
0
34,144
W
21,747
7,179
0
6,648
13,882
5,972
3,541
1,498
12,334
0
126,762
W
Jing Wei
Lesnaa
Jing Wei
4,499
3,188
0
3,886
8,502
2,956
3,391
1,813
6,664
0
33,942
L
Sun Wukong
OGainz
Sun Wukong
3,872
365
0
1,835
8,237
4,250
0
0
8,037
0
21,579
W
Anubis
Vettel23
Anubis
11,847
1,411
0
3,206
10,683
5,146
2,648
6,227
4,456
45,131
0
L
3,842
283
0
646
18,907
12,522
0
3,981
14,541
14,836
0
L
Kukulkan
ciza1995
Kukulkan
13,342
1,449
0
0
12,658
3,548
729
4,510
8,098
45,464
0
L
Medusa
link554
Medusa
1,738
915
0
1,407
11,889
2,378
105
494
11,345
0
18,618
L
Fenrir
xBiMix
Fenrir
10,739
3,547
0
3,088
19,737
7,069
0
2,862
16,750
0
36,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
53,771
210
Minions Killed
446
0
Camps Cleared
0
1,390,870
Distance Traveled
1,825,853
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,339
544
42
2
0
389,957
2
W
King Arthur
9,592
505
61
3
0
349,078
1
W
Pele
13,438
707
203
11
0
427,834
4
W
Jing Wei
10,037
528
68
4
0
351,158
3
L
Sun Wukong
6,784
357
35
2
0
219,692
0
W
Anubis
10,365
546
72
4
0
307,826
1
L
Ares
8,362
440
22
1
0
308,726
2
L
Kukulkan
7,949
418
58
3
0
306,605
0
L
Medusa
6,814
359
36
2
0
259,040
0
L
Fenrir
9,765
514
59
3
0
296,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role