Player Matchup

Baba Yaga
Baba Yaga
Amantejohnson387
Baba Yaga
Level 18
God Stats
3W - 4L
1,448 SR
Queue Stats
60W - 61L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Grizzlybear-mich
Kukulkan
Level 7
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
King Arthur
King Arthur
Stosa01
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Solo
Ganesha
Ganesha
XxBeastBoyxX178
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,554 Elo+
Solo
Da Ji
Da Ji
neglocambujo
Da Ji
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 35L
1,487 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,371 Elo+

VS

Team Averages
Level 34
1,503 SR
1,437 Elo+
Apollo
Apollo
GawkGawk3000755
Apollo
Level 85
God Stats
1W - 1L
1,182 SR
Queue Stats
21W - 18L
1,408 Elo+
Party 1
Ra
Ra
Gusmozo19
Ra
Level 30
God Stats
11W - 9L
1,512 SR
Queue Stats
480W - 467L
1,436 Elo+
Solo
Kali
Kali
Ticksii
Kali
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
327W - 351L
1,438 Elo+
Solo
Ymir
Ymir
iGelidus
Ymir
Level 5
God Stats
3W - 0L
1,716 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Odin
Odin
nemesis861104
Odin
Level 21
God Stats
5W - 4L
1,604 SR
Queue Stats
46W - 42L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
11
0 / 4 / 1
6,899
431
4,979
7,056
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 11 / 1
5,827
364
897
7,944
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Stosa01
King Arthur
11
2 / 3 / 2
7,167
448
5,953
6,512
4,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 6 / 0
6,176
386
2,759
10,362
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
9 / 5 / 0
8,368
523
11,277
13,783
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,870
492
6,760
7,985
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
14 / 2 / 3
10,341
646
8,963
8,688
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Ticksii
Kali
13
5 / 4 / 2
8,236
515
4,608
14,248
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
4 / 1 / 3
7,029
439
2,655
6,613
2,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 5
7,092
443
3,616
8,108
6,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
11
Kills
28
29
Deaths
12
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
0
4
1
0.13
W
4
1
7
7.5
L
0
11
1
0.05
W
14
2
3
7.75
L
King Arthur
Stosa01
King Arthur
2
3
2
1
W
Kali
Ticksii
Kali
5
4
2
1.5
L
0
6
0
0
W
Ymir
4
1
3
5.5
L
9
5
0
1.8
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
26,602
45,657
Taken
45,642
19,416
Mitigated
20,890
8,344
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
4,979
507
0
1,561
7,056
2,716
457
1,461
5,595
33,698
0
W
6,760
4,106
0
687
7,985
2,475
668
3,746
4,016
0
38,128
L
897
575
0
0
7,944
2,529
312
4,905
3,014
13,537
0
W
8,963
1,857
452
3,578
8,688
3,823
1,270
1,208
7,412
60,229
0
L
King Arthur
Stosa01
King Arthur
5,953
1,715
0
310
6,512
4,715
0
958
5,385
0
23,701
W
Kali
Ticksii
Kali
4,608
2,326
0
6,152
14,248
5,237
579
0
14,223
0
48,232
L
2,759
132
0
2,608
10,362
4,501
279
1,708
8,654
21,997
0
W
Ymir
2,655
768
534
1,927
6,613
2,500
160
2,958
3,432
14,870
0
L
11,277
4,014
0
3,865
13,783
4,955
48
2,586
11,147
0
31,711
W
3,616
1,087
0
200
8,108
6,855
335
295
7,563
0
21,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,437
Gold Earned
40,568
201
Minions Killed
336
0
Camps Cleared
0
1,298,371
Distance Traveled
1,298,795
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,899
431
65
4
0
248,577
0
W
Apollo
7,870
492
72
5
0
271,356
1
L
Kukulkan
5,827
364
21
1
0
242,534
0
W
Ra
10,341
646
105
7
0
314,894
2
L
King Arthur
7,167
448
46
3
0
282,105
1
W
Kali
8,236
515
85
5
0
263,772
0
L
Ganesha
6,176
386
25
2
0
228,291
7
W
Ymir
7,029
439
35
2
0
210,871
0
L
Da Ji
8,368
523
44
3
0
296,864
0
W
Odin
7,092
443
39
2
0
237,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role