Player Matchup

Merlin
Merlin
Guins0
Merlin
Level 47
God Stats
0W - 3L
1,234 SR
Queue Stats
12W - 19L
1,565 Elo+
Party 2
Chronos
Chronos
Hybrid939chilli
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,220 Elo+
Party 1
Baron Samedi
Baron Samedi
KingBaCCy
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,215 Elo+
Party 2
Kukulkan
Kukulkan
MisheruPie
Kukulkan
Level 14
God Stats
1W - 1L
1,313 SR
Queue Stats
15W - 20L
1,317 Elo+
Party 1
Medusa
Medusa
Tedermaan
Medusa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,310 Elo+
Party 2
Team Averages
Level 46
1,409 SR
1,325 Elo+

VS

Team Averages
Level 94
1,484 SR
1,347 Elo+
Nox
Nox
Byeol09
Nox
Level 6
God Stats
8W - 9L
1,326 SR
Queue Stats
8W - 11L
1,292 Elo+
Party 3
Medusa
Medusa
Cl3tus
Medusa
Level 88
God Stats
17W - 5L
1,595 SR
Queue Stats
38W - 20L
1,325 Elo+
Party 3
Chronos
Chronos
Koreas
Chronos
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 114L
1,404 Elo+
Party 3
Tyr
Tyr
Rapo98
Tyr
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 39L
1,299 Elo+
Party 3
Camazotz
Camazotz
SirPugington
Camazotz
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
491W - 521L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Guins0
Merlin
17
0 / 6 / 5
10,551
879
11,246
13,549
10,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 10 / 2
10,467
872
7,694
22,144
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
KingBaCCy
Baron Samedi
17
1 / 15 / 2
10,532
878
10,662
20,676
10,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MisheruPie
Kukulkan
17
4 / 9 / 2
12,165
1,014
10,877
19,696
9,178
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tedermaan
Medusa
16
0 / 3 / 2
10,374
865
8,035
11,724
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
1 / 1 / 11
10,872
906
1,854
6,190
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Cl3tus
Medusa
20
16 / 1 / 20
14,058
1,172
27,169
10,443
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Koreas
Chronos
19
11 / 3 / 16
13,079
1,090
25,469
13,113
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Rapo98
Tyr
20
5 / 1 / 22
12,975
1,081
11,785
14,375
14,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
SirPugington
Camazotz
20
10 / 0 / 29
14,313
1,193
19,061
15,564
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
141
6
Kills
43
43
Deaths
6
13
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nox
1
1
11
6.5
W
Medusa
Cl3tus
Medusa
16
1
20
26
L
Merlin
Guins0
Merlin
0
6
5
0.42
L
1
10
2
0.2
L
Baron Samedi
KingBaCCy
Baron Samedi
1
15
2
0.13
W
Chronos
Koreas
Chronos
11
3
16
6.33
L
Kukulkan
MisheruPie
Kukulkan
4
9
2
0.56
W
Tyr
Rapo98
Tyr
5
1
22
16
W
Camazotz
SirPugington
Camazotz
10
0
29
24.5
L
Medusa
Tedermaan
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,514
Damage
85,338
87,789
Taken
59,685
43,651
Mitigated
34,796
2,908
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
1,854
230
0
0
6,190
2,395
0
4,796
1,308
11,086
0
W
Medusa
Cl3tus
Medusa
27,169
14,525
0
4,004
10,443
4,501
0
7,907
2,424
0
57,233
L
Merlin
Guins0
Merlin
11,246
807
0
171
13,549
10,459
0
7,378
5,947
25,292
0
L
7,694
2,728
300
1,416
22,144
8,612
0
7,101
14,613
31,778
0
L
Baron Samedi
KingBaCCy
Baron Samedi
10,662
950
502
519
20,676
10,252
0
3,014
17,287
24,614
0
W
Chronos
Koreas
Chronos
25,469
13,948
0
3,235
13,113
5,367
0
9,966
3,039
45,397
0
L
Kukulkan
MisheruPie
Kukulkan
10,877
1,417
0
0
19,696
9,178
0
5,604
13,819
27,518
0
W
Tyr
Rapo98
Tyr
11,785
1,596
0
3,257
14,375
14,096
0
7,310
5,921
69
37,731
W
Camazotz
SirPugington
Camazotz
19,061
5,585
0
10,858
15,564
8,437
0
9,786
5,610
0
32,464
L
Medusa
Tedermaan
Medusa
8,035
3,053
0
0
11,724
5,150
0
4,101
7,573
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,089
Gold Earned
65,297
216
Minions Killed
247
3
Camps Cleared
12
1,051,226
Distance Traveled
1,211,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,872
906
32
3
2
221,904
0
W
Medusa
14,058
1,172
67
6
3
243,335
0
L
Merlin
10,551
879
31
3
2
221,330
0
L
Chronos
10,467
872
56
5
0
190,930
0
L
Baron Samedi
10,532
878
35
3
1
187,550
0
W
Chronos
13,079
1,090
48
4
3
198,940
0
L
Kukulkan
12,165
1,014
40
3
0
211,724
0
W
Tyr
12,975
1,081
62
5
1
287,098
0
W
Camazotz
14,313
1,193
38
3
3
259,870
0
L
Medusa
10,374
865
54
5
0
239,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role