Player Matchup

Tsukuyomi
Tsukuyomi
Lumka
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
MTinkyWinky
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,215 Elo+
Party 2
Kali
Kali
PoAuFeu
Kali
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,273 Elo+
Party 2
Ganesha
Ganesha
iGiuliano
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,356 Elo+
Solo
Sylvanus
Sylvanus
zupien
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,303 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,330 Elo+

VS

Team Averages
Level 18
1,411 SR
1,288 Elo+
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 17
God Stats
2W - 2L
1,157 SR
Queue Stats
53W - 60L
1,320 Elo+
Party 1
Fenrir
Fenrir
OnlyMrSpyro
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,324 Elo+
Party 1
Ra
Ra
WholeLottaRocket
Ra
Level 8
God Stats
2W - 5L
1,208 SR
Queue Stats
5W - 9L
1,062 Elo+
Party 3
Skadi
Skadi
Zia000
Skadi
Level 25
God Stats
3W - 1L
1,641 SR
Queue Stats
14W - 15L
1,356 Elo+
Party 3
Cernunnos
Cernunnos
bijourcestmoi
Cernunnos
Level 26
God Stats
9W - 4L
1,548 SR
Queue Stats
16W - 14L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lumka
Tsukuyomi
20
18 / 8 / 12
18,949
1,184
41,267
32,890
18,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
MTinkyWinky
Nemesis
20
2 / 12 / 18
14,109
882
11,292
30,041
14,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
PoAuFeu
Kali
20
9 / 10 / 10
16,244
1,015
24,076
27,886
14,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
iGiuliano
Ganesha
20
0 / 4 / 19
15,235
952
7,789
24,631
35,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
zupien
Sylvanus
20
3 / 2 / 23
16,940
1,059
12,703
24,163
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Only1DragonRage
Jormungandr
20
5 / 1 / 19
15,085
943
16,340
12,334
16,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fenrir
20
9 / 10 / 18
15,362
960
22,379
26,253
17,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 5 / 12
17,151
1,072
33,233
14,098
5,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Zia000
Skadi
20
1 / 5 / 17
13,396
837
17,236
18,752
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
bijourcestmoi
Cernunnos
20
7 / 11 / 20
15,974
998
35,596
30,146
11,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
122
32
Kills
36
36
Deaths
32
82
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Lumka
Tsukuyomi
18
8
12
3
L
Nemesis
MTinkyWinky
Nemesis
2
12
18
0.92
W
Jormungandr
Only1DragonRage
Jormungandr
5
1
19
14.5
W
Fenrir
9
10
18
1.8
L
Kali
PoAuFeu
Kali
9
10
10
1.4
W
14
5
12
4
W
Skadi
Zia000
Skadi
1
5
17
1.9
W
Cernunnos
bijourcestmoi
Cernunnos
7
11
20
1.55
L
Ganesha
iGiuliano
Ganesha
0
4
19
2.38
L
Sylvanus
zupien
Sylvanus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,127
Damage
124,784
139,611
Taken
101,583
105,930
Mitigated
57,899
49,074
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Lumka
Tsukuyomi
41,267
10,852
0
7,072
32,890
18,908
0
11,498
21,392
0
70,424
L
Nemesis
MTinkyWinky
Nemesis
11,292
4,839
0
3,353
30,041
14,700
0
11,880
17,015
0
31,612
W
Jormungandr
Only1DragonRage
Jormungandr
16,340
2,853
0
1,939
12,334
16,980
0
4,729
7,605
35,435
0
W
Fenrir
22,379
6,561
0
1,650
26,253
17,406
0
6,269
19,984
0
28,736
L
Kali
PoAuFeu
Kali
24,076
14,633
0
6,287
27,886
14,075
0
7,714
20,172
0
52,689
W
33,233
5,870
938
1,706
14,098
5,611
0
1,757
12,341
77,745
0
W
Skadi
Zia000
Skadi
17,236
9,938
0
1,147
18,752
6,458
0
1,833
16,919
0
28,472
W
Cernunnos
bijourcestmoi
Cernunnos
35,596
23,170
0
7,279
30,146
11,444
0
5,904
24,242
0
58,978
L
Ganesha
iGiuliano
Ganesha
7,789
1,456
0
1,746
24,631
35,614
0
7,304
17,230
22,777
0
L
Sylvanus
zupien
Sylvanus
12,703
5,822
17,136
13,480
24,163
22,633
0
11,177
12,986
34,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,477
Gold Earned
76,968
234
Minions Killed
263
12
Camps Cleared
2
1,383,628
Distance Traveled
1,194,860
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
18,949
1,184
57
4
6
295,188
0
L
Nemesis
14,109
882
47
3
0
285,281
3
W
Jormungandr
15,085
943
40
3
0
230,985
0
W
Fenrir
15,362
960
23
1
0
266,300
0
L
Kali
16,244
1,015
78
5
6
300,054
0
W
Ra
17,151
1,072
134
8
1
235,020
0
W
Skadi
13,396
837
25
2
0
258,383
0
W
Cernunnos
15,974
998
41
3
1
204,172
0
L
Ganesha
15,235
952
0
0
0
276,479
2
L
Sylvanus
16,940
1,059
52
3
0
226,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role