Player Matchup

Cu Chulainn
Cu Chulainn
BabyTk
Cu Chulainn
Level 18
God Stats
7W - 7L
1,483 SR
Queue Stats
32W - 24L
1,533 Elo+
Solo
Nox
Nox
CrangisMcBball
Nox
Level 13
God Stats
4W - 2L
1,213 SR
Queue Stats
10W - 5L
1,541 Elo+
Party 1
Loki
Loki
FelixGuardado
Loki
Level 24
God Stats
10W - 6L
1,618 SR
Queue Stats
86W - 64L
1,555 Elo+
Solo
Neith
Neith
arttron9286
Neith
Level 25
God Stats
36W - 39L
1,315 SR
Queue Stats
493W - 578L
1,336 Elo+
Solo
Ymir
Ymir
carveram
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,603 Elo+
Party 1
Team Averages
Level 17
1,426 SR
1,514 Elo+

VS

Team Averages
Level 20
1,430 SR
1,469 Elo+
Fafnir
Fafnir
AQUMON
Fafnir
Level 26
God Stats
2W - 2L
1,506 SR
Queue Stats
29W - 33L
1,306 Elo+
Solo
Bacchus
Bacchus
Bigfatzach11
Bacchus
Level 15
God Stats
5W - 8L
1,449 SR
Queue Stats
14W - 15L
1,506 Elo+
Solo
Hel
Hel
Chubby199
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,644 Elo+
Solo
Danzaburou
Danzaburou
OhyesObama
Danzaburou
Level 4
God Stats
3W - 8L
1,180 SR
Queue Stats
6W - 10L
1,437 Elo+
Party 2
Pele
Pele
PhoenixKasai
Pele
Level 42
God Stats
3W - 3L
1,514 SR
Queue Stats
35W - 43L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BabyTk
Cu Chulainn
10
3 / 1 / 0
5,614
561
3,933
6,773
2,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 5
6,193
619
2,721
3,945
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
7 / 2 / 1
6,458
646
7,035
6,325
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,701
470
1,109
4,116
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
10
2 / 1 / 2
5,630
563
1,593
7,832
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AQUMON
Fafnir
9
1 / 1 / 2
5,008
501
2,896
5,751
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Bigfatzach11
Bacchus
6
1 / 2 / 1
4,805
481
3,243
5,077
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,174
517
1,885
4,654
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OhyesObama
Danzaburou
9
1 / 2 / 1
5,273
527
2,987
4,659
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 4 / 1
6,090
609
4,948
9,375
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AQUMON
Fafnir
1
1
2
2
W
Cu Chulainn
BabyTk
Cu Chulainn
3
1
0
3
L
Bacchus
Bigfatzach11
Bacchus
1
2
1
0.75
L
0
5
0
0
W
1
1
5
3.5
W
7
2
1
3.75
L
Danzaburou
OhyesObama
Danzaburou
1
2
1
0.75
L
4
4
1
1.13
W
0
2
1
0.25
W
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
15,959
28,991
Taken
29,516
10,109
Mitigated
11,735
8,602
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AQUMON
Fafnir
2,896
898
0
2,095
5,751
4,756
0
0
5,751
11,550
0
W
Cu Chulainn
BabyTk
Cu Chulainn
3,933
887
0
1,258
6,773
2,402
156
2,200
4,423
0
24,034
L
Bacchus
Bigfatzach11
Bacchus
3,243
619
0
620
5,077
2,286
13
572
4,491
11,912
0
L
1,885
604
0
494
4,654
1,210
840
1,481
3,061
25,108
0
W
2,721
291
0
868
3,945
1,380
442
1,368
2,577
32,278
0
W
7,035
2,738
0
2,156
6,325
1,721
0
1,083
5,192
0
26,470
L
Danzaburou
OhyesObama
Danzaburou
2,987
1,717
0
1,000
4,659
1,423
328
1,235
3,424
0
20,865
L
4,948
2,062
0
2,147
9,375
2,060
0
860
8,475
0
25,515
W
1,109
504
0
1,649
4,116
1,132
1,958
451
3,565
0
14,724
W
Ymir
1,593
533
0
2,671
7,832
3,474
0
2,622
5,210
14,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
26,350
226
Minions Killed
187
0
Camps Cleared
0
869,740
Distance Traveled
841,150
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,008
501
20
2
0
152,197
0
W
Cu Chulainn
5,614
561
46
5
0
193,586
2
L
Bacchus
4,805
481
14
1
0
166,572
1
L
Hel
5,174
517
59
6
0
169,058
1
W
Nox
6,193
619
78
8
0
191,367
3
W
Loki
6,458
646
46
5
0
178,789
4
L
Danzaburou
5,273
527
36
4
0
160,103
0
L
Pele
6,090
609
58
6
0
193,220
0
W
Neith
4,701
470
30
3
0
126,114
0
W
Ymir
5,630
563
26
3
0
179,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role