Player Matchup

Sun Wukong
Sun Wukong
DuckMilk
Sun Wukong
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 94L
1,704 Elo+
Solo
Mulan
Mulan
IsmaRM22
Mulan
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
249W - 263L
1,646 Elo+
Solo
Jormungandr
Jormungandr
RavenEaglewood
Jormungandr
Level 23
God Stats
7W - 9L
1,643 SR
Queue Stats
85W - 93L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Vegas8s
Danzaburou
Level 12
God Stats
5W - 2L
1,796 SR
Queue Stats
10W - 11L
1,507 Elo+
Solo
Cernunnos
Cernunnos
marinette20
Cernunnos
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,587 Elo+

VS

Team Averages
Level 25
1,563 SR
1,572 Elo+
Bellona
Bellona
FengSon
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,493 Elo+
Party 1
Yemoja
Yemoja
Krampie
Yemoja
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
87W - 72L
1,636 Elo+
Party 1
Loki
Loki
LORDKUSUKY
Loki
Level 26
God Stats
6W - 5L
1,685 SR
Queue Stats
36W - 34L
1,585 Elo+
Solo
Merlin
Merlin
hikrusu
Merlin
Level 29
God Stats
26W - 17L
1,630 SR
Queue Stats
134W - 142L
1,520 Elo+
Solo
Neith
Neith
superboinkboink
Neith
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
163W - 114L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuckMilk
Sun Wukong
20
6 / 3 / 5
15,607
520
30,463
34,697
41,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
IsmaRM22
Mulan
20
8 / 7 / 4
14,689
490
19,405
37,999
26,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
RavenEaglewood
Jormungandr
15
0 / 8 / 2
10,222
341
11,538
20,313
18,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Vegas8s
Danzaburou
14
0 / 9 / 3
10,609
354
9,163
15,980
5,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
marinette20
Cernunnos
17
6 / 15 / 3
12,581
419
19,536
28,486
11,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FengSon
Bellona
20
7 / 4 / 13
15,024
501
21,496
33,557
42,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Krampie
Yemoja
20
3 / 3 / 27
15,413
514
14,177
26,286
32,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 5 / 9
17,337
578
14,743
31,367
22,320
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
hikrusu
Merlin
20
3 / 8 / 19
14,139
471
18,156
21,649
11,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 0 / 14
17,600
587
38,115
20,421
11,207
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
124
20
Kills
42
42
Deaths
20
17
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DuckMilk
Sun Wukong
6
3
5
2.83
W
Bellona
FengSon
Bellona
7
4
13
3.38
L
Mulan
IsmaRM22
Mulan
8
7
4
1.43
W
Yemoja
Krampie
Yemoja
3
3
27
5.5
W
11
5
9
3.1
L
Jormungandr
RavenEaglewood
Jormungandr
0
8
2
0.13
L
Danzaburou
Vegas8s
Danzaburou
0
9
3
0.17
W
Merlin
hikrusu
Merlin
3
8
19
1.56
L
Cernunnos
marinette20
Cernunnos
6
15
3
0.5
W
18
0
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,105
Damage
106,687
137,475
Taken
133,280
104,624
Mitigated
119,445
31,815
Healing
51,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DuckMilk
Sun Wukong
30,463
3,715
0
15,132
34,697
41,710
0
8,794
25,032
257
137,741
W
Bellona
FengSon
Bellona
21,496
6,432
0
7,673
33,557
42,045
931
4,924
28,313
6,757
73,034
L
Mulan
IsmaRM22
Mulan
19,405
5,179
0
11,073
37,999
26,930
0
8,823
28,575
0
125,259
W
Yemoja
Krampie
Yemoja
14,177
3,914
5,249
6,649
26,286
32,499
386
4,530
21,506
48,791
0
W
14,743
3,220
0
12,262
31,367
22,320
1,003
2,703
28,564
385
150,404
L
Jormungandr
RavenEaglewood
Jormungandr
11,538
1,476
0
1,380
20,313
18,766
496
4,884
15,173
45,306
0
L
Danzaburou
Vegas8s
Danzaburou
9,163
3,639
0
2,168
15,980
5,712
1,291
3,580
12,363
0
54,123
W
Merlin
hikrusu
Merlin
18,156
1,885
0
5,531
21,649
11,374
1,286
1,363
20,236
85,328
0
L
Cernunnos
marinette20
Cernunnos
19,536
7,357
87
1,975
28,486
11,506
807
8,248
19,836
0
69,200
W
38,115
21,242
0
13,980
20,421
11,207
4,554
3,659
16,662
0
158,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,708
Gold Earned
79,513
656
Minions Killed
672
0
Camps Cleared
0
2,323,136
Distance Traveled
2,607,447
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,607
520
231
8
0
553,317
3
W
Bellona
15,024
501
91
3
0
546,485
9
L
Mulan
14,689
490
166
6
0
515,243
0
W
Yemoja
15,413
514
54
2
0
472,354
4
W
Loki
17,337
578
197
7
0
558,447
4
L
Jormungandr
10,222
341
60
2
0
501,337
6
L
Danzaburou
10,609
354
107
4
0
372,128
2
W
Merlin
14,139
471
130
4
0
523,434
5
L
Cernunnos
12,581
419
92
3
0
381,111
3
W
Neith
17,600
587
200
7
0
506,727
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role