Player Matchup

Ao Kuang
Ao Kuang
BeastEmbers
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,604 Elo+
Solo
Medusa
Medusa
Dracaris86
Medusa
Level 8
God Stats
5W - 3L
1,916 SR
Queue Stats
117W - 104L
1,592 Elo+
Solo
Janus
Janus
InfinityCorpPS
Janus
Level 22
God Stats
9W - 6L
1,363 SR
Queue Stats
83W - 67L
1,626 Elo+
Solo
Nemesis
Nemesis
Potsd
Nemesis
Level 12
God Stats
9W - 1L
1,925 SR
Queue Stats
19W - 13L
1,810 Elo+
Solo
Cerberus
Cerberus
king5of4legends
Cerberus
Level 24
God Stats
1W - 3L
1,273 SR
Queue Stats
136W - 157L
1,529 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,632 Elo+

VS

Team Averages
Level 10
1,511 SR
1,625 Elo+
Awilix
Awilix
Quaran-queen
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,706 Elo+
Party 1
Izanami
Izanami
dragxn69
Izanami
Level 10
God Stats
3W - 2L
1,728 SR
Queue Stats
22W - 11L
1,714 Elo+
Party 1
Yemoja
Yemoja
ixayess
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,421 Elo+
Solo
Bellona
Bellona
legible_protein8
Bellona
Level 4
God Stats
6W - 5L
1,326 SR
Queue Stats
113W - 124L
1,742 Elo+
Solo
Nemesis
Nemesis
shootouty
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeastEmbers
Ao Kuang
19
5 / 8 / 2
13,441
584
11,680
20,972
9,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Dracaris86
Medusa
19
8 / 1 / 5
13,109
570
12,668
14,007
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 3
14,583
634
12,423
13,023
4,833
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Potsd
Nemesis
20
2 / 0 / 5
13,588
591
8,689
18,527
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
18
4 / 2 / 8
12,655
550
7,048
17,822
11,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
2 / 5 / 5
11,086
482
12,041
19,412
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
dragxn69
Izanami
20
8 / 4 / 2
13,332
580
19,253
17,595
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
ixayess
Yemoja
16
0 / 6 / 0
8,995
391
2,282
13,314
7,827
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 8 / 4
10,820
470
14,162
22,339
21,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
shootouty
Nemesis
1
0 / 0 / 0
4,620
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
23
Kills
15
15
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BeastEmbers
Ao Kuang
5
8
2
0.75
W
Medusa
Dracaris86
Medusa
8
1
5
10.5
W
4
4
3
1.38
W
Nemesis
Potsd
Nemesis
2
0
5
4.5
L
Awilix
2
5
5
0.9
L
Izanami
dragxn69
Izanami
8
4
2
2.25
L
Yemoja
ixayess
Yemoja
0
6
0
0
W
Cerberus
4
2
8
4
L
5
8
4
0.88
L
Nemesis
shootouty
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
47,738
84,351
Taken
72,660
41,207
Mitigated
44,874
34,877
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BeastEmbers
Ao Kuang
11,680
3,368
0
8,000
20,972
9,049
4,959
0
20,972
50,837
0
W
Medusa
Dracaris86
Medusa
12,668
7,048
0
7,073
14,007
6,367
8,499
1,132
12,875
0
81,818
W
12,423
1,210
0
2,947
13,023
4,833
666
130
12,893
116,130
0
W
Nemesis
Potsd
Nemesis
8,689
3,008
0
8,051
18,527
9,573
76
44
18,483
0
117,352
L
Awilix
12,041
3,935
0
2,158
19,412
6,951
934
9,028
10,136
0
72,702
L
Izanami
dragxn69
Izanami
19,253
13,482
0
5,378
17,595
8,220
1,749
8,016
9,406
0
119,702
L
Yemoja
ixayess
Yemoja
2,282
254
271
122
13,314
7,827
0
2,093
11,221
33,372
0
W
Cerberus
7,048
233
0
8,806
17,822
11,385
1,347
1,959
15,863
68,442
0
L
14,162
3,953
0
2,539
22,339
21,876
431
11,551
10,746
0
47,416
L
Nemesis
shootouty
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,376
Gold Earned
48,853
727
Minions Killed
462
0
Camps Cleared
0
2,207,097
Distance Traveled
1,612,324
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,441
584
100
4
0
405,303
0
W
Medusa
13,109
570
112
5
0
365,225
3
W
Janus
14,583
634
192
8
0
452,510
4
W
Nemesis
13,588
591
165
7
0
526,724
0
L
Awilix
11,086
482
125
5
0
464,253
2
L
Izanami
13,332
580
206
9
0
408,398
5
L
Yemoja
8,995
391
50
2
0
350,870
1
W
Cerberus
12,655
550
158
7
0
457,335
1
L
Bellona
10,820
470
81
4
0
388,803
2
L
Nemesis
4,620
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role