Player Matchup

Pele
Pele
AJayin
Pele
Level 48
God Stats
2W - 0L
1,648 SR
Queue Stats
126W - 137L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
Bruuh Trash
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,583 Elo+
Party 1
Chaac
Chaac
Ko Dope Wave
Chaac
Level 78
God Stats
11W - 2L
1,594 SR
Queue Stats
41W - 33L
1,614 Elo+
Party 1
Team Averages
Level 48
1,581 SR
1,565 Elo+

VS

Team Averages
Level 32
1,440 SR
1,438 Elo+
Danzaburou
Danzaburou
FrmDenver
Danzaburou
Level 20
God Stats
7W - 17L
1,381 SR
Queue Stats
30W - 42L
1,351 Elo+
Solo
He Bo
He Bo
NW_Shark77
He Bo
Level 18
God Stats
1W - 3L
1,735 SR
Queue Stats
14W - 13L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
b_nola3082
Cthulhu
Level 58
God Stats
1W - 1L
1,205 SR
Queue Stats
18W - 29L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AJayin
Pele
10
3 / 1 / 6
7,455
678
5,424
5,096
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
13
6 / 2 / 6
8,539
776
7,512
10,135
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 0 / 8
8,849
804
10,183
7,615
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrmDenver
Danzaburou
10
2 / 6 / 0
7,258
660
6,184
10,130
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
9
0 / 5 / 2
6,906
628
2,540
7,206
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
b_nola3082
Cthulhu
9
0 / 4 / 2
6,686
608
5,757
11,163
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
2
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
AJayin
Pele
3
1
6
6
W
Hou Yi
6
2
6
4.5
L
Danzaburou
FrmDenver
Danzaburou
2
6
0
0.33
W
6
0
8
10
L
He Bo
0
5
2
0.2
L
Cthulhu
b_nola3082
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
14,481
22,846
Taken
28,499
10,063
Mitigated
11,565
9,051
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AJayin
Pele
5,424
1,788
0
711
5,096
1,622
296
1,631
3,465
0
12,716
W
Hou Yi
7,512
3,612
689
4,352
10,135
3,609
692
3,554
6,581
0
37,359
L
Danzaburou
FrmDenver
Danzaburou
6,184
3,137
0
1,641
10,130
3,605
0
12
10,118
0
37,146
W
10,183
1,455
222
3,077
7,615
4,832
488
3,215
4,400
0
33,909
L
He Bo
2,540
401
0
287
7,206
1,935
0
12
7,194
11,445
0
L
Cthulhu
b_nola3082
Cthulhu
5,757
219
404
1,616
11,163
6,025
0
0
11,163
16,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
20,850
119
Minions Killed
101
0
Camps Cleared
0
516,784
Distance Traveled
604,733
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,455
678
24
2
0
139,879
0
W
Hou Yi
8,539
776
61
6
0
182,172
2
L
Danzaburou
7,258
660
64
6
0
173,838
0
W
Chaac
8,849
804
34
3
0
194,733
0
L
He Bo
6,906
628
14
1
0
193,855
2
L
Cthulhu
6,686
608
23
2
0
237,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role