Player Matchup

Thanatos
Thanatos
Djikus
Thanatos
Level 106
God Stats
26W - 26L
1,621 SR
Queue Stats
382W - 364L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
RussianTwin
Cthulhu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
SerbianTwin
Danzaburou
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,187 Elo+
Party 3
Osiris
Osiris
WeedWarrrior5
Osiris
Level 44
God Stats
21W - 23L
1,943 SR
Queue Stats
310W - 323L
1,606 Elo+
Solo
Janus
Janus
Xeno1018
Janus
Level 86
God Stats
0W - 6L
1,292 SR
Queue Stats
368W - 346L
1,525 Elo+
Party 1
Team Averages
Level 69
1,571 SR
1,458 Elo+

VS

Team Averages
Level 95
1,516 SR
1,572 Elo+
Cerberus
Cerberus
EternalBlueSkies
Cerberus
Level 129
God Stats
13W - 11L
1,667 SR
Queue Stats
229W - 188L
1,642 Elo+
Party 2
Bellona
Bellona
XblCheese
Bellona
Level 108
God Stats
11W - 9L
1,695 SR
Queue Stats
453W - 400L
1,545 Elo+
Party 4
Nu Wa
Nu Wa
clappasaurusex
Nu Wa
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 124L
1,426 Elo+
Solo
Izanami
Izanami
countryboy71592
Izanami
Level 128
God Stats
20W - 19L
1,490 SR
Queue Stats
262W - 271L
1,632 Elo+
Party 4
Ao Kuang
Ao Kuang
koeze
Ao Kuang
Level 45
God Stats
1W - 1L
1,228 SR
Queue Stats
159W - 120L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Djikus
Thanatos
13
2 / 5 / 1
7,781
486
6,220
15,698
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
RussianTwin
Cthulhu
11
0 / 6 / 1
6,845
428
8,868
15,792
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SerbianTwin
Danzaburou
13
0 / 1 / 2
7,744
484
4,717
7,031
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 0
8,031
502
4,781
12,259
7,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Xeno1018
Janus
13
2 / 1 / 0
8,090
506
4,466
4,699
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,621
539
8,237
13,298
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
XblCheese
Bellona
17
8 / 0 / 2
10,237
640
11,361
13,660
10,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 1 / 8
8,125
508
10,933
6,827
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 3
8,606
538
3,565
5,990
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
koeze
Ao Kuang
14
4 / 1 / 3
8,381
524
4,624
10,717
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Djikus
Thanatos
2
5
1
0.5
W
4
1
6
7
L
Cthulhu
RussianTwin
Cthulhu
0
6
1
0.08
L
Danzaburou
SerbianTwin
Danzaburou
0
1
2
1
L
0
5
0
0
W
Bellona
XblCheese
Bellona
8
0
2
9
L
Janus
Xeno1018
Janus
2
1
0
2
W
0
1
8
4
W
2
1
3
3.5
W
Ao Kuang
koeze
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,052
Damage
38,720
55,479
Taken
50,492
21,302
Mitigated
29,345
22,412
Healing
21,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Djikus
Thanatos
6,220
1,843
0
12,438
15,698
5,041
0
4,958
10,534
0
47,536
W
8,237
378
0
5,804
13,298
9,595
0
5,229
8,069
27,988
0
L
Cthulhu
RussianTwin
Cthulhu
8,868
441
55
3,653
15,792
5,210
0
8,521
7,009
39,051
0
L
Danzaburou
SerbianTwin
Danzaburou
4,717
1,230
0
2,169
7,031
2,102
248
3,980
2,857
0
51,397
L
4,781
1,742
0
4,097
12,259
7,791
0
1,992
10,131
0
49,591
W
Bellona
XblCheese
Bellona
11,361
4,210
0
10,150
13,660
10,814
582
385
12,950
0
61,116
L
Janus
Xeno1018
Janus
4,466
0
0
0
4,699
1,158
0
3,313
1,154
54,329
0
W
10,933
1,897
0
1,791
6,827
2,111
116
3,028
3,799
49,309
0
W
3,565
2,164
0
1,554
5,990
2,915
900
2,398
3,592
0
62,614
W
Ao Kuang
koeze
Ao Kuang
4,624
997
0
1,797
10,717
3,910
0
2,294
8,423
50,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
43,970
471
Minions Killed
483
0
Camps Cleared
0
1,561,928
Distance Traveled
1,548,809
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,781
486
90
6
0
320,749
5
W
Cerberus
8,621
539
38
2
0
299,414
4
L
Cthulhu
6,845
428
55
3
0
303,160
7
L
Danzaburou
7,744
484
99
6
0
278,464
5
L
Osiris
8,031
502
104
7
0
317,704
3
W
Bellona
10,237
640
134
8
0
314,843
3
L
Janus
8,090
506
123
8
0
341,851
1
W
Nu Wa
8,125
508
91
6
0
315,915
4
W
Izanami
8,606
538
133
8
0
297,210
2
W
Ao Kuang
8,381
524
87
5
0
321,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role