Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BurblemcnugZ
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
S0RDAH0N
Ah Puch
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 17L
1,213 Elo+
Party 1
Anhur
Anhur
gugu3000
Anhur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,254 Elo+
Solo
Fenrir
Fenrir
upwind-target5
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,343 Elo+

VS

Team Averages
Level 39
1,333 SR
1,350 Elo+
Sol
Sol
Jawless_Jehovah
Sol
Level 84
God Stats
4W - 5L
1,244 SR
Queue Stats
281W - 306L
1,369 Elo+
Party 2
Izanami
Izanami
TheDrunkenSwan
Izanami
Level 92
God Stats
55W - 45L
1,508 SR
Queue Stats
123W - 138L
1,470 Elo+
Party 2
Odin
Odin
XxfreaksxX
Odin
Level 8
God Stats
7W - 6L
1,338 SR
Queue Stats
9W - 11L
1,325 Elo+
Party 2
Cthulhu
Cthulhu
hobolojoe
Cthulhu
Level 4
God Stats
9W - 9L
1,229 SR
Queue Stats
271W - 302L
1,249 Elo+
Party 2
Olorun
Olorun
junior87756
Olorun
Level 7
God Stats
7W - 6L
1,346 SR
Queue Stats
15W - 22L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 7 / 5
8,253
917
6,662
13,912
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 4
9,549
1,061
9,717
17,651
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
S0RDAH0N
Ah Puch
13
1 / 12 / 4
8,428
936
9,011
18,598
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
gugu3000
Anhur
13
1 / 13 / 4
8,033
893
3,118
19,253
6,797
14
4 / 7 / 4
9,161
1,018
6,991
18,644
7,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 15
12,074
1,342
20,604
10,211
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
24 / 0 / 14
13,261
1,473
34,028
8,552
3,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 23
10,000
1,111
8,186
7,558
6,468
Boots

Boots

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
hobolojoe
Cthulhu
17
1 / 3 / 27
10,174
1,130
10,802
11,871
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
15
2 / 4 / 16
8,752
972
6,740
8,944
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
140
9
Kills
45
45
Deaths
9
21
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
5
0.36
L
3
6
4
0.83
W
14
1
15
21.5
L
Ah Puch
S0RDAH0N
Ah Puch
1
12
4
0.25
W
24
0
14
31
W
4
1
23
15.5
L
Anhur
gugu3000
Anhur
1
13
4
0.23
W
Cthulhu
hobolojoe
Cthulhu
1
3
27
4.83
W
Olorun
2
4
16
2.5
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
80,360
88,058
Taken
47,136
32,662
Mitigated
29,971
3,158
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,662
3,679
0
1,513
13,912
5,346
0
5,382
8,430
0
15,774
L
9,717
2,168
0
627
17,651
6,772
0
7,721
9,805
0
35,265
W
20,604
10,680
597
6,502
10,211
3,922
0
1,758
8,453
42,368
0
L
Ah Puch
S0RDAH0N
Ah Puch
9,011
2,900
0
289
18,598
6,424
0
8,852
9,646
17,892
0
W
34,028
23,628
0
0
8,552
3,505
0
1,430
7,122
0
62,816
W
8,186
2,748
0
0
7,558
6,468
0
1,343
6,215
0
12,415
L
Anhur
gugu3000
Anhur
3,118
1,622
0
0
19,253
6,797
0
7,460
11,543
0
4,800
W
Cthulhu
hobolojoe
Cthulhu
10,802
501
547
556
11,871
12,747
0
2,542
9,329
17,851
0
W
Olorun
6,740
3,400
252
2,103
8,944
3,329
0
1,938
7,006
10,760
0
L
6,991
2,119
0
729
18,644
7,323
0
8,056
10,488
0
18,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
54,261
128
Minions Killed
218
0
Camps Cleared
2
781,888
Distance Traveled
861,856
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,253
917
17
2
0
137,945
0
L
Thor
9,549
1,061
58
6
0
174,778
1
W
Sol
12,074
1,342
65
7
1
169,829
0
L
Ah Puch
8,428
936
29
3
0
144,192
0
W
Izanami
13,261
1,473
90
10
0
195,892
0
W
Odin
10,000
1,111
15
2
1
171,081
0
L
Anhur
8,033
893
1
0
0
134,508
1
W
Cthulhu
10,174
1,130
40
4
0
197,985
0
W
Olorun
8,752
972
8
1
0
127,069
0
L
Fenrir
9,161
1,018
23
3
0
190,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role