Player Matchup

Anhur
Anhur
ALDO_08
Anhur
Level 35
God Stats
0W - 3L
1,225 SR
Queue Stats
19W - 17L
1,492 Elo+
Solo
Ares
Ares
II Comikazie II
Ares
Level 67
God Stats
0W - 1L
1,734 SR
Queue Stats
101W - 95L
1,482 Elo+
Solo
Janus
Janus
ironspyda
Janus
Level 73
God Stats
2W - 6L
1,422 SR
Queue Stats
105W - 145L
1,391 Elo+
Solo
Team Averages
Level 58
1,460 SR
1,455 Elo+

VS

Team Averages
Level 75
1,507 SR
1,421 Elo+
Thanatos
Thanatos
Darkjxbomber
Thanatos
Level 47
God Stats
19W - 26L
1,449 SR
Queue Stats
264W - 290L
1,374 Elo+
Solo
Vulcan
Vulcan
Zerotinetic
Vulcan
Level 70
God Stats
4W - 5L
1,476 SR
Queue Stats
43W - 47L
1,471 Elo+
Solo
Cthulhu
Cthulhu
yus0os3ri0us
Cthulhu
Level 109
God Stats
4W - 2L
1,594 SR
Queue Stats
174W - 231L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ALDO_08
Anhur
13
1 / 3 / 0
9,471
592
5,041
11,497
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 1
9,090
568
9,970
23,574
15,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ironspyda
Janus
11
0 / 11 / 1
8,649
541
5,214
13,808
4,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkjxbomber
Thanatos
15
13 / 1 / 0
12,503
781
9,838
12,099
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
14
3 / 1 / 10
10,650
666
21,880
6,183
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
yus0os3ri0us
Cthulhu
14
2 / 0 / 15
11,698
731
10,972
16,133
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
18
18
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
ALDO_08
Anhur
1
3
0
0.33
W
Thanatos
Darkjxbomber
Thanatos
13
1
0
13
L
1
4
1
0.38
W
Vulcan
3
1
10
8
L
Janus
ironspyda
Janus
0
11
1
0.05
W
Cthulhu
yus0os3ri0us
Cthulhu
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
42,690
48,879
Taken
34,415
24,064
Mitigated
25,890
10,043
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ALDO_08
Anhur
5,041
3,050
0
2,418
11,497
3,813
0
6,418
4,909
0
43,170
W
Thanatos
Darkjxbomber
Thanatos
9,838
1,392
0
9,344
12,099
4,502
1,400
3,128
8,971
0
70,290
L
9,970
791
522
5,872
23,574
15,773
0
17,346
5,702
23,282
0
W
Vulcan
21,880
11,962
578
1,780
6,183
2,619
434
3,885
2,298
62,507
0
L
Janus
ironspyda
Janus
5,214
471
123
1,108
13,808
4,478
0
8,222
5,292
31,208
0
W
Cthulhu
yus0os3ri0us
Cthulhu
10,972
607
152
6,092
16,133
18,769
261
8,291
7,842
31,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,210
Gold Earned
34,851
148
Minions Killed
202
0
Camps Cleared
0
835,017
Distance Traveled
966,677
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,471
592
70
4
0
288,759
6
W
Thanatos
12,503
781
83
5
0
326,117
6
L
Ares
9,090
568
19
1
0
310,650
3
W
Vulcan
10,650
666
83
5
0
328,136
0
L
Janus
8,649
541
59
4
0
235,608
4
W
Cthulhu
11,698
731
36
2
0
312,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role