Player Matchup

Xing Tian
Xing Tian
Pro7 I Bommel
Xing Tian
Level 126
God Stats
7W - 3L
1,500 SR
Queue Stats
552W - 494L
1,560 Elo+
Party 1
Hel
Hel
Vyperfunk
Hel
Level 125
God Stats
7W - 6L
1,385 SR
Queue Stats
402W - 373L
1,507 Elo+
Solo
Xbalanque
Xbalanque
oGER Eddy
Xbalanque
Level 155
God Stats
35W - 19L
1,933 SR
Queue Stats
572W - 527L
1,516 Elo+
Party 1
Medusa
Medusa
oGER McRappit
Medusa
Level 65
God Stats
23W - 18L
1,627 SR
Queue Stats
1,055W - 955L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
suresh1790
Ah Muzen Cab
Level 107
God Stats
6W - 1L
1,950 SR
Queue Stats
109W - 120L
1,540 Elo+
Solo
Team Averages
Level 116
1,679 SR
1,532 Elo+

VS

Team Averages
Level 120
1,478 SR
1,581 Elo+
Sun Wukong
Sun Wukong
Donacheti
Sun Wukong
Level 125
God Stats
0W - 1L
1,303 SR
Queue Stats
6W - 7L
1,865 Elo+
Party 2
Ne Zha
Ne Zha
M4nuSDominuS
Ne Zha
Level 148
God Stats
22W - 16L
1,587 SR
Queue Stats
475W - 488L
1,486 Elo+
Solo
Athena
Athena
MasterMayKs
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
XKv0ThE
Baron Samedi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
mesjdvska
Tyr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Pro7 I Bommel
Xing Tian
18
3 / 5 / 9
11,938
746
12,905
23,198
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 3 / 6
11,526
720
15,962
15,823
15,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
oGER Eddy
Xbalanque
19
4 / 3 / 10
11,385
712
26,477
15,439
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 4 / 10
10,470
654
10,696
13,033
5,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
suresh1790
Ah Muzen Cab
18
2 / 3 / 10
10,536
659
15,781
15,732
8,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Donacheti
Sun Wukong
20
6 / 2 / 11
11,425
714
11,775
18,832
23,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
18
8 / 3 / 8
11,187
699
23,813
15,357
9,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
18
2 / 2 / 13
11,170
698
5,760
25,586
38,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
XKv0ThE
Baron Samedi
17
1 / 4 / 13
10,135
633
20,309
16,507
10,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 4 / 10
9,486
593
7,007
19,034
20,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
15
Kills
18
18
Deaths
15
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Donacheti
Sun Wukong
6
2
11
5.75
L
Ne Zha
8
3
8
4
L
Athena
2
2
13
4.25
W
Xing Tian
Pro7 I Bommel
Xing Tian
3
5
9
1.5
W
5
3
6
2.67
L
Baron Samedi
XKv0ThE
Baron Samedi
1
4
13
1.88
L
1
4
10
1.5
W
Xbalanque
oGER Eddy
Xbalanque
4
3
10
3
W
1
4
10
1.5
W
Ah Muzen Cab
suresh1790
Ah Muzen Cab
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,821
Damage
68,664
83,225
Taken
95,316
60,885
Mitigated
102,771
40,522
Healing
47,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Donacheti
Sun Wukong
11,775
1,149
3,772
4,619
18,832
23,122
723
7,547
10,791
0
35,448
L
Ne Zha
23,813
4,654
5,906
6,166
15,357
9,234
1,785
3,720
11,467
0
40,393
L
Athena
5,760
1,320
1,938
3,339
25,586
38,593
504
6,012
19,296
10,906
0
W
Xing Tian
Pro7 I Bommel
Xing Tian
12,905
657
0
2,466
23,198
23,617
0
6,488
16,126
20,045
0
W
15,962
538
17,958
7,573
15,823
15,123
355
5,073
10,381
23,340
0
L
Baron Samedi
XKv0ThE
Baron Samedi
20,309
510
11,988
4,964
16,507
10,919
506
4,048
12,269
43,997
0
L
7,007
435
1,242
3,463
19,034
20,903
1,058
6,112
12,626
0
10,274
W
Xbalanque
oGER Eddy
Xbalanque
26,477
8,336
948
3,202
15,439
7,938
2,259
4,077
10,922
0
58,092
W
10,696
3,417
385
354
13,033
5,907
1,248
4,147
8,437
0
32,009
W
Ah Muzen Cab
suresh1790
Ah Muzen Cab
15,781
5,712
2,957
4,679
15,732
8,300
1,582
4,732
10,750
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
53,403
183
Minions Killed
173
0
Camps Cleared
0
1,427,262
Distance Traveled
1,447,009
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,425
714
39
2
0
298,689
3
L
Ne Zha
11,187
699
45
3
0
295,727
1
L
Athena
11,170
698
14
1
0
282,226
1
W
Xing Tian
11,938
746
15
1
0
291,756
4
W
Hel
11,526
720
28
2
0
290,207
5
L
Baron Samedi
10,135
633
66
4
0
296,357
1
L
Tyr
9,486
593
9
1
0
274,010
0
W
Xbalanque
11,385
712
66
4
0
255,260
0
W
Medusa
10,470
654
40
3
0
286,383
1
W
Ah Muzen Cab
10,536
659
34
2
0
303,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role