Player Matchup

Cerberus
Cerberus
Claudiudaniel99
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,093 Elo+
Solo
Ymir
Ymir
ElasticNevada25
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,209 Elo+
Party 1
Ganesha
Ganesha
KKiller675
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,209 Elo+
Party 1
Chronos
Chronos
LFC_Harrison_LFC
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,334 Elo+
Solo
Artemis
Artemis
tawerbomj
Artemis
Level 5
God Stats
2W - 2L
1,159 SR
Queue Stats
22W - 16L
1,418 Elo+
Solo
Team Averages
Level 5
1,432 SR
1,253 Elo+

VS

Team Averages
Level 18
1,403 SR
1,390 Elo+
Bellona
Bellona
NeoHurt
Bellona
Level 25
God Stats
27W - 22L
1,431 SR
Queue Stats
111W - 86L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
Wartage
Kukulkan
Level 10
God Stats
16W - 12L
1,499 SR
Queue Stats
44W - 43L
1,380 Elo+
Party 3
Izanami
Izanami
gioversa
Izanami
Level 22
God Stats
32W - 22L
1,582 SR
Queue Stats
102W - 81L
1,449 Elo+
Party 3
Jormungandr
Jormungandr
passi_1_2
Jormungandr
Level 26
God Stats
4W - 6L
1,314 SR
Queue Stats
4W - 7L
1,305 Elo+
Party 2
Hachiman
Hachiman
tjderboy
Hachiman
Level 6
God Stats
1W - 5L
1,190 SR
Queue Stats
4W - 9L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 5 / 0
7,312
914
2,111
8,651
6,357
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 16 / 0
6,815
852
5,105
22,668
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
KKiller675
Ganesha
13
0 / 15 / 1
7,500
938
10,758
27,508
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,634
829
588
2,104
921
Artemis
tawerbomj
Artemis
13
0 / 7 / 1
7,206
901
8,312
16,169
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeoHurt
Bellona
16
9 / 0 / 25
9,432
1,179
12,326
7,832
4,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Wartage
Kukulkan
16
8 / 0 / 26
9,703
1,213
16,234
4,638
1,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
gioversa
Izanami
17
24 / 0 / 14
11,263
1,408
27,499
7,654
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
passi_1_2
Jormungandr
15
0 / 1 / 32
8,534
1,067
5,578
6,655
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
tjderboy
Hachiman
16
3 / 0 / 31
8,923
1,115
10,502
6,057
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
172
1
Kills
44
45
Deaths
1
2
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
0
0.2
L
0
16
0
0
L
Ganesha
KKiller675
Ganesha
0
15
1
0.03
L
0
2
0
0
W
Bellona
NeoHurt
Bellona
9
0
25
21.5
W
Kukulkan
Wartage
Kukulkan
8
0
26
21
W
Izanami
gioversa
Izanami
24
0
14
31
W
Jormungandr
passi_1_2
Jormungandr
0
1
32
16
L
Artemis
tawerbomj
Artemis
0
7
1
0.07
W
Hachiman
tjderboy
Hachiman
3
0
31
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
72,139
77,100
Taken
32,836
43,200
Mitigated
15,221
3,711
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,111
0
0
1,208
8,651
6,357
0
2,120
6,531
20,480
0
L
5,105
1,256
0
81
22,668
13,205
0
6,261
16,407
8,193
0
L
Ganesha
KKiller675
Ganesha
10,758
1,539
0
564
27,508
17,033
0
5,645
21,863
15,081
0
L
588
369
0
52
2,104
921
0
388
1,716
1,338
0
W
Bellona
NeoHurt
Bellona
12,326
5,931
0
236
7,832
4,885
0
4,015
3,817
0
25,310
W
Kukulkan
Wartage
Kukulkan
16,234
2,336
0
0
4,638
1,692
0
3,071
1,567
28,560
0
W
Izanami
gioversa
Izanami
27,499
19,390
0
2,297
7,654
2,911
0
3,506
4,148
0
46,969
W
Jormungandr
passi_1_2
Jormungandr
5,578
2,317
1,758
848
6,655
3,575
0
3,707
2,313
11,777
0
L
Artemis
tawerbomj
Artemis
8,312
4,526
0
1,806
16,169
5,684
0
7,398
8,771
0
23,374
W
Hachiman
tjderboy
Hachiman
10,502
7,242
0
2,950
6,057
2,158
0
4,263
1,794
0
20,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,467
Gold Earned
47,855
101
Minions Killed
157
0
Camps Cleared
3
488,891
Distance Traveled
783,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,312
914
58
7
0
69,503
0
L
Ymir
6,815
852
8
1
0
123,091
0
L
Ganesha
7,500
938
2
0
0
137,691
0
L
Chronos
6,634
829
2
0
0
33,410
0
W
Bellona
9,432
1,179
30
4
0
188,015
0
W
Kukulkan
9,703
1,213
36
5
1
154,233
0
W
Izanami
11,263
1,408
56
7
1
153,509
0
W
Jormungandr
8,534
1,067
9
1
0
142,420
0
L
Artemis
7,206
901
31
4
0
125,196
0
W
Hachiman
8,923
1,115
26
3
1
145,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role