Player Matchup

Izanami
Izanami
Gold I
Cªrs
Izanami
Gold I
Level 157
God Stats
10W - 9L
1,803 SR
Queue Stats
587W - 564L
1,701 MMR
Solo
Ra
Ra
Gold III
JohanPro7
Ra
Gold III
Level 145
God Stats
3W - 6L
1,609 SR
Queue Stats
119W - 110L
1,640 MMR
Party 1
Pele
Pele
Platinum IV
Lvckily
Pele
Platinum IV
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 183L
1,718 MMR
Party 2
Mulan
Mulan
Gold I
SrDanteMa
Mulan
Gold I
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 156L
1,662 MMR
Party 1
Yemoja
Yemoja
Gold I
YourHeroAngel
Yemoja
Gold I
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 186L
1,623 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,582 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,534 SR
1,636 MMR
Amaterasu
Amaterasu
Gold II
Buhnanas
Amaterasu
Gold II
Level 155
God Stats
2W - 3L
1,817 SR
Queue Stats
174W - 173L
1,642 MMR
Solo
Aphrodite
Aphrodite
Gold IV
CallmeADuck
Aphrodite
Gold IV
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 138L
1,690 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Deqxz
Hou Yi
Platinum V
Level 120
God Stats
2W - 5L
1,527 SR
Queue Stats
47W - 42L
1,669 MMR
Solo
Ymir
Ymir
Platinum V
MooseWasTaken
Ymir
Platinum V
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
kevinRQ123
Ne Zha
Gold I
Level 153
God Stats
1W - 3L
1,324 SR
Queue Stats
351W - 341L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cªrs
Izanami
20
6 / 3 / 9
13,412
610
20,438
18,306
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 3 / 9
12,223
556
12,808
12,563
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Lvckily
Pele
20
7 / 5 / 9
13,035
593
16,467
20,170
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
SrDanteMa
Mulan
20
6 / 3 / 9
13,686
622
21,049
20,449
18,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 0 / 13
11,272
512
7,468
21,366
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Nu WaSetJanusScyllaNemesis

VS

Bans
DanzaburouMerlinSobekCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Buhnanas
Amaterasu
19
4 / 5 / 4
12,361
562
14,877
29,462
28,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
CallmeADuck
Aphrodite
18
2 / 2 / 5
11,644
529
14,412
14,387
10,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Deqxz
Hou Yi
18
4 / 6 / 0
11,412
519
10,019
16,995
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 7 / 7
10,168
462
13,814
27,346
27,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
kevinRQ123
Ne Zha
18
3 / 4 / 3
11,576
526
9,392
19,387
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
24
Kills
14
14
Deaths
24
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Buhnanas
Amaterasu
4
5
4
1.2
L
Aphrodite
CallmeADuck
Aphrodite
2
2
5
2.25
W
Izanami
Cªrs
Izanami
6
3
9
3.5
L
Hou Yi
Deqxz
Hou Yi
4
6
0
0.67
W
4
3
9
2.83
W
Pele
Lvckily
Pele
7
5
9
2.3
L
1
7
7
0.64
W
Mulan
SrDanteMa
Mulan
6
3
9
3.5
W
1
0
13
7.5
L
Ne Zha
kevinRQ123
Ne Zha
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,230
Damage
62,514
92,854
Taken
107,577
61,989
Mitigated
80,713
40,333
Healing
40,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Buhnanas
Amaterasu
14,877
8,826
0
10,641
29,462
28,483
1,292
5,888
23,421
0
67,514
L
Aphrodite
CallmeADuck
Aphrodite
14,412
1,711
7,401
7,768
14,387
10,084
792
3,234
10,989
75,335
0
W
Izanami
Cªrs
Izanami
20,438
13,350
0
9,141
18,306
7,825
7,012
6,046
12,184
0
126,511
L
Hou Yi
Deqxz
Hou Yi
10,019
5,442
0
3,415
16,995
6,450
4,195
1,140
15,793
0
82,653
W
12,808
966
4,102
3,152
12,563
6,421
363
4,341
8,112
95,667
0
W
Pele
Lvckily
Pele
16,467
4,962
0
3,788
20,170
9,320
897
7,317
12,657
0
94,081
L
13,814
1,696
0
4,472
27,346
27,594
272
8,319
18,812
28,038
0
W
Mulan
SrDanteMa
Mulan
21,049
3,871
0
10,895
20,449
18,755
2,746
6,148
14,171
0
84,843
W
7,468
2,896
4,589
4,666
21,366
19,668
224
8,372
12,789
36,171
0
L
Ne Zha
kevinRQ123
Ne Zha
9,392
1,898
0
6,562
19,387
8,102
1,978
2,234
17,031
0
88,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
57,161
665
Minions Killed
591
0
Camps Cleared
0
2,143,812
Distance Traveled
2,050,315
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,361
562
119
5
0
428,701
1
L
Aphrodite
11,644
529
158
7
0
424,115
3
W
Izanami
13,412
610
180
8
0
373,462
2
L
Hou Yi
11,412
519
143
7
0
345,338
5
W
Ra
12,223
556
160
7
0
452,107
6
W
Pele
13,035
593
126
6
0
445,833
9
L
Ymir
10,168
462
26
1
0
399,381
4
W
Mulan
13,686
622
145
7
0
442,460
8
W
Yemoja
11,272
512
54
2
0
429,950
9
L
Ne Zha
11,576
526
145
7
0
452,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role