Player Matchup

Poseidon
Poseidon
CrypticRichie
Poseidon
Level 86
God Stats
14W - 9L
1,687 SR
Queue Stats
355W - 310L
1,609 Elo+
Party 4
Bellona
Bellona
RanduYouHard
Bellona
Level 116
God Stats
31W - 28L
1,692 SR
Queue Stats
99W - 76L
1,650 Elo+
Party 1
Anhur
Anhur
TDAWG3055
Anhur
Level 127
God Stats
21W - 30L
1,428 SR
Queue Stats
666W - 605L
1,613 Elo+
Party 4
Fafnir
Fafnir
YungleDiffed
Fafnir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 163L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
seilide
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,561 SR
1,606 Elo+

VS

Team Averages
Level 128
1,583 SR
1,558 Elo+
King Arthur
King Arthur
AvgDev
King Arthur
Level 129
God Stats
2W - 2L
1,646 SR
Queue Stats
173W - 161L
1,571 Elo+
Party 3
Ao Kuang
Ao Kuang
Dhen
Ao Kuang
Level 160
God Stats
9W - 3L
1,769 SR
Queue Stats
187W - 214L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
ExpandsDong
Jing Wei
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 256L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Liquescimus
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 3
Nu Wa
Nu Wa
NYARlop
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrypticRichie
Poseidon
20
8 / 6 / 9
15,379
615
19,866
21,018
8,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RanduYouHard
Bellona
20
3 / 5 / 11
14,395
576
16,191
24,510
25,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
TDAWG3055
Anhur
20
5 / 4 / 4
15,932
637
10,368
17,388
7,303
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
17
0 / 2 / 15
12,544
502
8,065
22,462
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
seilide
Tsukuyomi
20
14 / 5 / 9
15,704
628
22,818
23,630
13,738
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvgDev
King Arthur
19
3 / 8 / 2
12,518
501
16,203
25,059
25,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
Dhen
Ao Kuang
20
8 / 8 / 4
12,873
515
17,623
25,426
13,230
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
ExpandsDong
Jing Wei
19
4 / 5 / 6
12,517
501
12,102
19,611
7,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Liquescimus
Jormungandr
16
3 / 4 / 2
10,674
427
10,942
17,740
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
NYARlop
Nu Wa
19
4 / 5 / 8
13,032
521
19,243
13,075
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
30
Kills
22
22
Deaths
30
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AvgDev
King Arthur
3
8
2
0.5
W
Poseidon
CrypticRichie
Poseidon
8
6
9
2.08
L
Ao Kuang
Dhen
Ao Kuang
8
8
4
1.25
L
Jing Wei
ExpandsDong
Jing Wei
4
5
6
1.4
L
Jormungandr
Liquescimus
Jormungandr
3
4
2
1
L
Nu Wa
NYARlop
Nu Wa
4
5
8
1.6
W
Bellona
RanduYouHard
Bellona
3
5
11
1.7
W
Anhur
TDAWG3055
Anhur
5
4
4
1.75
W
Fafnir
0
2
15
3.75
W
Tsukuyomi
seilide
Tsukuyomi
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,308
Damage
76,113
109,008
Taken
100,911
79,611
Mitigated
69,958
37,305
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AvgDev
King Arthur
16,203
1,306
0
2,885
25,059
25,538
0
2,561
22,498
1,490
88,400
W
Poseidon
CrypticRichie
Poseidon
19,866
2,716
0
9,482
21,018
8,277
901
15,749
4,933
112,103
0
L
Ao Kuang
Dhen
Ao Kuang
17,623
3,431
0
6,049
25,426
13,230
0
7,666
17,680
110,510
0
L
Jing Wei
ExpandsDong
Jing Wei
12,102
9,879
0
6,102
19,611
7,161
231
5,502
14,109
0
88,108
L
Jormungandr
Liquescimus
Jormungandr
10,942
1,291
0
2,514
17,740
18,012
0
6,934
10,726
41,360
0
L
Nu Wa
NYARlop
Nu Wa
19,243
1,383
0
1,408
13,075
6,017
0
5,268
7,807
95,282
0
W
Bellona
RanduYouHard
Bellona
16,191
7,103
0
6,373
24,510
25,554
2,387
6,191
17,733
0
97,753
W
Anhur
TDAWG3055
Anhur
10,368
5,596
0
9,665
17,388
7,303
2,270
3,627
13,583
0
135,891
W
Fafnir
8,065
2,584
0
6,630
22,462
24,739
1,381
12,695
9,331
34,875
0
W
Tsukuyomi
seilide
Tsukuyomi
22,818
5,194
0
5,155
23,630
13,738
3,363
10,349
12,921
0
100,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,954
Gold Earned
61,614
737
Minions Killed
718
0
Camps Cleared
0
2,404,197
Distance Traveled
2,259,236
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,518
501
190
8
0
425,324
5
W
Poseidon
15,379
615
204
8
0
465,510
7
L
Ao Kuang
12,873
515
152
6
0
465,501
3
L
Jing Wei
12,517
501
158
6
0
457,772
9
L
Jormungandr
10,674
427
39
2
0
476,715
5
L
Nu Wa
13,032
521
179
7
0
433,924
9
W
Bellona
14,395
576
167
7
0
469,816
4
W
Anhur
15,932
637
204
8
0
445,792
1
W
Fafnir
12,544
502
34
1
0
496,403
11
W
Tsukuyomi
15,704
628
128
5
0
526,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role