Player Matchup

Thanatos
Thanatos
CoJonaz
Thanatos
Level 100
God Stats
8W - 15L
1,522 SR
Queue Stats
457W - 420L
1,534 Elo+
Party 3
Aphrodite
Aphrodite
GabiNu
Aphrodite
Level 88
God Stats
2W - 4L
1,890 SR
Queue Stats
17W - 32L
1,433 Elo+
Party 2
Hachiman
Hachiman
KennLu
Hachiman
Level 26
God Stats
1W - 3L
1,398 SR
Queue Stats
16W - 22L
1,436 Elo+
Party 2
Scylla
Scylla
ZelDUUUUUH
Scylla
Level 98
God Stats
43W - 69L
1,605 SR
Queue Stats
563W - 534L
1,481 Elo+
Party 3
Set
Set
jukessmurf
Set
Level 13
God Stats
3W - 2L
1,640 SR
Queue Stats
23W - 20L
1,604 Elo+
Party 3
Team Averages
Level 65
1,611 SR
1,498 Elo+

VS

Team Averages
Level 72
1,437 SR
1,439 Elo+
Bellona
Bellona
Imbadlul
Bellona
Level 18
God Stats
4W - 2L
1,553 SR
Queue Stats
41W - 47L
1,503 Elo+
Party 1
Ullr
Ullr
Renegade124
Ullr
Level 88
God Stats
9W - 9L
1,693 SR
Queue Stats
408W - 394L
1,455 Elo+
Solo
Camazotz
Camazotz
Ubamunsta
Camazotz
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 66L
1,267 Elo+
Solo
Xing Tian
Xing Tian
muffmuckins
Xing Tian
Level 117
God Stats
5W - 3L
1,247 SR
Queue Stats
317W - 298L
1,498 Elo+
Solo
Ra
Ra
starfire739
Ra
Level 69
God Stats
13W - 15L
1,410 SR
Queue Stats
540W - 527L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoJonaz
Thanatos
14
2 / 6 / 4
8,508
473
10,037
15,457
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
GabiNu
Aphrodite
13
1 / 4 / 1
8,418
468
5,921
10,817
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
KennLu
Hachiman
13
3 / 5 / 4
8,527
474
8,011
15,906
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ZelDUUUUUH
Scylla
15
2 / 4 / 1
8,967
498
5,008
7,188
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 2
8,045
447
7,608
13,742
9,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Imbadlul
Bellona
16
4 / 2 / 12
10,554
586
9,652
14,283
10,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 6
10,547
586
8,859
9,603
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Ubamunsta
Camazotz
18
10 / 2 / 5
11,750
653
12,475
18,873
15,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
muffmuckins
Xing Tian
14
3 / 1 / 12
10,157
564
7,116
16,344
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 2 / 5
11,285
627
8,565
8,457
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
9
Kills
26
26
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CoJonaz
Thanatos
2
6
4
0.67
L
Aphrodite
GabiNu
Aphrodite
1
4
1
0.38
W
Bellona
Imbadlul
Bellona
4
2
12
5
L
Hachiman
KennLu
Hachiman
3
5
4
1
W
5
2
6
4
W
Camazotz
Ubamunsta
Camazotz
10
2
5
6.25
L
Scylla
ZelDUUUUUH
Scylla
2
4
1
0.63
L
1
7
2
0.29
W
Xing Tian
muffmuckins
Xing Tian
3
1
12
9
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,585
Damage
46,667
63,110
Taken
67,560
31,732
Mitigated
47,287
24,508
Healing
25,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CoJonaz
Thanatos
10,037
4,137
0
8,686
15,457
8,695
0
2,231
13,115
0
68,475
L
Aphrodite
GabiNu
Aphrodite
5,921
947
3,369
5,060
10,817
5,077
265
4,167
6,506
36,738
0
W
Bellona
Imbadlul
Bellona
9,652
3,842
0
4,388
14,283
10,756
645
2,009
12,246
0
67,073
L
Hachiman
KennLu
Hachiman
8,011
4,048
0
4,329
15,906
5,416
667
4,981
10,865
0
40,856
W
8,859
2,445
0
1,370
9,603
3,286
1,240
1,283
8,248
0
70,511
W
Camazotz
Ubamunsta
Camazotz
12,475
3,971
0
12,302
18,873
15,731
658
3,136
15,700
0
69,427
L
Scylla
ZelDUUUUUH
Scylla
5,008
791
0
558
7,188
2,720
0
2,149
4,864
54,606
0
L
7,608
4,026
0
2,506
13,742
9,824
0
1,625
12,079
0
39,004
W
Xing Tian
muffmuckins
Xing Tian
7,116
867
0
1,825
16,344
13,661
184
2,857
13,445
29,297
0
W
8,565
670
1,813
4,049
8,457
3,853
593
1,538
6,845
84,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
54,293
416
Minions Killed
503
0
Camps Cleared
0
1,624,526
Distance Traveled
1,824,995
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,508
473
89
5
0
350,909
3
L
Aphrodite
8,418
468
47
3
0
335,926
3
W
Bellona
10,554
586
103
6
0
387,796
5
L
Hachiman
8,527
474
75
4
0
309,431
4
W
Ullr
10,547
586
117
7
0
354,547
2
W
Camazotz
11,750
653
107
6
0
340,891
4
L
Scylla
8,967
498
126
7
0
331,465
9
L
Set
8,045
447
79
4
0
296,795
0
W
Xing Tian
10,157
564
31
2
0
361,765
4
W
Ra
11,285
627
145
8
0
379,996
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role