Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HeadiestTopper
Hel
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
251W - 231L
1,529 Elo+
Solo
Artio
Artio
Pungent Gowl
Artio
Level 126
God Stats
105W - 67L
1,628 SR
Queue Stats
229W - 229L
1,609 Elo+
Solo
Nemesis
Nemesis
R41N NINJA
Nemesis
Level 88
God Stats
15W - 14L
1,656 SR
Queue Stats
491W - 453L
1,599 Elo+
Solo
Danzaburou
Danzaburou
SWOLLERBEAR05
Danzaburou
Level 115
God Stats
43W - 31L
1,653 SR
Queue Stats
135W - 132L
1,563 Elo+
Solo
Team Averages
Level 129
1,587 SR
1,560 Elo+

VS

Team Averages
Level 101
1,610 SR
1,574 Elo+
Cerberus
Cerberus
Azraeliz
Cerberus
Level 83
God Stats
8W - 7L
1,540 SR
Queue Stats
503W - 354L
1,612 Elo+
Solo
Bellona
Bellona
Kiba Hakana
Bellona
Level 122
God Stats
2W - 5L
1,376 SR
Queue Stats
40W - 37L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
Mute Quickzzz
Cernunnos
Level 117
God Stats
10W - 4L
1,875 SR
Queue Stats
193W - 173L
1,565 Elo+
Solo
Janus
Janus
iQuod
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,545 Elo+
Solo
Ratatoskr
Ratatoskr
monkaroo1stGr
Ratatoskr
Level 124
God Stats
13W - 7L
1,756 SR
Queue Stats
29W - 29L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
8 / 2 / 0
9,686
605
12,909
18,944
13,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 1 / 5
9,424
589
4,124
8,668
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 5
7,957
497
4,220
16,246
6,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
R41N NINJA
Nemesis
15
6 / 2 / 5
9,158
572
10,600
10,841
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SWOLLERBEAR05
Danzaburou
15
1 / 5 / 1
8,573
536
6,483
11,643
3,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azraeliz
Cerberus
10
1 / 3 / 6
6,657
416
7,236
13,162
6,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Kiba Hakana
Bellona
11
2 / 7 / 1
7,222
451
8,710
12,915
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Mute Quickzzz
Cernunnos
14
8 / 3 / 1
8,709
544
13,219
11,947
3,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
iQuod
Janus
15
2 / 2 / 3
8,611
538
7,119
6,011
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
monkaroo1stGr
Ratatoskr
13
2 / 3 / 3
7,513
470
7,681
10,684
3,595
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
18
Kills
15
15
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
0
4
L
Cerberus
Azraeliz
Cerberus
1
3
6
1.33
W
1
1
5
3.5
L
Bellona
Kiba Hakana
Bellona
2
7
1
0.36
L
Cernunnos
Mute Quickzzz
Cernunnos
8
3
1
2.83
W
2
5
5
0.9
W
Nemesis
R41N NINJA
Nemesis
6
2
5
4.25
W
Danzaburou
SWOLLERBEAR05
Danzaburou
1
5
1
0.3
L
Janus
iQuod
Janus
2
2
3
1.75
L
Ratatoskr
monkaroo1stGr
Ratatoskr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
43,965
66,342
Taken
54,719
29,478
Mitigated
26,237
22,964
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,909
1,575
0
6,580
18,944
13,045
203
1,216
17,155
0
63,152
L
Cerberus
Azraeliz
Cerberus
7,236
597
192
4,070
13,162
6,754
0
2,215
10,929
29,347
0
W
4,124
0
863
4,654
8,668
2,882
1,270
2,472
5,975
66,293
0
L
Bellona
Kiba Hakana
Bellona
8,710
3,344
0
2,492
12,915
10,523
0
1,049
11,668
0
26,282
L
Cernunnos
Mute Quickzzz
Cernunnos
13,219
7,373
0
5,276
11,947
3,634
371
2,432
9,461
0
59,246
W
4,220
434
790
4,357
16,246
6,054
0
4,826
11,300
11,308
0
W
Nemesis
R41N NINJA
Nemesis
10,600
5,890
0
1,922
10,841
4,107
1,231
2,775
7,931
0
52,627
W
Danzaburou
SWOLLERBEAR05
Danzaburou
6,483
1,985
334
3,464
11,643
3,390
0
2,589
9,012
0
66,426
L
Janus
iQuod
Janus
7,119
786
0
500
6,011
1,731
0
1,132
4,815
62,393
0
L
Ratatoskr
monkaroo1stGr
Ratatoskr
7,681
1,645
0
2,805
10,684
3,595
0
1,246
9,362
0
38,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
38,712
485
Minions Killed
409
0
Camps Cleared
0
1,477,921
Distance Traveled
1,505,008
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,686
605
117
7
0
303,318
4
L
Cerberus
6,657
416
62
4
0
308,635
4
W
Hel
9,424
589
147
9
0
284,409
3
L
Bellona
7,222
451
50
3
0
271,676
0
L
Cernunnos
8,709
544
108
7
0
261,643
1
W
Artio
7,957
497
14
1
0
262,684
0
W
Nemesis
9,158
572
85
5
0
349,139
3
W
Danzaburou
8,573
536
122
8
0
278,371
1
L
Janus
8,611
538
123
8
0
320,585
5
L
Ratatoskr
7,513
470
66
4
0
342,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role