Player Matchup

Agni
Agni
Bauditz
Agni
Level 11
God Stats
2W - 2L
1,695 SR
Queue Stats
13W - 10L
1,660 Elo+
Solo
Neith
Neith
Digo
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 34L
1,573 Elo+
Party 2
Yemoja
Yemoja
MatheusCareca
Yemoja
Level 13
God Stats
12W - 6L
1,719 SR
Queue Stats
16W - 15L
1,496 Elo+
Party 2
Ymir
Ymir
ObiHueKenobi
Ymir
Level 11
God Stats
1W - 2L
1,292 SR
Queue Stats
14W - 10L
1,546 Elo+
Party 2
Zeus
Zeus
oHeitorzin
Zeus
Level 13
God Stats
4W - 2L
1,823 SR
Queue Stats
13W - 15L
1,527 Elo+
Party 2
Team Averages
Level 13
1,606 SR
1,560 Elo+

VS

Team Averages
Level 17
1,400 SR
1,412 Elo+
Kukulkan
Kukulkan
Felipe_D_Lopes
Kukulkan
Level 28
God Stats
9W - 23L
1,334 SR
Queue Stats
283W - 475L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Missift
Tsukuyomi
Level 26
God Stats
9W - 11L
1,518 SR
Queue Stats
167W - 280L
1,483 Elo+
Party 1
Thor
Thor
RicetTomyA
Thor
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 3
Guan Yu
Guan Yu
juancra
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 3
Cabrakan
Cabrakan
lucasdbs-lucasco
Cabrakan
Level 26
God Stats
10W - 19L
1,404 SR
Queue Stats
174W - 338L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bauditz
Agni
17
4 / 3 / 16
11,200
1,018
12,896
10,578
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Digo
Neith
17
7 / 4 / 8
11,636
1,058
12,767
8,427
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 1 / 11
12,699
1,154
8,063
9,535
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 3 / 14
11,319
1,029
10,310
14,111
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 3 / 16
12,415
1,129
22,844
7,383
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

254

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 5 / 5
10,083
917
17,759
10,712
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Missift
Tsukuyomi
17
5 / 4 / 6
11,702
1,064
11,453
14,616
6,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 8 / 5
10,329
939
7,254
14,165
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
juancra
Guan Yu
17
2 / 7 / 8
10,655
969
7,217
22,491
20,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 9
10,371
943
3,546
13,977
17,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
26
Kills
14
14
Deaths
26
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
Bauditz
Agni
4
3
16
4
W
Neith
Digo
Neith
7
4
8
2.75
L
Kukulkan
2
5
5
0.9
W
6
1
11
11.5
L
Tsukuyomi
Missift
Tsukuyomi
5
4
6
2
W
3
3
14
3.33
L
3
8
5
0.69
L
Guan Yu
juancra
Guan Yu
2
7
8
0.86
L
2
2
9
3.25
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,880
Damage
47,229
50,034
Taken
75,961
30,809
Mitigated
54,776
5,532
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bauditz
Agni
12,896
844
0
0
10,578
3,423
0
3,862
6,566
31,803
0
W
Neith
Digo
Neith
12,767
7,926
0
840
8,427
3,130
0
2,686
5,666
0
28,086
L
Kukulkan
17,759
811
0
481
10,712
4,140
0
7,824
2,888
50,069
0
W
8,063
1,627
2,172
1,484
9,535
9,327
0
4,081
5,354
18,628
0
L
Tsukuyomi
Missift
Tsukuyomi
11,453
3,609
0
124
14,616
6,927
0
10,029
4,587
0
30,596
W
10,310
2,169
0
1,036
14,111
12,537
0
7,182
6,833
23,807
0
L
7,254
792
0
291
14,165
6,110
0
8,919
5,246
0
19,490
L
Guan Yu
juancra
Guan Yu
7,217
606
2,142
3,983
22,491
20,048
0
15,417
7,074
0
19,285
L
3,546
422
0
2,145
13,977
17,551
0
11,924
2,053
6,132
0
W
22,844
2,573
0
0
7,383
2,392
0
3,494
3,864
49,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
53,140
192
Minions Killed
177
4
Camps Cleared
6
952,219
Distance Traveled
976,298
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,200
1,018
40
4
1
207,937
1
W
Neith
11,636
1,058
25
2
1
167,647
0
L
Kukulkan
10,083
917
82
7
1
193,776
1
W
Yemoja
12,699
1,154
25
2
1
204,071
1
L
Tsukuyomi
11,702
1,064
39
4
1
216,277
1
W
Ymir
11,319
1,029
38
3
1
180,929
0
L
Thor
10,329
939
23
2
1
187,086
0
L
Guan Yu
10,655
969
26
2
2
225,901
1
L
Cabrakan
10,371
943
7
1
1
153,258
0
W
Zeus
12,415
1,129
64
6
0
191,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role