Player Matchup

Bacchus
Bacchus
CupcakeLaggaman
Bacchus
Level 128
God Stats
1W - 4L
1,497 SR
Queue Stats
44W - 41L
1,595 Elo+
Party 2
Thor
Thor
Daftey
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 253L
1,610 Elo+
Party 2
Tyr
Tyr
PerfectlyDamaged
Tyr
Level 154
God Stats
1W - 6L
1,303 SR
Queue Stats
118W - 96L
1,603 Elo+
Solo
Neith
Neith
PonDeDuck
Neith
Level 160
God Stats
8W - 2L
1,500 SR
Queue Stats
501W - 318L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
YoungWhitey
Cthulhu
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
568W - 353L
1,603 Elo+
Party 2
Team Averages
Level 145
1,460 SR
1,610 Elo+

VS

Team Averages
Level 145
1,589 SR
1,638 Elo+
Izanami
Izanami
FFCCTASE
Izanami
Level 142
God Stats
7W - 2L
1,769 SR
Queue Stats
241W - 223L
1,699 Elo+
Solo
Erlang Shen
Erlang Shen
GalaxBox
Erlang Shen
Level 126
God Stats
7W - 4L
1,522 SR
Queue Stats
169W - 116L
1,779 Elo+
Party 1
Ao Kuang
Ao Kuang
MoSokrat
Ao Kuang
Level 159
God Stats
8W - 3L
1,851 SR
Queue Stats
371W - 369L
1,611 Elo+
Solo
Kuzenbo
Kuzenbo
Willibbo
Kuzenbo
Level 147
God Stats
3W - 11L
1,302 SR
Queue Stats
271W - 272L
1,601 Elo+
Solo
Raijin
Raijin
XB0T
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,195
423
5,962
15,036
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Daftey
Thor
14
3 / 4 / 3
8,696
512
6,695
13,356
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 1 / 0
9,097
535
12,721
16,814
11,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
PonDeDuck
Neith
14
2 / 4 / 1
8,668
510
11,689
11,893
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
YoungWhitey
Cthulhu
13
1 / 5 / 1
7,901
465
9,436
15,928
7,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FFCCTASE
Izanami
16
8 / 2 / 7
10,053
591
14,238
14,470
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
GalaxBox
Erlang Shen
14
4 / 1 / 10
8,931
525
7,953
10,297
6,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MoSokrat
Ao Kuang
17
1 / 1 / 0
9,526
560
12,264
19,823
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Willibbo
Kuzenbo
14
5 / 1 / 9
9,219
542
8,601
11,289
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
XB0T
Raijin
14
2 / 2 / 9
8,919
525
9,077
10,217
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
20
20
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Thor
Daftey
Thor
3
4
3
1.13
W
Izanami
FFCCTASE
Izanami
8
2
7
5.75
W
Erlang Shen
GalaxBox
Erlang Shen
4
1
10
9
W
Ao Kuang
MoSokrat
Ao Kuang
1
1
0
1
L
1
1
0
1
L
Neith
PonDeDuck
Neith
2
4
1
0.63
W
Kuzenbo
Willibbo
Kuzenbo
5
1
9
9.5
W
Raijin
XB0T
Raijin
2
2
9
3.25
L
Cthulhu
YoungWhitey
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
52,133
73,027
Taken
66,096
40,281
Mitigated
37,213
25,807
Healing
31,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
908
0
2,361
15,036
12,514
0
5,913
9,018
18,185
0
L
Thor
Daftey
Thor
6,695
1,828
0
4,996
13,356
4,863
0
3,446
9,758
0
54,227
W
Izanami
FFCCTASE
Izanami
14,238
8,921
0
9,188
14,470
5,608
1,141
4,241
10,229
0
79,379
W
Erlang Shen
GalaxBox
Erlang Shen
7,953
3,230
0
2,392
10,297
6,992
572
2,181
8,116
0
60,183
W
Ao Kuang
MoSokrat
Ao Kuang
12,264
2,200
0
14,853
19,823
8,571
0
289
19,534
70,889
0
L
12,721
1,693
0
9,582
16,814
11,778
0
9,428
7,386
0
66,947
L
Neith
PonDeDuck
Neith
11,689
6,939
0
4,534
11,893
3,594
620
2,407
9,428
0
64,897
W
Kuzenbo
Willibbo
Kuzenbo
8,601
3,608
0
2,410
11,289
12,346
139
3,805
7,484
23,311
0
W
Raijin
XB0T
Raijin
9,077
1,193
0
2,851
10,217
3,696
323
4,882
5,335
54,689
0
L
Cthulhu
YoungWhitey
Cthulhu
9,436
1,075
557
3,777
15,928
7,532
0
8,156
7,495
59,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
46,648
487
Minions Killed
508
0
Camps Cleared
0
1,616,244
Distance Traveled
1,619,833
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,195
423
10
1
0
329,988
5
L
Thor
8,696
512
93
5
0
321,115
3
W
Izanami
10,053
591
136
8
0
280,098
9
W
Erlang Shen
8,931
525
94
6
0
378,123
2
W
Ao Kuang
9,526
560
144
8
0
322,014
2
L
Tyr
9,097
535
140
8
0
353,770
4
L
Neith
8,668
510
129
8
0
283,434
5
W
Kuzenbo
9,219
542
19
1
0
329,113
3
W
Raijin
8,919
525
115
7
0
310,485
5
L
Cthulhu
7,901
465
115
7
0
327,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role