Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,500 Elo+

VS

Team Averages
Level 50
1,535 SR
1,489 Elo+
Skadi
Skadi
Bigporker69oink
Skadi
Level 8
God Stats
1W - 1L
1,511 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
DALEKSEC89
Aphrodite
Level 100
God Stats
2W - 1L
1,606 SR
Queue Stats
27W - 27L
1,417 Elo+
Party 1
Chaac
Chaac
oiyoucheekysod
Chaac
Level 43
God Stats
2W - 3L
1,489 SR
Queue Stats
17W - 15L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 10
13,277
699
10,773
9,900
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
 
Cupid
17
8 / 2 / 9
13,075
688
18,353
20,190
7,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
 
Neith
17
4 / 2 / 13
12,763
672
9,122
8,886
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
10,752
566
2,733
13,164
5,395
Aphrodite
DALEKSEC89
Aphrodite
15
2 / 8 / 2
11,768
619
10,602
15,175
14,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 1
11,697
616
14,687
16,770
24,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
5
5
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
10
12
W
Cupid
 
Cupid
8
2
9
6.25
W
Neith
 
Neith
4
2
13
5.25
L
0
7
2
0.14
L
Aphrodite
DALEKSEC89
Aphrodite
2
8
2
0.38
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,248
Damage
28,022
38,976
Taken
45,109
14,930
Mitigated
43,943
17,734
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,773
5,030
0
2,291
9,900
3,480
0
1,520
8,155
0
56,712
W
Cupid
 
Cupid
18,353
11,896
679
11,288
20,190
7,883
1,661
6,392
13,392
0
97,751
W
Neith
 
Neith
9,122
3,076
243
3,233
8,886
3,567
2,257
2,760
5,821
0
38,121
L
2,733
760
0
1,241
13,164
5,395
201
0
13,164
0
9,126
L
Aphrodite
DALEKSEC89
Aphrodite
10,602
703
5,366
5,949
15,175
14,032
307
40
15,135
51,163
0
L
14,687
1,796
0
3,492
16,770
24,516
0
21
16,749
0
49,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,115
Gold Earned
34,217
246
Minions Killed
140
0
Camps Cleared
0
1,008,384
Distance Traveled
896,032
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,277
699
64
3
0
378,166
4
W
Cupid
13,075
688
115
6
0
294,905
4
W
Neith
12,763
672
67
4
0
335,313
0
L
Skadi
10,752
566
13
1
0
225,609
3
L
Aphrodite
11,768
619
76
4
0
307,434
4
L
Chaac
11,697
616
51
3
0
362,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role