Player Matchup

Hou Yi
Hou Yi
AethelBjorn
Hou Yi
Level 29
God Stats
3W - 2L
1,608 SR
Queue Stats
51W - 41L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
IoveIace
Kukulkan
Level 29
God Stats
5W - 4L
1,798 SR
Queue Stats
294W - 341L
1,442 Elo+
Solo
Nemesis
Nemesis
KLEYTTON24CM
Nemesis
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
83W - 100L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
OzzMosis12
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
PEDRIM24CM
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,389 Elo+
Party 2
Team Averages
Level 21
1,581 SR
1,436 Elo+

VS

Team Averages
Level 26
1,501 SR
1,457 Elo+
Ullr
Ullr
ITzWitchCraft
Ullr
Level 12
God Stats
11W - 9L
1,634 SR
Queue Stats
108W - 102L
1,513 Elo+
Solo
Chaac
Chaac
Kerlon549633
Chaac
Level 29
God Stats
3W - 4L
1,635 SR
Queue Stats
83W - 85L
1,519 Elo+
Solo
Chang'e
Chang'e
liimaaoo
Chang'e
Level 65
God Stats
10W - 10L
1,571 SR
Queue Stats
395W - 407L
1,452 Elo+
Party 1
Cerberus
Cerberus
nome_laminado
Cerberus
Level 7
God Stats
6W - 13L
1,226 SR
Queue Stats
10W - 17L
1,362 Elo+
Party 1
Set
Set
themasterIAV
Set
Level 18
God Stats
34W - 35L
1,437 SR
Queue Stats
602W - 522L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
6 / 2 / 4
8,843
465
10,708
8,020
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
IoveIace
Kukulkan
14
0 / 3 / 2
8,635
454
5,295
10,222
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
KLEYTTON24CM
Nemesis
15
2 / 4 / 2
9,209
485
4,729
13,929
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
OzzMosis12
Jormungandr
15
6 / 2 / 5
9,666
509
8,525
12,982
8,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
PEDRIM24CM
Aphrodite
16
2 / 4 / 2
10,066
530
11,884
12,323
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,604
453
7,263
15,281
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 7
10,156
535
10,957
13,171
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
liimaaoo
Chang'e
16
5 / 3 / 1
10,156
535
11,545
12,986
9,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
nome_laminado
Cerberus
8
1 / 5 / 0
7,181
378
2,158
7,726
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 2 / 6
10,091
531
8,844
10,493
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
16
Kills
15
15
Deaths
16
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
2
4
4
L
1
5
1
0.3
W
Kukulkan
IoveIace
Kukulkan
0
3
2
0.33
W
Nemesis
KLEYTTON24CM
Nemesis
2
4
2
0.75
L
4
1
7
7.5
W
Jormungandr
OzzMosis12
Jormungandr
6
2
5
4.25
W
Aphrodite
PEDRIM24CM
Aphrodite
2
4
2
0.75
L
Chang'e
liimaaoo
Chang'e
5
3
1
1.83
L
Cerberus
nome_laminado
Cerberus
1
5
0
0.2
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
40,767
57,476
Taken
59,657
24,199
Mitigated
37,677
18,652
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,708
3,689
0
2,967
8,020
2,427
797
2,016
5,979
0
32,048
L
7,263
5,058
0
4,051
15,281
5,033
275
5,436
9,585
0
54,124
W
Kukulkan
IoveIace
Kukulkan
5,295
468
0
618
10,222
4,670
168
5,138
5,059
49,287
0
W
Nemesis
KLEYTTON24CM
Nemesis
4,729
1,328
0
5,985
13,929
4,889
0
1,624
12,259
0
55,098
L
10,957
1,786
0
4,121
13,171
11,011
624
9,222
3,851
0
56,214
W
Jormungandr
OzzMosis12
Jormungandr
8,525
1,491
0
2,328
12,982
8,034
493
4,450
8,507
41,313
0
W
Aphrodite
PEDRIM24CM
Aphrodite
11,884
1,206
0
6,754
12,323
4,179
450
475
11,398
56,755
0
L
Chang'e
liimaaoo
Chang'e
11,545
1,089
1,111
6,909
12,986
9,706
791
6,350
6,432
61,227
0
L
Cerberus
nome_laminado
Cerberus
2,158
133
0
806
7,726
4,583
50
1,038
6,466
8,389
0
L
8,844
3,513
0
2,609
10,493
7,344
0
2,813
7,619
0
66,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
46,188
436
Minions Killed
433
0
Camps Cleared
0
1,687,758
Distance Traveled
1,700,566
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,843
465
57
3
0
342,519
6
L
Ullr
8,604
453
89
5
0
296,342
1
W
Kukulkan
8,635
454
101
5
0
300,406
7
W
Nemesis
9,209
485
103
5
0
434,445
1
L
Chaac
10,156
535
117
6
0
386,541
0
W
Jormungandr
9,666
509
64
3
0
341,651
1
W
Aphrodite
10,066
530
111
6
0
268,737
3
L
Chang'e
10,156
535
96
5
0
305,613
3
L
Cerberus
7,181
378
20
1
0
334,951
0
L
Set
10,091
531
111
6
0
377,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role