Player Matchup

Kali
Kali
BohnonoKanono
Kali
Level 62
God Stats
1W - 3L
1,369 SR
Queue Stats
30W - 49L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
OhhCrhyzler
Erlang Shen
Level 64
God Stats
9W - 5L
1,600 SR
Queue Stats
185W - 186L
1,513 Elo+
Solo
Medusa
Medusa
aaantoniosolero
Medusa
Level 66
God Stats
147W - 119L
1,542 SR
Queue Stats
761W - 771L
1,471 Elo+
Solo
Cerberus
Cerberus
rodrigofdzfdz
Cerberus
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 92L
1,670 Elo+
Solo
Nu Wa
Nu Wa
xxRuki66xx
Nu Wa
Level 139
God Stats
20W - 19L
1,472 SR
Queue Stats
383W - 527L
1,370 Elo+
Solo
Team Averages
Level 76
1,497 SR
1,478 Elo+

VS

Team Averages
Level 79
1,439 SR
1,416 Elo+
Sol
Sol
Alejandro__112
Sol
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,356 Elo+
Party 1
Ra
Ra
Crush-Cultrue
Ra
Level 75
God Stats
16W - 14L
1,773 SR
Queue Stats
397W - 394L
1,512 Elo+
Solo
Anubis
Anubis
RICK27-98
Anubis
Level 107
God Stats
21W - 19L
1,459 SR
Queue Stats
167W - 169L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
adriaanvalero
Cu Chulainn
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 34L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
yalpha93
Jing Wei
Level 68
God Stats
9W - 20L
965 SR
Queue Stats
221W - 221L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,982
473
4,705
15,910
5,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
OhhCrhyzler
Erlang Shen
15
3 / 4 / 3
9,350
492
14,448
16,023
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 5 / 5
9,231
486
12,350
12,683
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
rodrigofdzfdz
Cerberus
13
4 / 8 / 3
8,855
466
5,813
19,355
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
16
5 / 2 / 2
10,045
529
8,268
8,872
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
10,719
564
15,075
18,781
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 2 / 5
10,057
529
4,170
7,647
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
RICK27-98
Anubis
17
12 / 2 / 6
11,194
589
17,665
12,609
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
adriaanvalero
Cu Chulainn
14
5 / 5 / 7
9,275
488
9,476
14,376
9,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
yalpha93
Jing Wei
13
0 / 7 / 4
8,366
440
2,434
12,691
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
19
Kills
23
24
Deaths
19
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
1
5
4
0.6
W
0
2
5
1.25
L
Erlang Shen
OhhCrhyzler
Erlang Shen
3
4
3
1.13
W
Anubis
RICK27-98
Anubis
12
2
6
7.5
L
6
5
5
1.7
W
Cu Chulainn
adriaanvalero
Cu Chulainn
5
5
7
1.7
L
Cerberus
rodrigofdzfdz
Cerberus
4
8
3
0.69
L
Nu Wa
5
2
2
3
W
Jing Wei
yalpha93
Jing Wei
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,584
Damage
48,820
72,843
Taken
66,104
35,985
Mitigated
29,937
22,068
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,075
3,265
0
10,844
18,781
6,433
2,213
3,463
15,318
70,306
0
L
4,705
2,002
0
6,939
15,910
5,137
114
6,298
9,580
0
54,202
W
4,170
382
1,204
3,075
7,647
3,609
253
1,494
6,153
71,078
0
L
Erlang Shen
OhhCrhyzler
Erlang Shen
14,448
6,411
0
5,580
16,023
10,183
1,017
10,815
5,123
0
47,412
W
Anubis
RICK27-98
Anubis
17,665
411
969
7,249
12,609
6,308
1,203
1,504
11,105
66,167
0
L
12,350
5,491
0
3,304
12,683
4,166
472
5,597
7,068
0
47,680
W
Cu Chulainn
adriaanvalero
Cu Chulainn
9,476
1,483
219
2,572
14,376
9,882
724
4,290
10,086
0
33,348
L
Cerberus
rodrigofdzfdz
Cerberus
5,813
446
0
4,016
19,355
13,826
137
8,536
10,797
26,484
0
L
Nu Wa
8,268
2,313
106
2,123
8,872
2,673
931
5,377
3,365
61,024
0
W
Jing Wei
yalpha93
Jing Wei
2,434
1,186
0
1,242
12,691
3,705
0
3,330
9,361
0
46,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
49,611
420
Minions Killed
512
0
Camps Cleared
0
1,727,022
Distance Traveled
1,686,463
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,719
564
131
7
0
313,094
4
L
Kali
8,982
473
93
5
0
356,854
1
W
Ra
10,057
529
160
8
0
375,638
3
L
Erlang Shen
9,350
492
79
4
0
367,101
1
W
Anubis
11,194
589
102
5
0
300,522
4
L
Medusa
9,231
486
74
4
0
329,059
3
W
Cu Chulainn
9,275
488
46
2
0
371,790
1
L
Cerberus
8,855
466
56
3
0
326,728
2
L
Nu Wa
10,045
529
118
6
0
347,280
4
W
Jing Wei
8,366
440
73
4
0
325,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role