Player Matchup

Skadi
Skadi
DREADN0CK
Skadi
Level 129
God Stats
38W - 24L
1,500 SR
Queue Stats
845W - 796L
1,549 Elo+
Solo
Ra
Ra
GattZU24
Ra
Level 121
God Stats
29W - 11L
1,737 SR
Queue Stats
910W - 973L
1,544 Elo+
Solo
Achilles
Achilles
LucciX25thNight
Achilles
Level 111
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
PnkDiamondsPearl
Yemoja
Level 86
God Stats
4W - 3L
1,485 SR
Queue Stats
125W - 125L
1,575 Elo+
Solo
Chaac
Chaac
SolarDawg
Chaac
Level 159
God Stats
13W - 7L
1,582 SR
Queue Stats
67W - 62L
1,555 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,545 Elo+

VS

Team Averages
Level 131
1,449 SR
1,500 Elo+
Danzaburou
Danzaburou
FortNoxx
Danzaburou
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
250W - 226L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
Kid Kthulu
Baron Samedi
Level 126
God Stats
1W - 3L
1,169 SR
Queue Stats
101W - 91L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Onis Hatred
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,313 Elo+
Solo
Xing Tian
Xing Tian
PorkLoMaine
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 150L
1,378 Elo+
Solo
Ah Puch
Ah Puch
ahhitzjay
Ah Puch
Level 128
God Stats
50W - 44L
1,577 SR
Queue Stats
148W - 166L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DREADN0CK
Skadi
16
4 / 0 / 4
9,614
961
6,384
4,026
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 0 / 9
10,538
1,054
8,502
5,660
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
16
4 / 3 / 6
10,246
1,025
12,474
12,255
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 2 / 7
10,576
1,058
6,281
6,962
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
SolarDawg
Chaac
16
1 / 2 / 9
9,167
917
12,080
12,496
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

248

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FortNoxx
Danzaburou
15
4 / 3 / 1
10,073
1,007
8,513
13,467
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Kid Kthulu
Baron Samedi
16
2 / 4 / 2
9,577
958
4,597
10,288
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Onis Hatred
Heimdallr
16
0 / 6 / 6
9,319
932
7,147
12,421
6,208
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
PorkLoMaine
Xing Tian
15
0 / 0 / 3
9,400
940
3,149
6,661
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ahhitzjay
Ah Puch
15
1 / 1 / 3
9,164
916
11,910
6,052
3,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
14
Kills
7
7
Deaths
14
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
DREADN0CK
Skadi
4
0
4
6
L
Danzaburou
FortNoxx
Danzaburou
4
3
1
1.5
W
3
0
9
7.5
L
Baron Samedi
Kid Kthulu
Baron Samedi
2
4
2
0.75
W
Achilles
4
3
6
2.33
L
Heimdallr
Onis Hatred
Heimdallr
0
6
6
0.5
W
2
2
7
2.75
L
Xing Tian
PorkLoMaine
Xing Tian
0
0
3
1.5
W
Chaac
SolarDawg
Chaac
1
2
9
2.75
L
Ah Puch
ahhitzjay
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,721
Damage
35,316
41,399
Taken
48,889
28,959
Mitigated
26,906
16,958
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DREADN0CK
Skadi
6,384
2,620
0
1,521
4,026
1,448
0
2,005
2,021
0
17,150
L
Danzaburou
FortNoxx
Danzaburou
8,513
3,941
0
912
13,467
6,057
0
3,530
9,601
0
22,850
W
8,502
497
2,535
2,199
5,660
4,401
0
2,442
3,218
38,272
0
L
Baron Samedi
Kid Kthulu
Baron Samedi
4,597
338
2,297
2,412
10,288
4,846
0
3,566
6,452
26,748
0
W
Achilles
12,474
3,200
0
1,745
12,255
8,815
0
6,114
5,937
0
21,685
L
Heimdallr
Onis Hatred
Heimdallr
7,147
3,672
0
0
12,421
6,208
0
3,299
8,949
0
33,509
W
6,281
203
3,177
2,139
6,962
3,380
0
4,142
2,820
21,961
0
L
Xing Tian
PorkLoMaine
Xing Tian
3,149
277
0
868
6,661
6,311
0
1,595
4,934
9,015
0
W
Chaac
SolarDawg
Chaac
12,080
623
0
3,642
12,496
10,915
0
4,953
7,543
0
23,597
L
Ah Puch
ahhitzjay
Ah Puch
11,910
549
0
810
6,052
3,484
0
2,211
3,695
29,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,141
Gold Earned
47,533
198
Minions Killed
198
7
Camps Cleared
7
1,027,420
Distance Traveled
880,666
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,614
961
32
3
3
175,743
0
L
Danzaburou
10,073
1,007
32
3
0
176,349
0
W
Ra
10,538
1,054
85
9
2
214,240
0
L
Baron Samedi
9,577
958
44
4
1
171,808
1
W
Achilles
10,246
1,025
26
3
2
207,090
1
L
Heimdallr
9,319
932
59
6
3
161,523
1
W
Yemoja
10,576
1,058
43
4
0
183,801
1
L
Xing Tian
9,400
940
16
2
2
188,984
0
W
Chaac
9,167
917
12
1
0
246,546
0
L
Ah Puch
9,164
916
47
5
1
182,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role