Player Matchup

Vulcan
Vulcan
BallMunGg
Vulcan
Level 16
God Stats
3W - 3L
1,425 SR
Queue Stats
16W - 24L
1,390 Elo+
Solo
Chang'e
Chang'e
Boquita22
Chang'e
Level 27
God Stats
8W - 12L
1,058 SR
Queue Stats
208W - 223L
1,488 Elo+
Solo
Ah Puch
Ah Puch
Conbucter
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
VouWardar
Cerberus
Level 17
God Stats
2W - 1L
1,445 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
WardaAqui
Ne Zha
Level 18
God Stats
2W - 1L
1,628 SR
Queue Stats
7W - 6L
1,532 Elo+
Party 1
Team Averages
Level 21
1,411 SR
1,472 Elo+

VS

Team Averages
Level 17
1,463 SR
1,559 Elo+
Zeus
Zeus
Anhurkiller
Zeus
Level 15
God Stats
0W - 1L
1,269 SR
Queue Stats
8W - 6L
1,820 Elo+
Solo
Fenrir
Fenrir
CHAMAuz
Fenrir
Level 5
God Stats
1W - 2L
1,748 SR
Queue Stats
5W - 6L
1,338 Elo+
Solo
Persephone
Persephone
LordiTenac
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,610 Elo+
Solo
Mulan
Mulan
MasanDG
Mulan
Level 28
God Stats
0W - 3L
1,299 SR
Queue Stats
76W - 63L
1,526 Elo+
Solo
Pele
Pele
Scott4363
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BallMunGg
Vulcan
19
4 / 1 / 23
11,568
1,052
13,295
4,588
2,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chang'e
Boquita22
Chang'e
18
8 / 0 / 16
12,202
1,109
10,604
9,704
4,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Conbucter
Ah Puch
19
6 / 0 / 21
12,048
1,095
22,350
6,713
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
VouWardar
Cerberus
18
5 / 0 / 23
11,721
1,066
9,635
17,727
25,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
WardaAqui
Ne Zha
18
11 / 4 / 19
12,534
1,139
17,056
11,849
6,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
10,320
938
10,665
21,496
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CHAMAuz
Fenrir
16
1 / 10 / 2
9,832
894
2,403
15,123
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
LordiTenac
Persephone
16
0 / 8 / 3
9,871
897
11,640
23,002
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
MasanDG
Mulan
14
0 / 1 / 1
9,085
826
2,992
3,507
1,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
15
1 / 5 / 0
9,681
880
6,479
16,210
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
11
34
Kills
4
5
Deaths
33
102
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Vulcan
BallMunGg
Vulcan
4
1
23
15.5
W
Chang'e
Boquita22
Chang'e
8
0
16
16
L
Fenrir
CHAMAuz
Fenrir
1
10
2
0.2
W
Ah Puch
Conbucter
Ah Puch
6
0
21
16.5
L
Persephone
LordiTenac
Persephone
0
8
3
0.19
L
Mulan
MasanDG
Mulan
0
1
1
0.5
L
Pele
1
5
0
0.2
W
Cerberus
VouWardar
Cerberus
5
0
23
16.5
W
Ne Zha
WardaAqui
Ne Zha
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,940
Damage
34,179
50,581
Taken
79,338
41,130
Mitigated
24,434
18,262
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,665
970
0
0
21,496
6,567
0
11,415
10,081
43,789
0
W
Vulcan
BallMunGg
Vulcan
13,295
4,482
234
430
4,588
2,003
0
3,064
1,524
33,123
0
W
Chang'e
Boquita22
Chang'e
10,604
1,228
5,653
3,384
9,704
4,275
0
4,925
4,679
42,415
0
L
Fenrir
CHAMAuz
Fenrir
2,403
699
0
0
15,123
4,392
0
11,854
3,269
0
3,784
W
Ah Puch
Conbucter
Ah Puch
22,350
852
1,779
2,053
6,713
3,134
0
4,671
2,017
42,903
0
L
Persephone
LordiTenac
Persephone
11,640
1,834
0
1,099
23,002
6,605
0
18,061
4,938
37,446
0
L
Mulan
MasanDG
Mulan
2,992
489
0
158
3,507
1,747
0
2,093
1,414
73
7,380
L
Pele
6,479
983
0
692
16,210
5,123
0
12,460
3,750
0
25,383
W
Cerberus
VouWardar
Cerberus
9,635
400
0
2,781
17,727
25,175
0
5,826
11,876
19,529
0
W
Ne Zha
WardaAqui
Ne Zha
17,056
5,870
0
1,948
11,849
6,543
0
3,870
6,842
0
37,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,073
Gold Earned
48,789
244
Minions Killed
199
14
Camps Cleared
3
1,125,886
Distance Traveled
896,635
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,320
938
75
7
2
177,475
0
W
Vulcan
11,568
1,052
46
4
2
231,889
0
W
Chang'e
12,202
1,109
69
6
2
238,217
0
L
Fenrir
9,832
894
6
1
0
121,778
1
W
Ah Puch
12,048
1,095
45
4
6
218,961
2
L
Persephone
9,871
897
72
7
0
196,577
0
L
Mulan
9,085
826
15
1
0
182,678
0
L
Pele
9,681
880
31
3
1
218,127
0
W
Cerberus
11,721
1,066
33
3
0
221,330
3
W
Ne Zha
12,534
1,139
51
5
4
215,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role