Player Matchup

Geb
Geb
Milloz_17
Geb
Level 4
God Stats
0W - 3L
1,283 SR
Queue Stats
2W - 4L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
MisterBraghio
Jormungandr
Level 15
God Stats
2W - 2L
1,818 SR
Queue Stats
38W - 35L
1,585 Elo+
Party 2
Arachne
Arachne
PlutoBebo
Arachne
Level 8
God Stats
6W - 2L
1,745 SR
Queue Stats
15W - 10L
1,639 Elo+
Party 2
Cupid
Cupid
Ziro2193
Cupid
Level 7
God Stats
2W - 2L
1,631 SR
Queue Stats
14W - 17L
1,620 Elo+
Party 2
Merlin
Merlin
al_and_sandro
Merlin
Level 16
God Stats
1W - 3L
1,715 SR
Queue Stats
20W - 18L
1,668 Elo+
Party 2
Team Averages
Level 10
1,638 SR
1,625 Elo+

VS

Team Averages
Level 26
1,626 SR
1,586 Elo+
Aphrodite
Aphrodite
Bep4k228
Aphrodite
Level 60
God Stats
7W - 3L
1,648 SR
Queue Stats
217W - 227L
1,515 Elo+
Party 1
Ullr
Ullr
Dovvers
Ullr
Level 29
God Stats
14W - 20L
1,312 SR
Queue Stats
160W - 165L
1,467 Elo+
Party 1
Thanatos
Thanatos
NaYami1337
Thanatos
Level 7
God Stats
2W - 3L
1,743 SR
Queue Stats
74W - 100L
1,795 Elo+
Party 1
Chaac
Chaac
RuLeVoU
Chaac
Level 27
God Stats
11W - 5L
1,687 SR
Queue Stats
18W - 19L
1,528 Elo+
Party 1
Ra
Ra
SubprimeMortgage
Ra
Level 7
God Stats
4W - 2L
1,740 SR
Queue Stats
8W - 14L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
9,889
396
6,145
22,445
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
MisterBraghio
Jormungandr
17
3 / 6 / 7
11,069
443
13,288
22,701
22,476
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
PlutoBebo
Arachne
20
13 / 7 / 6
13,747
550
27,828
28,254
14,641
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Ziro2193
Cupid
16
3 / 7 / 6
10,479
419
11,455
16,712
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 9
11,054
442
15,540
13,385
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bep4k228
Aphrodite
20
11 / 3 / 11
13,236
529
21,130
19,639
9,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
Dovvers
Ullr
19
8 / 6 / 11
13,132
525
21,349
30,077
12,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
NaYami1337
Thanatos
20
5 / 6 / 5
13,326
533
10,869
22,995
9,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
RuLeVoU
Chaac
18
3 / 4 / 7
10,966
439
14,142
23,557
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 5 / 9
12,399
496
15,516
14,995
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
23
Kills
32
32
Deaths
24
39
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bep4k228
Aphrodite
11
3
11
5.5
W
Ullr
Dovvers
Ullr
8
6
11
2.25
L
1
6
11
1.08
L
Jormungandr
MisterBraghio
Jormungandr
3
6
7
1.08
W
Thanatos
NaYami1337
Thanatos
5
6
5
1.25
L
Arachne
PlutoBebo
Arachne
13
7
6
2.29
W
Chaac
RuLeVoU
Chaac
3
4
7
1.63
W
5
5
9
1.9
L
Cupid
Ziro2193
Cupid
3
7
6
0.86
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,256
Damage
83,006
103,497
Taken
111,263
65,165
Mitigated
58,835
21,388
Healing
68,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bep4k228
Aphrodite
21,130
2,773
13,027
12,962
19,639
9,040
1,049
8,422
11,167
61,993
0
W
Ullr
Dovvers
Ullr
21,349
9,282
978
8,747
30,077
12,336
5,081
6,660
23,392
0
99,712
L
6,145
493
0
1,216
22,445
15,518
0
11,274
11,046
17,802
0
L
Jormungandr
MisterBraghio
Jormungandr
13,288
3,029
0
2,093
22,701
22,476
0
6,840
15,111
75,163
0
W
Thanatos
NaYami1337
Thanatos
10,869
2,273
268
17,007
22,995
9,156
0
2,617
20,328
0
98,747
L
Arachne
PlutoBebo
Arachne
27,828
16,146
0
11,683
28,254
14,641
694
10,187
17,967
0
106,022
W
Chaac
RuLeVoU
Chaac
14,142
3,842
0
7,601
23,557
21,945
1,233
10,315
12,517
0
51,238
W
15,516
1,368
2,499
5,268
14,995
6,358
1,361
6,084
8,886
77,853
0
L
Cupid
Ziro2193
Cupid
11,455
3,985
637
5,322
16,712
6,658
0
2,913
13,724
0
54,247
L
15,540
824
0
437
13,385
5,872
0
5,432
7,953
53,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,238
Gold Earned
63,059
456
Minions Killed
586
0
Camps Cleared
0
2,250,856
Distance Traveled
2,177,568
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,236
529
98
4
0
487,122
0
W
Ullr
13,132
525
110
4
0
432,574
1
L
Geb
9,889
396
19
1
0
512,330
4
L
Jormungandr
11,069
443
127
5
0
390,537
5
W
Thanatos
13,326
533
167
7
0
419,320
0
L
Arachne
13,747
550
141
6
0
479,286
3
W
Chaac
10,966
439
75
3
0
390,529
0
W
Ra
12,399
496
136
5
0
448,023
7
L
Cupid
10,479
419
86
3
0
424,686
1
L
Merlin
11,054
442
83
3
0
444,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role