Player Matchup

Hou Yi
Hou Yi
Bronze III
Bohof
Hou Yi
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,197 MMR
Party 2
Poseidon
Poseidon
Silver IV
Harleys_Mistah_J
Poseidon
Silver IV
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 55L
1,136 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
Yy_yao_yY
Sun Wukong
Silver III
Level 160
God Stats
1W - 1L
1,812 SR
Queue Stats
279W - 345L
1,222 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,604 SR
1,185 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,496 SR
1,155 MMR
Chaac
Chaac
Bronze I
Chuby Knob
Chaac
Bronze I
Level 45
God Stats
2W - 1L
1,331 SR
Queue Stats
55W - 66L
1,098 MMR
Party 1
Cupid
Cupid
Silver V
RoYaL F1esh
Cupid
Silver V
Level 66
God Stats
18W - 18L
1,447 SR
Queue Stats
59W - 74L
1,271 MMR
Party 1
Nox
Nox
Bronze I
RoYaL P1ayz
Nox
Bronze I
Level 66
God Stats
5W - 4L
1,710 SR
Queue Stats
70W - 80L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bohof
Hou Yi
14
4 / 3 / 2
11,228
624
8,830
12,673
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 4
10,397
578
9,960
12,707
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Yy_yao_yY
Sun Wukong
10
0 / 8 / 6
9,657
537
7,493
14,853
13,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CthulhuKukulkanZeusDiscordiaDanzaburou

VS

Bans
SobekYmirVulcanKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 1 / 10
11,348
630
9,434
15,442
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 4 / 7
12,702
706
17,350
14,962
6,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 11
12,242
680
9,086
9,708
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
16
16
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bohof
Hou Yi
4
3
2
1.67
W
Chaac
4
1
10
9
L
2
5
4
0.8
W
8
4
7
2.88
W
4
1
11
9.5
L
Sun Wukong
Yy_yao_yY
Sun Wukong
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
35,870
40,233
Taken
40,112
24,636
Mitigated
23,356
6,064
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bohof
Hou Yi
8,830
4,148
0
1,232
12,673
6,768
615
2,789
9,585
0
33,263
W
Chaac
9,434
1,659
124
7,005
15,442
13,288
1,026
4,137
11,305
0
36,636
L
9,960
280
231
1,967
12,707
4,154
440
1,708
10,723
40,021
0
W
17,350
8,141
1,055
4,496
14,962
6,039
1,990
3,811
11,151
0
58,327
W
9,086
589
0
623
9,708
4,029
559
2,775
6,933
62,571
0
L
Sun Wukong
Yy_yao_yY
Sun Wukong
7,493
1,417
1,057
1,577
14,853
13,714
0
4,508
9,698
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
36,292
152
Minions Killed
192
0
Camps Cleared
0
828,465
Distance Traveled
959,951
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,228
624
58
3
0
259,266
1
W
Chaac
11,348
630
36
2
0
346,477
1
L
Poseidon
10,397
578
70
4
0
278,327
3
W
Cupid
12,702
706
63
4
0
287,760
0
W
Nox
12,242
680
93
5
0
325,714
1
L
Sun Wukong
9,657
537
24
1
0
290,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role