Player Matchup

Cthulhu
Cthulhu
Bikkelz
Cthulhu
Level 123
God Stats
2W - 1L
1,277 SR
Queue Stats
23W - 25L
1,489 Elo+
Solo
Thor
Thor
ProFMurderer
Thor
Level 61
God Stats
5W - 8L
1,313 SR
Queue Stats
55W - 58L
1,354 Elo+
Solo
Heimdallr
Heimdallr
RajstopySzatana
Heimdallr
Level 63
God Stats
13W - 12L
1,480 SR
Queue Stats
70W - 61L
1,440 Elo+
Solo
Scylla
Scylla
dvRRR
Scylla
Level 109
God Stats
138W - 109L
1,651 SR
Queue Stats
729W - 694L
1,605 Elo+
Solo
Odin
Odin
th30d0r523
Odin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 50L
1,514 Elo+
Solo
Team Averages
Level 97
1,444 SR
1,480 Elo+

VS

Team Averages
Level 90
1,507 SR
1,488 Elo+
Aphrodite
Aphrodite
DUCHthc
Aphrodite
Level 83
God Stats
7W - 7L
1,654 SR
Queue Stats
275W - 277L
1,468 Elo+
Solo
Chaac
Chaac
GeeRRAC
Chaac
Level 128
God Stats
0W - 2L
1,509 SR
Queue Stats
44W - 28L
1,397 Elo+
Party 1
Nox
Nox
Metelko
Nox
Level 107
God Stats
3W - 8L
1,276 SR
Queue Stats
58W - 58L
1,574 Elo+
Solo
Fafnir
Fafnir
SlaggerLagger
Fafnir
Level 63
God Stats
0W - 2L
1,368 SR
Queue Stats
4W - 8L
1,397 Elo+
Party 1
Neith
Neith
Solace56
Neith
Level 67
God Stats
1W - 1L
1,725 SR
Queue Stats
121W - 89L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bikkelz
Cthulhu
20
13 / 3 / 13
19,521
1,085
37,049
28,291
14,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 9 / 17
16,133
896
8,483
20,261
7,321
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
RajstopySzatana
Heimdallr
20
2 / 3 / 12
15,754
875
15,782
23,749
9,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
dvRRR
Scylla
20
8 / 6 / 14
16,818
934
27,503
21,622
7,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 3 / 21
15,661
870
20,587
24,895
26,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DUCHthc
Aphrodite
20
1 / 5 / 12
15,160
842
7,499
13,525
11,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
GeeRRAC
Chaac
20
5 / 5 / 15
16,899
939
37,895
28,597
15,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Nox
20
5 / 6 / 12
15,783
877
17,318
24,056
8,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 6 / 8
18,574
1,032
27,195
22,698
13,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Neith
Solace56
Neith
20
2 / 7 / 14
15,422
857
24,261
26,992
8,812
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
85
29
Kills
24
24
Deaths
29
77
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bikkelz
Cthulhu
13
3
13
6.5
L
Aphrodite
DUCHthc
Aphrodite
1
5
12
1.4
L
Chaac
GeeRRAC
Chaac
5
5
15
2.5
L
Nox
5
6
12
1.83
W
5
9
17
1.5
W
Heimdallr
RajstopySzatana
Heimdallr
2
3
12
2.67
L
11
6
8
2.5
L
Neith
Solace56
Neith
2
7
14
1.29
W
Scylla
dvRRR
Scylla
8
6
14
2.5
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,404
Damage
114,168
118,818
Taken
115,868
65,464
Mitigated
57,549
10,718
Healing
34,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bikkelz
Cthulhu
37,049
2,438
622
8,257
28,291
14,897
0
8,928
19,363
95,813
0
L
Aphrodite
DUCHthc
Aphrodite
7,499
223
10,071
4,809
13,525
11,606
0
6,369
6,931
35,004
0
L
Chaac
GeeRRAC
Chaac
37,895
4,489
0
7,277
28,597
15,179
0
13,210
15,007
0
82,296
L
Nox
17,318
838
0
484
24,056
8,733
0
13,608
10,148
30,854
0
W
8,483
554
0
89
20,261
7,321
0
11,222
9,039
0
22,296
W
Heimdallr
RajstopySzatana
Heimdallr
15,782
7,482
0
1,307
23,749
9,476
0
12,241
11,508
0
58,884
L
27,195
5,803
0
6,202
22,698
13,219
0
12,317
10,101
66,670
0
L
Neith
Solace56
Neith
24,261
13,653
0
5,383
26,992
8,812
0
18,268
8,374
0
54,028
W
Scylla
dvRRR
Scylla
27,503
687
0
0
21,622
7,660
0
8,137
13,485
46,704
0
W
20,587
6,401
0
443
24,895
26,110
0
11,484
13,411
0
36,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,887
Gold Earned
81,838
341
Minions Killed
370
12
Camps Cleared
13
1,742,864
Distance Traveled
1,770,925
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,521
1,085
125
7
9
375,800
0
L
Aphrodite
15,160
842
77
4
3
346,756
0
L
Chaac
16,899
939
113
6
1
387,759
0
L
Nox
15,783
877
30
2
0
361,280
2
W
Thor
16,133
896
39
2
1
351,053
1
W
Heimdallr
15,754
875
88
5
0
313,083
0
L
Fafnir
18,574
1,032
88
5
2
344,236
1
L
Neith
15,422
857
62
3
7
330,894
0
W
Scylla
16,818
934
56
3
0
325,676
0
W
Odin
15,661
870
33
2
2
377,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role