Player Matchup

King Arthur
King Arthur
Bully_yhu
King Arthur
Level 18
God Stats
13W - 20L
1,533 SR
Queue Stats
100W - 103L
1,415 Elo+
Solo
Fenrir
Fenrir
MILLOM_MALBADO
Fenrir
Level 19
God Stats
39W - 38L
1,588 SR
Queue Stats
497W - 557L
1,465 Elo+
Solo
Heimdallr
Heimdallr
Sours_Milk
Heimdallr
Level 11
God Stats
4W - 5L
1,273 SR
Queue Stats
23W - 29L
1,426 Elo+
Party 1
Janus
Janus
iTheGreenLantern
Janus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 87L
1,299 Elo+
Solo
Jormungandr
Jormungandr
nFxHexxy
Jormungandr
Level 16
God Stats
3W - 1L
1,279 SR
Queue Stats
23W - 26L
1,403 Elo+
Party 1
Team Averages
Level 15
1,434 SR
1,402 Elo+

VS

Team Averages
Level 17
1,465 SR
1,404 Elo+
Neith
Neith
GodPeedTwice
Neith
Level 14
God Stats
21W - 21L
1,094 SR
Queue Stats
49W - 54L
1,274 Elo+
Solo
Apollo
Apollo
KevinWalt69
Apollo
Level 12
God Stats
2W - 1L
1,703 SR
Queue Stats
20W - 17L
1,514 Elo+
Solo
Fenrir
Fenrir
XYUS666
Fenrir
Level 6
God Stats
1W - 8L
1,146 SR
Queue Stats
125W - 176L
1,260 Elo+
Solo
Bellona
Bellona
sunrisers21
Bellona
Level 29
God Stats
14W - 15L
1,875 SR
Queue Stats
460W - 519L
1,523 Elo+
Solo
Hel
Hel
tameem_987h
Hel
Level 25
God Stats
77W - 91L
1,505 SR
Queue Stats
79W - 98L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bully_yhu
King Arthur
20
14 / 0 / 6
13,657
569
22,502
26,475
26,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 1 / 1
13,052
544
8,982
16,462
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Sours_Milk
Heimdallr
19
12 / 3 / 13
12,799
533
20,945
18,084
9,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 6 / 10
12,194
508
13,836
15,390
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
nFxHexxy
Jormungandr
18
6 / 4 / 17
12,871
536
9,471
17,921
21,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 0
8,699
362
5,303
14,625
5,179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
14
0 / 17 / 2
9,377
391
8,507
20,715
8,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
XYUS666
Fenrir
16
5 / 11 / 0
10,677
445
11,864
24,972
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
sunrisers21
Bellona
17
4 / 4 / 0
10,760
448
8,755
22,484
19,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 9 / 1
9,938
414
9,154
18,498
7,746
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
48
Kills
12
14
Deaths
49
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bully_yhu
King Arthur
14
0
6
17
L
0
8
0
0
L
Apollo
0
17
2
0.06
W
9
1
1
9.5
W
Heimdallr
Sours_Milk
Heimdallr
12
3
13
6.17
L
Fenrir
XYUS666
Fenrir
5
11
0
0.45
W
7
6
10
2
W
Jormungandr
nFxHexxy
Jormungandr
6
4
17
3.63
L
Bellona
sunrisers21
Bellona
4
4
0
1
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,736
Damage
43,583
94,332
Taken
101,294
70,815
Mitigated
52,054
30,974
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bully_yhu
King Arthur
22,502
2,522
546
8,231
26,475
26,293
778
3,553
20,914
0
88,452
L
5,303
790
0
778
14,625
5,179
1,709
2,946
11,414
0
34,666
L
Apollo
8,507
3,536
0
319
20,715
8,086
1,252
4,861
15,815
0
48,848
W
8,982
1,700
0
7,256
16,462
7,938
219
2,857
13,605
0
86,144
W
Heimdallr
Sours_Milk
Heimdallr
20,945
12,010
0
8,794
18,084
9,122
3,901
2,495
15,514
0
71,866
L
Fenrir
XYUS666
Fenrir
11,864
3,460
0
6,334
24,972
11,440
0
4,815
20,089
0
74,690
W
13,836
2,238
268
2,587
15,390
5,923
2,941
6,478
8,862
59,163
0
W
Jormungandr
nFxHexxy
Jormungandr
9,471
2,468
912
2,380
17,921
21,539
1,584
1,085
16,786
62,206
0
L
Bellona
sunrisers21
Bellona
8,755
2,781
0
904
22,484
19,603
1,361
4,929
17,165
0
64,911
L
9,154
538
335
5,138
18,498
7,746
889
4,964
13,190
48,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,573
Gold Earned
49,451
550
Minions Killed
448
0
Camps Cleared
0
2,168,216
Distance Traveled
1,995,127
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,657
569
125
5
0
464,339
5
L
Neith
8,699
362
58
2
0
373,245
0
L
Apollo
9,377
391
89
4
0
367,748
0
W
Fenrir
13,052
544
137
6
0
446,047
0
W
Heimdallr
12,799
533
94
4
0
463,404
1
L
Fenrir
10,677
445
105
4
0
435,030
0
W
Janus
12,194
508
112
5
0
350,908
4
W
Jormungandr
12,871
536
82
3
0
443,518
0
L
Bellona
10,760
448
99
4
0
474,095
0
L
Hel
9,938
414
97
4
0
345,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role