Player Matchup

Achilles
Achilles
Gold V
calaelen09
Achilles
Gold V
Level 87
God Stats
2W - 5L
1,615 SR
Queue Stats
30W - 28L
1,349 MMR
Party 2
Nox
Nox
Gold V
jed-93300
Nox
Gold V
Level 116
God Stats
0W - 4L
1,393 SR
Queue Stats
37W - 43L
1,369 MMR
Party 2
Neith
Neith
Gold III
toto-93300
Neith
Gold III
Level 128
God Stats
10W - 12L
1,550 SR
Queue Stats
34W - 31L
1,576 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,519 SR
1,431 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,614 SR
1,413 MMR
Izanami
Izanami
Bronze III
SNAKESKIN61
Izanami
Bronze III
Level 125
God Stats
3W - 2L
1,719 SR
Queue Stats
52W - 48L
1,425 MMR
Party 1
Janus
Janus
Bronze III
StealthyAsherz
Janus
Bronze III
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
30W - 31L
1,425 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
xTezqah
Cu Chulainn
Bronze III
Level 89
God Stats
1W - 0L
1,838 SR
Queue Stats
3W - 4L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
calaelen09
Achilles
15
4 / 5 / 1
12,196
581
12,823
22,346
22,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 3
11,885
566
8,889
12,493
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 6 / 5
12,178
580
14,357
17,900
6,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KumbhakarnaZeusAnubisDiscordiaDanzaburou

VS

Bans
CthulhuHerculesCabrakanKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SNAKESKIN61
Izanami
18
8 / 2 / 6
14,656
698
14,851
14,486
5,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 6
13,868
660
17,960
12,893
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xTezqah
Cu Chulainn
17
1 / 2 / 9
12,757
607
11,826
16,616
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
15
15
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
SNAKESKIN61
Izanami
8
2
6
5.5
W
6
2
6
4.5
L
Achilles
calaelen09
Achilles
4
5
1
0.9
L
2
4
3
0.88
L
Neith
0
6
5
0.42
W
Cu Chulainn
xTezqah
Cu Chulainn
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
44,637
52,739
Taken
43,995
32,982
Mitigated
24,643
14,610
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
SNAKESKIN61
Izanami
14,851
9,437
0
6,449
14,486
5,637
2,729
3,904
10,307
0
124,869
W
17,960
348
0
5,823
12,893
4,348
870
1,240
11,528
81,970
0
L
Achilles
calaelen09
Achilles
12,823
2,717
1,164
6,954
22,346
22,456
0
6,172
15,114
0
42,675
L
8,889
430
1,222
916
12,493
4,315
195
5,389
6,712
51,005
0
L
Neith
14,357
5,340
0
4,354
17,900
6,211
1,463
6,557
10,846
0
89,727
W
Cu Chulainn
xTezqah
Cu Chulainn
11,826
1,987
0
5,566
16,616
14,658
19
3,800
12,491
5,901
31,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
41,281
263
Minions Killed
309
0
Camps Cleared
0
1,064,079
Distance Traveled
1,197,727
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,656
698
158
8
0
372,883
4
W
Janus
13,868
660
117
6
0
415,867
0
L
Achilles
12,196
581
30
1
0
394,327
2
L
Nox
11,885
566
96
5
0
352,868
4
L
Neith
12,178
580
137
7
0
316,884
4
W
Cu Chulainn
12,757
607
34
2
0
408,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role