Player Matchup

Ne Zha
Ne Zha
Gold II
ColmanOk
Ne Zha
Gold II
Level 127
God Stats
21W - 19L
1,610 SR
Queue Stats
276W - 252L
1,600 MMR
Party 1
Scylla
Scylla
Platinum III
HAWARD99
Scylla
Platinum III
Level 148
God Stats
1W - 4L
1,291 SR
Queue Stats
93W - 94L
1,715 MMR
Party 1
Bastet
Bastet
Gold I
xJabia
Bastet
Gold I
Level 120
God Stats
41W - 16L
1,547 SR
Queue Stats
72W - 56L
1,728 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,482 SR
1,681 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,619 SR
1,618 MMR
Baron Samedi
Baron Samedi
Bronze III
DragonLord958
Baron Samedi
Bronze III
Level 114
God Stats
1W - 3L
1,755 SR
Queue Stats
11W - 14L
1,593 MMR
Party 2
Terra
Terra
Gold III
ph0enixVNIX
Terra
Gold III
Level 64
God Stats
32W - 37L
1,603 SR
Queue Stats
573W - 392L
1,669 MMR
Solo
Medusa
Medusa
Bronze III
samidaking
Medusa
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ColmanOk
Ne Zha
11
1 / 1 / 7
7,545
686
6,650
6,762
4,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
HAWARD99
Scylla
13
9 / 0 / 3
8,973
816
9,417
4,807
1,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xJabia
Bastet
11
3 / 1 / 9
7,836
712
6,518
9,850
5,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboThothAphroditeDanzaburouPersephone

VS

Bans
SobekCupidCernunnosNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonLord958
Baron Samedi
8
0 / 6 / 1
6,361
578
4,230
8,640
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
6,917
629
3,592
10,202
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
samidaking
Medusa
10
2 / 3 / 0
7,254
659
6,891
7,104
2,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ColmanOk
Ne Zha
1
1
7
4.5
L
Baron Samedi
DragonLord958
Baron Samedi
0
6
1
0.08
W
Scylla
HAWARD99
Scylla
9
0
3
10.5
L
0
4
1
0.13
L
Medusa
samidaking
Medusa
2
3
0
0.67
W
Bastet
xJabia
Bastet
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
14,713
21,419
Taken
25,946
10,760
Mitigated
9,873
6,119
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ColmanOk
Ne Zha
6,650
1,433
0
1,643
6,762
4,053
0
1,997
4,508
0
27,697
L
Baron Samedi
DragonLord958
Baron Samedi
4,230
377
359
732
8,640
3,195
0
3,059
5,581
19,871
0
W
Scylla
HAWARD99
Scylla
9,417
854
0
1,631
4,807
1,634
234
2,097
2,622
49,259
0
L
3,592
268
1,172
2,737
10,202
4,559
0
3,812
6,390
13,444
0
L
Medusa
samidaking
Medusa
6,891
2,802
0
867
7,104
2,119
0
2,562
4,542
0
25,078
W
Bastet
xJabia
Bastet
6,518
1,783
0
2,845
9,850
5,073
72
3,482
6,159
0
12,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
20,532
140
Minions Killed
116
0
Camps Cleared
0
610,974
Distance Traveled
583,332
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,545
686
29
3
0
216,449
6
L
Baron Samedi
6,361
578
31
3
0
179,662
1
W
Scylla
8,973
816
92
8
0
194,381
4
L
Terra
6,917
629
21
2
0
205,817
3
L
Medusa
7,254
659
64
6
0
197,853
3
W
Bastet
7,836
712
19
2
0
200,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role