Player Matchup

Merlin
Merlin
Brownbombers18
Merlin
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 19L
1,788 Elo+
Party 1
Hachiman
Hachiman
King_xcypherx
Hachiman
Level 13
God Stats
5W - 2L
1,828 SR
Queue Stats
29W - 13L
1,847 Elo+
Party 1
Cabrakan
Cabrakan
jojohalls
Cabrakan
Level 17
God Stats
3W - 0L
1,855 SR
Queue Stats
88W - 54L
1,788 Elo+
Party 1
Team Averages
Level 14
1,728 SR
1,808 Elo+

VS

Team Averages
Level 47
1,524 SR
1,384 Elo+
Khepri
Khepri
AllMightyCone
Khepri
Level 68
God Stats
19W - 20L
1,596 SR
Queue Stats
597W - 530L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigChungus2121
Ah Muzen Cab
Level 7
God Stats
3W - 12L
1,425 SR
Queue Stats
3W - 12L
1,253 Elo+
Solo
Nemesis
Nemesis
sam_17gamer
Nemesis
Level 67
God Stats
78W - 74L
1,549 SR
Queue Stats
180W - 188L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
11,736
782
20,346
8,788
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
King_xcypherx
Hachiman
14
6 / 3 / 6
11,091
739
12,030
8,338
2,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
jojohalls
Cabrakan
14
5 / 5 / 11
11,396
760
18,104
14,996
9,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,596
706
5,722
25,550
20,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ah Muzen Cab
BigChungus2121
Ah Muzen Cab
12
2 / 8 / 2
9,365
624
5,787
17,885
7,114
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
sam_17gamer
Nemesis
14
5 / 6 / 2
10,809
721
11,474
14,872
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
9
9
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Ah Muzen Cab
BigChungus2121
Ah Muzen Cab
2
8
2
0.38
W
7
1
9
11.5
W
Hachiman
King_xcypherx
Hachiman
6
3
6
3
W
Cabrakan
jojohalls
Cabrakan
5
5
11
2.1
L
Nemesis
sam_17gamer
Nemesis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
22,983
32,122
Taken
58,307
15,765
Mitigated
34,869
4,731
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,722
912
576
4,625
25,550
20,840
0
15,464
9,546
22,974
0
L
Ah Muzen Cab
BigChungus2121
Ah Muzen Cab
5,787
3,309
0
3,691
17,885
7,114
87
13,529
3,768
0
28,912
W
20,346
1,727
0
500
8,788
3,546
327
1,587
7,201
60,932
0
W
Hachiman
King_xcypherx
Hachiman
12,030
7,308
0
1,806
8,338
2,889
2,717
1,513
6,825
0
33,338
W
Cabrakan
jojohalls
Cabrakan
18,104
1,651
0
2,425
14,996
9,330
138
3,086
11,910
40,685
0
L
Nemesis
sam_17gamer
Nemesis
11,474
4,716
0
1,826
14,872
6,915
0
8,068
6,512
396
58,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
30,770
194
Minions Killed
161
0
Camps Cleared
0
736,946
Distance Traveled
724,077
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,596
706
19
1
0
261,605
1
L
Ah Muzen Cab
9,365
624
56
4
0
207,049
0
W
Merlin
11,736
782
92
6
0
276,313
4
W
Hachiman
11,091
739
48
3
0
242,773
0
W
Cabrakan
11,396
760
54
4
0
217,860
0
L
Nemesis
10,809
721
86
6
0
255,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role